Quote Originally Posted by RyuDragnier View Post
Or they're doing something completely silly, we have no way of telling...until after the patch is out. Though as we all know, it'll take them until 2.5 or 2.55 to rectify it if it was a mistake.
I think it's more of a theoretical DPS vs practical DPS, you know your DPS will vary greatly depending on the mechanics you have to deal with, perhaps on paper NIN has higher (or the highest) potential DPS.

Actually I'm pretty sure it's this, in the live letter pretty much said the potential DPS was set high because of gameplay difficulty, as in they didn't intend many people to achieve that (just like monk) but many people are achieving it, so they're lowering the upper limit.

It honestly didn't make any sense for NIN to be on par (or higher) than MNK even if it's on paper, when they have to do much less to maintain constant dmg, huton and venom uptime is 100% even during mechs, while MNKs can lose GL3, plus MNK needs GL3 for dmg buff while NIN already got the same dmg buff through increased base action potency.

That class was too unbalanced IMO.