Quote Originally Posted by Akiza View Post
That's the problem DoT Based Jobs require more effort to play with little to no reward compared to other damage classes. The Summoner has the same problem that WoW has with the Warlock Elite Warlocks out dps average Warlocks by 80-100 dps because of the low margin of error it's the reason why it's unpopular in End Game Raids and PvE. I myself use my White Mage over the Summoner when it comes to End Game content because it's easier to get content done.
For warlocks, your claims can only be applied to one spec: Affliction. Warlocks historically have never been a popular class. The maintenance of DoTs is one issue, but it's not the only issue. That has less to do with the design, and more to do with balance, the bane of all classes. Summoners may require more work, but the reward is that on movement based fights, we have a much easier time than black mages. Your last sentence has no bearing on the conversation, healers have a much faster time that damage dealers.

Actually, I have never played FFXI ... >.>

I have played FFVI and FFX though. Summons are not "pets", they should not be following you around like a puppy. Summons are powerful creatures you summon at considerable cost to crush your enemies.
Funny, considering everything you have stated is basically a description of the summoner in FFXI, which is what the majority of people who complain about the summoner are after. And you're whole "powerful creatures you summon" is just nonsense. If you want to get technical, our summons are not pets, they're minions. We don't care for them, we don't partake in training them, we simply call them forth from the aether and bind them to our will. Hence, they are summons.