Quote Originally Posted by dday3six View Post
FFXIV has much greater causal leanings, then other MMOs and emphasizes equal representation among choices. Branching out might help varity, but it also creates alot 'filler' that rarely sees serious play. Unlike many other games were a player must start a new character to play a different role, in FFXIV they do not. Infact SE actively encourages players to try different classes due to the cross-class skill options.
In WoW every class specialization is viable because they function in a role and play radically different from each other with different mechanics. Players don't build their own class they just choose a tree to specialize in so it makes it easier to put in hybrid and support classes. In order to keep the class system SE has to either add polarity between the Classes or Jobs by further specializing the Job system and Classes or scrap the Class system and simply have Jobs.