Quote Originally Posted by LionKing View Post
I do have Jump Macro. If you know Nerve gas is coming and you press Jump ( if you actually put all of your OFf GCD to one macro and you know Jump is the next order if you press the macro), you are a M-O-R-O-N..
Then pray tell me, how would you design that macro? Leg sweep is the same as using Howling fist. Jump should be used with Power Surge if it's available, and unless you put Jump into another hotbar slot, which would be pointless since I could just use it on another keybind, the macro doesn't allow you that.

So we got Life Surge, which should be (have been) saved for Blood for Blood for Full Thrust. Power Surge, which you can't use on anything but Jump. And then we got Blood for Blood, which sometimes had to be saved in case of massive damage spikes incoming (Electroburst) if we really want to be that cautious. Internal release can be used whenever, but you can macro that too on Monk. It seems more more of a hassle to create said macro/macros on dragoon, rather than creating one for monk.

Monks have a 7 skills rotation, whereas dragoons have an 8 skills rotation. Wow, such difficulty gap. Positional difficulty? Dragoons got yelled at more than monks ("it's your fault for not predicting"), so I don't see why now I should say that monks are so much harder because of this. Since, you know, I had to deal with it in much harsher ways before. To do max damage you are supposed to predict boss movements, this much has always been the case for melees.