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  1. #1
    Player
    TheMax1087's Avatar
    Join Date
    Jan 2014
    Posts
    223
    Character
    Maximillion Xameht
    World
    Leviathan
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Altena View Post
    15-20 seconds of losing GL once or twice in a fight only puts them at less then 3 skills behind in terms of GCD (excluding the damage buff that GL3 gives)... When MNK's damage is already far superior to any melee currently, the effect is pretty small
    I main monk and actually agree with you that it's easier to play than the other two melee(after your opener, ever gcd entails using one of three possible moves). But you are so far off the mark with your comments on greased lightning that it borders on absurd. Every endgame fight added since 2.2(with the exception of t6, shiva ex, and t8, I haven't tried t12 or 13) has at least one mechanic where a monk can be forced to lose their greased lightning stacks when perfect balance wouldn't be up, putting them 9 skills(I have no clue where you got 3 from) behind both other melee, as monks attacks have the lowest potency on their skills of the three, and greased lightning buffs both their damage and attack speed. The 27% damage and 15% attack speed is the sole reason their damage is higher, and as few as 3 losses of that will put them behind a ninja in damage.
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    Last edited by TheMax1087; 12-01-2014 at 02:14 PM.

  2. #2
    Player
    Altena's Avatar
    Join Date
    Apr 2012
    Posts
    1,362
    Character
    Altena Trife
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Quote Originally Posted by TheMax1087 View Post
    snip
    GCD gets reduced by roughly .5 seconds with GL - meaning if you didn't lose it, you would be roughly 3 skills better off. Takes 9 without PB to get 3 stacks - meaning an increased GCD of .5 seconds per skill = roughly 4.5 more seconds worth of GCD if you maintained it - meaning 2-3 skills. (This of course isn't taking into consideration the damage buff you also gain, nor does it take into consideration the reduced GCD during the 2nd & 3rd combo while building stacks, however I did state this and it's due to simplicity/my poor math skills).

    You are not 9 skills worse off if you lose GL - as you are still hitting those 9 skills, just at a .5 second increased rate to 3 stacks of GL.

    That is what I meant by my statement.

    T10 doesn't force you off the mob unless you get charged - which isn't a forced mechanic that's "always on the MNK". It's purely RNG. You will lose about as much damage as any other melee would.
    T11 is more or less a dummy fight for the most part.
    T12 is a dummy fight with adds (provided you have a BRD that is handling a lot of the mechanics).
    I haven't touched T13 though so I can't truthfully comment on that one - however considering world firsts (and many other groups) run MNK/MNK for it, I daresay there are reasons for that.

    If you simply get unlucky and get "every single charge" in T10 - or at least a tonne of them, then sure it will hurt your damage, but this is the same for any DPS.
    I won't deny that MNK does have its weakness in that regard - and that's in places where they consistently lose GL3. However if it only happens a few times in a 10 min fight, it is still pushing huge numbers generally.
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    Last edited by Altena; 12-01-2014 at 02:19 PM.