Results 1 to 10 of 177

Dev. Posts

Hybrid View

  1. #1
    Player
    dejavutwo's Avatar
    Join Date
    Aug 2012
    Posts
    315
    Character
    Kuzie Kukuri
    World
    Cactuar
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Alukah View Post
    I think it's more of a theoretical DPS vs practical DPS, you know your DPS will vary greatly depending on the mechanics you have to deal with, perhaps on paper NIN has higher (or the highest) potential DPS.
    That would be my bet too as the newer coil fights seem to force melee to miss a lot of positional bonuses, so ninja may have been overperforming because of that.

    What I'm most interested in is the Stoneskin II. I wonder if it means SE is finally breaking away from the overly rigid "Every class must have exactly X skills and each skill must only be learned at level Y" regardless of if the class would be more fun/interesting with an additional skill or two.
    (0)
    Questing is like participating in an Old Spice Commercial - Talk to me, talk to him, talk to me, talk to him, Now Talk To Me...Sadly, you are not done, back to him, look there, its that mob I never liked, back to me, back to him...I'm in the Waking Sands.

  2. #2
    Player
    whoopeeragon's Avatar
    Join Date
    Mar 2011
    Location
    Navigator's Glory
    Posts
    1,245
    Character
    Azarim Erro
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by dejavutwo View Post
    What I'm most interested in is the Stoneskin II. I wonder if it means SE is finally breaking away from the overly rigid "Every class must have exactly X skills and each skill must only be learned at level Y" regardless of if the class would be more fun/interesting with an additional skill or two.
    They broke away from that with Arcanist and Rogue, which have more abilities than the other classes.
    (0)