Page 9 of 10 FirstFirst ... 7 8 9 10 LastLast
Results 81 to 90 of 96
  1. #81
    Player
    Spoekes's Avatar
    Join Date
    Feb 2014
    Posts
    646
    Character
    Spoekes Magica
    World
    Odin
    Main Class
    Scholar Lv 70
    the first 3 points indeed are predictable most of the time but the last is real why would you lol at it?
    (0)

  2. #82
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    I would not go as far to say that Nin can be unforgiving too.
    Mundras if messed up are either the player, or if you do get lag sometimes after a keypress and it does not register or appear to the player will reapply same action because of it and therefore mundra gets messed up. So it's kind of a yes and no situation for that part.
    Also if as dragoon you are not in the certain position, dps loss is far more noticeable. Dancing Edge is pretty much the only attack that is positional for Nin.
    (0)

  3. #83
    Player
    ColdestHeaven's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    294
    Character
    Seyrleen Cinderbraid
    World
    Ragnarok
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Maero View Post
    Dancing Edge is pretty much the only attack that is positional for Nin.
    It's not. Nothing but a mistake on English client tooltip. Only Trick Attack and Sneak Attack are positional.
    (0)

  4. #84
    Player
    Vodomir's Avatar
    Join Date
    Aug 2013
    Posts
    453
    Character
    Vodomir Daemaethor
    World
    Shiva
    Main Class
    Lancer Lv 50
    Quote Originally Posted by SeraviEdalborez View Post
    -You can predict that
    Nope, you can't always predict that. There are tanks that like to run circles around bosses. And there are encounters that require tanks to move the boss in reaction to certain actions that are not on a fixed pattern (e.g. Melusine fight when the ground segment of the tank lights up and he moves out of it).

    Quote Originally Posted by SeraviEdalborez View Post
    -It's someone's fault, but you can be watching hate meters too.
    Yeah, cause aside from watching for encounter mechanics, my own rotation, my positioning, the tank's positioning and his probable "always predictable" movements and my own hate meter, I have plenty of time not only to watch for the hate meters of other players, but also for their positioning, so when the mobs turns around, I also know which direction it will turn and move, so I can hit my HT and keep my rotation without any delay. Pretty sure that's an easy task to accomplish.


    Quote Originally Posted by SeraviEdalborez View Post
    -You're worried about DPS at this point?
    I'm actually not worried, but someone boldly stated that missing a positional is always the Dragoons fault. Just listing examples where it's not the DRG's fault.


    Quote Originally Posted by SeraviEdalborez View Post
    -"unpredictable" lol
    Not all bosses have strictly timed patterns and even if some actions are predictable, you can't always adjust your rotation not to lose DPS, as your rotation dictates when to refesh HT or ID for optimum DPS. E.g. Melusine turning around for fireballs. Of course you could hold hold HT or ID until she's done with it, but holding those skills back is also a DPS loss over re-applying them at the correct timing.
    (0)
    Last edited by Vodomir; 11-19-2014 at 07:44 AM.
    No brain, no pain...


    www.twisterhasen.de

  5. #85
    Player
    Pluvia's Avatar
    Join Date
    Dec 2012
    Posts
    361
    Character
    Pluvia Zephyr
    World
    Ragnarok
    Main Class
    White Mage Lv 60
    In all honesty this thread should be called Dragoon, under the shadow of Monk. Oh crap now under the shadow of both monk and ninja but most didn't realize it until ninja came out.
    Yes dragoons need a buff but this really has nothing to do with how ninja is its been this way since the warrior and monk buffs and hell most statics I've seen asked why they ran a monk/drg instead of double monks and the usual answer was gear drops. Ninja didn't really cause the problem they just made it more apparent
    (1)
    Last edited by Pluvia; 11-19-2014 at 12:26 PM.

  6. #86
    Player
    Davkis's Avatar
    Join Date
    Nov 2013
    Posts
    34
    Character
    Davkis Wincott
    World
    Gilgamesh
    Main Class
    Gladiator Lv 50
    So are u saying lag and the slugish keys of mudra is players control? Sometimes the mudra doesnt register. Get over yourself.
    (0)

  7. #87
    Player
    Clarkamite's Avatar
    Join Date
    Dec 2013
    Posts
    217
    Character
    Firelord Azula
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90
    Don't know if this was touched on at all, I haven't read all the pages, but has anyone discussed TP costs? I don't want to get too in-depth but just looking over skills DRG takes a much larger hit when it comes to TP cost. Yes they get that extra TP from Invigorate but I don't know how well that actually makes up for it.

    I don't have a DRG to 50 so I can't say for sure but it seems to me when the potency of most of their attacks (not counting their basic 1-2-3 combo) is lower than that of NIN's but also costs more TP to use that seems like it would be a loss. I declared NIN as an alt for FCOB and previously had MNK as mine. MNK blows through TP but on my NIN I feel like I could just DPS for days. Anyone care to weigh in on this? DRG's TP cost to DPS ratio too high?
    (0)

  8. #88
    Player
    Dragoon92's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    23
    Character
    Fran Serene
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Clarkamite View Post
    Don't know if this was touched on at all, I haven't read all the pages, but has anyone discussed TP costs? I don't want to get too in-depth but just looking over skills DRG takes a much larger hit when it comes to TP cost. Yes they get that extra TP from Invigorate but I don't know how well that actually makes up for it.

    I don't have a DRG to 50 so I can't say for sure but it seems to me when the potency of most of their attacks (not counting their basic 1-2-3 combo) is lower than that of NIN's but also costs more TP to use that seems like it would be a loss. I declared NIN as an alt for FCOB and previously had MNK as mine. MNK blows through TP but on my NIN I feel like I could just DPS for days. Anyone care to weigh in on this? DRG's TP cost to DPS ratio too high?
    Dragoon's really don't have a problem with TP, that extra 100 TP from their trait really helps on that matter even if their skills cost 10 TP more then a Monk or Ninja, Also ninja and monk both get a Skill Speed buff where as dragoon doesn't. I can go though T8 spamming my WS as fast as i could, but i have never had a problem with TP.
    (0)

  9. #89
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by Vodomir View Post
    Of course it's my fault, as I can easily anticipate things such as:

    - the tank suddenly turning the boss
    - tank losing aggro to someone so that the boss turns around
    - tank dying so that the boss turns around
    - bosses turning around for certain skills in a unpredictable pattern

    Guess I just need to dust of that crystal ball to become a better DRG such as you are.
    Your sarcasm is unjustified, your points hold no merit at all. Yes if a tank turns the boss you lose dps, so would a mnk, and that's the tank's fault. Tank losing agro? Very rarely is that not a sign of a bad tank. Tank dying? If the fight matters at all then there's a very good chance nothing you do matters at that point. As for "bosses turning around...in a unpredictable pattern"? This game just simply doesn't have that.
    (0)

  10. #90
    Player
    Leonus's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    677
    Character
    Kenrir Amnis
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Alistaire View Post
    Your sarcasm is unjustified, your points hold no merit at all. Yes if a tank turns the boss you lose dps, so would a mnk, and that's the tank's fault. Tank losing agro? Very rarely is that not a sign of a bad tank. Tank dying? If the fight matters at all then there's a very good chance nothing you do matters at that point. As for "bosses turning around...in a unpredictable pattern"? This game just simply doesn't have that.
    Mnk looses dps when the boss is turned by the tank, but depending where the drg is at in their rotation the mnk does not loose the same amount of dps that the drg us going to loose.

    I don't know why people think that the boss being turned a critical points for drg is comparable to mnk.
    (0)

Page 9 of 10 FirstFirst ... 7 8 9 10 LastLast