Oh A T9 Topic!
I can't speak for everyone but I will use my self as an example.
I am a "Mid-Core" players so Statics are a rare thing for me due to work and college. My issue with T9 isn't the fact that the echo boost is only 10% (which is a god send) is the fact that the 1-shot mechanics are preventing many from making it through the fight.
Once again I am speaking for myself, I know the fight up to Heaven's Fall but not everyone can make it to there if they cant make it past the golems.
With the age of Ninja's Melee player tunnel vison is the norm its seems and if people cant place the meteors in a timely fashion and causes a wipe early in the fight it gets frusrtating. Especially if you are the Paladin like me and always get blamed anyway.
Tweaking the One-shots would do a more good than increasing the echo.
Last edited by Khiry; 12-18-2014 at 04:34 AM. Reason: derp grammer errors
T5 is the perfect exemple of echo not fixing stupidity. Increasing echo on T9 will change absolutely nothing at all because most mechanic will one shot you if done incorrectly.
Cute, another person who puts words in other peoples mouths. I said they were annoying. That's all. Please, show me where I asked for anything.
But, thanks for trying to make yourself look special by attempting to talk down to me.
No amount of echo will help people who are bad at T9 clear it. Because Turn 9 is like Turn 5. It's more about mechanics than dps.
T9 is a gate to final coil. If you can't do t9, then you shouldn't be in final coil. Problem now are people buying t9 wins that can't dodge or do mechanics in final coil. If relic is so easy to get, why not go that route?
I personally don't think they should touch the fight mechanics. Rather than I explain, Extra Credits just uploaded a video on the subject of mechanics based systems. They touched on a little bit about raids in particular, so hopefully it's still on-topic, and they may probably give everyone some insight into the developers mindset when designing the fights.![]()
Well, T10 is easier than T9 according to the people I've talked to... So kinda negates what you said. Also, while I do agree in what you mean, but just because you haven't beaten T9, doesn't mean you aren't good enough to do it, just that you haven't found 7 other players that are good enough for it.
You sound like the typical elitist that doesn't even bother reading what I said... I don't have a problem beating the T9 mechanics (not saying I'm a pro either), but there are 7 other players in a group, and all of them have to know what they're doing.
What does the Relic have to do with anything? I'm not just after a better weapon, I want to experience Final Coil, and maybe get some gear there. I would want to beat T9 whether I got the 125 Relic or not, which I don't have, cause I recently switched to BLM, which I only had Zenith on...
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Fair points from others here though, more Echo might not do much indeed... Then some other change would be nice. Not too much of a change though, cause you should have to know what you're doing when beating it.
T5 was stupid, or rather the players were stupid... There are barely any dodging in that fight, other than the divebombs (easy), there really isn't anything else. I don't even consider Twisters dodging, cause you just have to look for the spell, and not stay still... DPS was a problem further back in FFXIV's lifetime too, it's been out for over a year, so of course there are no problems with DPS now.
T6 is also easier than T5, honestly. I can go into a PF and more consistently one shot T6 than T5.Well, T10 is easier than T9 according to the people I've talked to... So kinda negates what you said. Also, while I do agree in what you mean, but just because you haven't beaten T9, doesn't mean you aren't good enough to do it, just that you haven't found 7 other players that are good enough for it.
You'd be surprised at how many players either don't dodge or cross each other's paths with twisters. Add to that the fact that if one goes off near you, it throws you back into the purple flaming wall of death.T5 was stupid, or rather the players were stupid... There are barely any dodging in that fight, other than the divebombs (easy), there really isn't anything else. I don't even consider Twisters dodging, cause you just have to look for the spell, and not stay still... DPS was a problem further back in FFXIV's lifetime too, it's been out for over a year, so of course there are no problems with DPS now.
So you're complaining just to complain? What was your point in posting anything?
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