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  1. #1
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Rak_Boy View Post
    Hunt = NM

    thank you
    Its generally* not the same experience... Hunt = FATE ;(

    *You could still have too many people there, but generally in a non-pinata style mechanic you'll get a much more focused and controlled experience.
    (7)

  2. #2
    Player
    Arkine's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    889
    Character
    Arkine Vanrien
    World
    Balmung
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Shougun View Post
    Its generally* not the same experience... Hunt = FATE ;(

    *You could still have too many people there, but generally in a non-pinata style mechanic you'll get a much more focused and controlled experience.
    Not only are hunts not fun and annoying, I don't understand why the grand company items are hurt rewards, those should be rewards from ranking up, but that's just me.

    NMs are better than Hunts because the NMs themselves will make more sense. It makes sense that a camp of pirates will have a boss, or that beastmen tribes will have heroes. It even makes sense that killing enough raptors will cause the alpha to rear its ugly head. None of this Bloody Marry penguin that goes everywhere like it owns the place nonsense.

    Oh and the loot! Think of the loot!
    (7)

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