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  1. #81
    Player
    juniglee's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    804
    Character
    Delenia Forcentis
    World
    Tonberry
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Sarynth View Post
    Just my two cents but I always thought having to memorize and use ninjutsu properly was enough to balance ninjas high damage.
    My Ninja is only level 43 but I don't think it's really hard to memorize them. If anything, the easy way to memorize Ninjutsus is based on whether it's a 2 or 3-string combo, and which one you end with, without any repetition. Since I unlocked the 2 strings, I have never used Fuma Shuriken so I won't take that into consideration. The only thing that makes it "hard" if any, is the Mudra lag (which they addressed as something that cannot be looked at at the moment).

    Quote Originally Posted by coldreactive View Post
    I want them to nerf its aggro generation, I don't care if DPS is nerfed.
    Ninjas do not have any additional enmity generation on their skill, so to nerf their enmity generation is to nerf their DPS.

    Quote Originally Posted by Zumi View Post
    Like me and many other people said already Ninja isn't even top dps in the current version the top dps still goes to monk. People will go back to stacking 2 monks for their melee slots if ninja is nerfed so much.
    I do not play Monk, nor do I really do or know anything about Final Coil, but I don't believe Dragon Kick debuff stacks. It really doesn't make sense to stack Monks because Ninja can still provide Vulnerability Up via Trick Attack, and still has utility over double stacking Monks (ie. Goad, Ninjutsus). Their DPS won't be nerfed out of the water, but will probably be just toned down a little. It won't really bring about the end of the job.
    (0)

  2. #82
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    It's not just about the dragon kick debuff; mnk's pure dps output still wins. As far as how much of a nerf happens and whether NIN will contribute enough via Trick Attack and other means to still justify a slot, we'll have to see. Honestly, the only nerf that was needed was how easy they have it on TP usage.
    (0)

  3. #83
    Player
    Atreides's Avatar
    Join Date
    Apr 2011
    Posts
    1,067
    Character
    Ikohyu Kaito
    World
    Balmung
    Main Class
    Marauder Lv 100
    Quote Originally Posted by juniglee View Post
    I do not play Monk, nor do I really do or know anything about Final Coil, but I don't believe Dragon Kick debuff stacks. It really doesn't make sense to stack Monks because Ninja can still provide Vulnerability Up via Trick Attack, and still has utility over double stacking Monks (ie. Goad, Ninjutsus). Their DPS won't be nerfed out of the water, but will probably be just toned down a little. It won't really bring about the end of the job.
    The reason you take a second monk is so that one can go bonkers with his DPS since the other Monk will Dragon Kick and he can bootshine instead.
    With Monk being the best ST DPS it's actually a huge thing and already worked in the old coils.
    (0)

  4. #84
    Player
    juniglee's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    804
    Character
    Delenia Forcentis
    World
    Tonberry
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Atreides View Post
    The reason you take a second monk is so that one can go bonkers with his DPS since the other Monk will Dragon Kick and he can bootshine instead.
    With Monk being the best ST DPS it's actually a huge thing and already worked in the old coils.
    I guess at this point the only thing going for Ninjas is the utility of Trick Attack, Goad, and really just how much lower their DPS is. I really do not think it's going to be so low that nobody will use the class in FCoB, nor totally invalidate them as a DPS class, as this thread is making it sound to be.
    (0)

  5. #85
    Player
    dday3six's Avatar
    Join Date
    Dec 2013
    Posts
    199
    Character
    River's Edge
    World
    Leviathan
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Alistaire View Post
    It's not just about the dragon kick debuff; mnk's pure dps output still wins. As far as how much of a nerf happens and whether NIN will contribute enough via Trick Attack and other means to still justify a slot, we'll have to see. Honestly, the only nerf that was needed was how easy they have it on TP usage.
    Potential TP cost increases concern me. If it's more than one skill going from 50 to 60, it will make Goad less useful in raid settings since Ninja cannot use it on themselves. The main attraction of Goad was it staves off the need for Paeon, thanks in part to Ninja's TP efficiency, if they lose that too much, Goad is less useful as a result.

    Quote Originally Posted by juniglee View Post
    I guess at this point the only thing going for Ninjas is the utility of Trick Attack, Goad, and really just how much lower their DPS is. I really do not think it's going to be so low that nobody will use the class in FCoB, nor totally invalidate them as a DPS class, as this thread is making it sound to be.
    Goad effectiveness is tied to Ninja'a TP efficiency, which SE has said they are going to change. If the Bard is going to have to sing Paeon more quickly anyway, and Monk has higher DPS and they are better in pairs. That leans heavily toward just bringing two Monks are your Melee DPS.
    (0)
    Last edited by dday3six; 12-01-2014 at 09:16 AM.

  6. #86
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Truth_Chikara View Post
    Ninja isn't top dps as it is, the hell are you talking about? If your ninja is parsing higher than your monk, you need a new monk.
    Remember, all extra damage provided to the raid by trick attack belongs to the ninja, but doesn't show up on the parser.
    (1)

  7. #87
    Player
    Parodine's Avatar
    Join Date
    Aug 2013
    Posts
    1,044
    Character
    Cullen Dionysion
    World
    Adamantoise
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Zumi View Post
    Like me and many other people said already Ninja isn't even top dps in the current version the top dps still goes to monk. People will go back to stacking 2 monks for their melee slots if ninja is nerfed so much.
    (Pauvre Dragoons not even considered after update already, oh lawd)
    (0)

  8. #88
    Player
    dday3six's Avatar
    Join Date
    Dec 2013
    Posts
    199
    Character
    River's Edge
    World
    Leviathan
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Parodine View Post
    (Pauvre Dragoons not even considered after update already, oh lawd)
    What worries me the most is that Ninja will be nerfed too much. Dragoon's will get a DPS boost, but not the utility they needed to really give them a place at the table, and raids will go back to using 2 Monks.

    I was really hoping Dragoon would just be brought in line to Monk and Ninja in terms of DPS with added utility so the Melee DPS raid choice would be a question of which utility is the most useful to your group.
    (0)

  9. #89
    Player
    Parodine's Avatar
    Join Date
    Aug 2013
    Posts
    1,044
    Character
    Cullen Dionysion
    World
    Adamantoise
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by dday3six View Post
    What worries me the most is that Ninja will be nerfed too much. Dragoon's will get a DPS boost, but not the utility they needed to really give them a place at the table, and raids will go back to using 2 Monks.

    I was really hoping Dragoon would just be brought in line to Monk and Ninja in terms of DPS with added utility so the Melee DPS raid choice would be a question of which utility is the most useful to your group.
    I agree. I think in terms of implementation, I'd rather not see nerfs for most jobs. Before NIN came around, they didn't want to nerf MNK for the sake of DRG. Harkens back to the FFXI days a bit. Makes me a wee bit nervous, but we'll see.

    Still, we'll see when the update comes I guess. I think the raid utility NIN brings with TA will be too juicy to pass up in most cases. They're often not credited for the DPS they add to the group during the time that is active which is technically partially theirs.
    (0)

  10. #90
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Parodine View Post
    (Pauvre Dragoons not even considered after update already, oh lawd)
    The dragoon changes won't likely earn them a final coil spot from someone who is recruiting unless you have someone who only plays drg and its their only job their groups will still use them. They are giving them survival with more mdef, and easing up on positionals so only damage is effected you still get the buffs and debuffs if you miss them. However now high skilled drgs don't miss positionals now what the buff does is helps out less skilled players close the gap between high skilled players so in the end high skilled players really just getting survivability increase so like they won't have to stack a bunch of vit melds for T13.
    (0)

  11. 12-01-2014 10:16 AM

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