Page 105 of 132 FirstFirst ... 5 55 95 103 104 105 106 107 115 ... LastLast
Results 1,041 to 1,050 of 1315
  1. #1041
    Player
    Alahra's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Houston009 View Post
    Smoke Screen is a 20s buff on target. (seems to be Quelling Strikes)
    Just double checked the tooltip and you're right. That's odd, it hasn't *felt* like it works that way when I've used it. Normally I see someone's enmity drop visibly as soon as I use it. But good to know!
    (0)

  2. #1042
    Player
    Zamii's Avatar
    Join Date
    Mar 2014
    Posts
    435
    Character
    Zami Terrechant
    World
    Tonberry
    Main Class
    Monk Lv 60
    i had a ninja use smoke screen on me and i can guarentee you it works like quelling strikes, though looking at the enmity bars its maybe stronger than quelling as for how much it reduces it by, if i had to guess i'de say like 75% reduction.
    (0)

  3. #1043
    Player
    Zamii's Avatar
    Join Date
    Mar 2014
    Posts
    435
    Character
    Zami Terrechant
    World
    Tonberry
    Main Class
    Monk Lv 60
    also, i think your all forgetting that every tank is more than a 1-2-3 tank now, you can easily drop your enmity onto the tank so they can do more dps at a given point in time without having to worry much about loosing enmity
    (0)

  4. #1044
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Leveling with a friend, I've found several uses for Shadewalker. Most of them have been situational and wouldn't easily apply in Alexander, but that's not to say there won't be uses for it there, too. The situation I've used it in most likely to be in Alexander (I think) is helping a tank pick up simultaneous adds if you want to single-tank and the adds spawn apart from each other but at the same time. Like, if you wanted to single-tank the adds at the beginning of Bismark Hard, for example. Other than that, it's been either just helping the tank solidify hate because they're having issues with it for whatever reason, or helping make sure all the adds are going to the tank if there's lots of AOE happening, and such. One use I've found while leveling that my friend has been positively thrilled with is using it to toss one of a pair of mobs his way so I don't nearly die to 2x mobs pounding my face in. >_>
    (0)

  5. #1045
    Player
    Krolja's Avatar
    Join Date
    Nov 2014
    Location
    Ul'Dah
    Posts
    130
    Character
    Krolja Ajor
    World
    Behemoth
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Alahra View Post
    Armor Crush on longer fights (I don't tend to hit it until I have less than 15 seconds on Huton if I can help it, otherwise trying to get Aeolian Edges in).
    The biggest issue I'm running into when waiting to refresh Huton at such a low duration is that I tend to hit a point where Shadow Fang is falling off, with Mutilate a GCD falling off after, and Dancing Edge right after that AND my Mudras have just come up. And if we're prioritizing Huton (but using Crush over just straight casting it) we'll end up doing 3 GCDs for Crush, 5 for Shadow Fang, 6 to get Mutilate back up, and then a total of 9 to get Dancing Edge back up (If we did Crush > Shadow Fang Combo+Mutilate > Dancing Edge combo). That loses ~2 ticks of Shadow Fang and 3 of Mutilate plus all the GCDs without our Slashing debuff up.

    Are you encountering any events like that when refreshing at such a low duration?
    (0)

  6. #1046
    Player
    Dante_V's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    872
    Character
    Dante Venarra
    World
    Jenova
    Main Class
    Dark Knight Lv 100
    I haven't had an issue like that with armor crush personally. It's added a lot of freedom in regards to dungeons and dealing with situation for me.

    Also after playing with the aggro moves more the first move is a straight aggro reduction on a party member. Meaning it takes there aggro and dumps it immediately.

    The second and more interesting aggro moves allows you to put the hate your ninjas accumulate on another target. This means if you pop it on tank, pull a mob ahead of the tank by attacking, there will aggro straight to the tank instead of you. This would be a good move for instance if you wanted to maximize uptime on dps on a golem in t9 as soon as you see them without waiting on the tank to take aggro or have the tank move to position x and you attack the enemy making them aggro on the tank and move to him.
    (0)

  7. #1047
    Player

    Join Date
    Nov 2014
    Posts
    389
    put shadewalker on the MT before a pull and he can pull easily with eye/path combo, gore blade, souleater/delirium etc
    (1)

  8. #1048
    Player
    Allyrion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    Unless you hit Armor Crush when Fuuton is 40s and over, you shouldn't realistically lose any dps.
    Don't hit it over 30 because I can't see the precise seconds after it goes over a minute.

    That's the difference between an extending and a refresh skill, you can 'bank' extra buff time as a buffer with no dps loss unless you go over the duration cap.
    Then you can spend that extra time without refreshing according to the needs of the fight.
    If you don't know the fight, the extra time functions as a safety net (like when waiting for an add spawn or phase change without using Mudra to refresh).

    It's reasonably flexible to adapt to how your timers are, but the timing takes practice.
    I do it around 20-25 at the start so it's comfortable to refresh the dots and debuffs without worrying that Fuuton may also fall off.
    But yea, I let it dip lower than that quite a bit when I have extra things to fit in but then I extend back to a comfortable level.
    (0)
    Last edited by Allyrion; 06-24-2015 at 12:09 AM.

  9. #1049
    Player
    Krissey's Avatar
    Join Date
    May 2014
    Posts
    419
    Character
    Krissey Cakes
    World
    Mateus
    Main Class
    Ninja Lv 60
    Does anyone know if the original poster still plays or will be updating this at all?
    (0)

  10. #1050
    Player
    Leonus's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    677
    Character
    Kenrir Amnis
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Krissey View Post
    Does anyone know if the original poster still plays or will be updating this at all?
    If not, the next thread should be called "The Ninja Guiden"
    (6)

Page 105 of 132 FirstFirst ... 5 55 95 103 104 105 106 107 115 ... LastLast