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  1. #1
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Empressia View Post
    3. use on levi adds
    Great idea. Some of those adds need to be stun locked. Pushing them away from the PLD is brilliant! ^^
    (0)

  2. #2
    Player
    Bamboofox's Avatar
    Join Date
    Nov 2013
    Posts
    139
    Character
    Rio D'khan
    World
    Goblin
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Ashkendor View Post
    Great idea. Some of those adds need to be stun locked. Pushing them away from the PLD is brilliant! ^^
    If for whatever reason the add isn't dead yet and the PLD has already used their 3 stuns, or a DPS stunned by accident and shortened the stun lock, pushing it to interrupt can save the party. Pushing it *before* that though... Yeah, it'll alarm me more than help.
    (1)

  3. #3
    Player
    subteraneanbird's Avatar
    Join Date
    Mar 2014
    Posts
    362
    Character
    Kurara Mamegano
    World
    Malboro
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Ashkendor View Post
    Great idea. Some of those adds need to be stun locked. Pushing them away from the PLD is brilliant! ^^
    Dreadwash/Dreadstorm cannot be stunned once they start casting. Only Fluid Aura/Holmgang's pull can stop them and allow your PLD the chance to actually get to it/your party to safely kill it.

    I also use Fluid Aura a lot in T9. Once right when golems spawn (on blue) to push it away from the others (so they can not worry about hitting it) and help me keep hate, then again when its red to stop Earthen Heart.
    (0)