Page 17 of 21 FirstFirst ... 7 15 16 17 18 19 ... LastLast
Results 161 to 170 of 202
  1. #161
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by polyhedral View Post
    Too bad that does not happen very often in T5, at all. So easy, you say? You can 4 man it, you say?

    BLAH
    BLAH indeed brave little lala. The words easy or 4 man it weren't spoken by me. However I'll say it now, it is easy to carry 1 or 2 dead players through T5, especially with i110 gear.
    (2)

  2. #162
    Player
    Ellatrix's Avatar
    Join Date
    Jul 2014
    Posts
    437
    Character
    Ellatrix Reatori
    World
    Sargatanas
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by polyhedral View Post
    Too bad that does not happen very often in T5, at all. So easy, you say? You can 4 man it, you say?

    BLAH
    Yea I can. It really isn't that hard when your dps are doing 500+ (600+ now probably with i130 gear and weapon upgrades...).
    (2)
    Last edited by Ellatrix; 11-12-2014 at 11:48 AM.

  3. #163
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    I'm not opposed to them easing up on T5 eventually. But probably not until second coil has full or near full echo.
    (2)

  4. #164
    Player
    WinterSolstice's Avatar
    Join Date
    Jul 2014
    Posts
    203
    Character
    Winter Solstice
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 50
    I don't think they should, honestly. We know they are planning on creating a casual-coil of sorts, just for the story. I'd say just wait until then.

    They won't be able to make it easier without changing the mechanics completely. If they are going to do that, then you might as well just wait for them to put in the story-mode version.
    (0)

  5. #165
    Player
    KarstenS's Avatar
    Join Date
    Aug 2013
    Posts
    6,246
    Character
    Lilli Karani
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Kuwagami View Post

    Then dun even think about trying final coil if u really need echo for 2nd coil
    have you even read what I wrote ?

    not needed but easier to catch up and then go tackle T10-13
    odds are my group started to work on T6 2 days ago, 2 hours on it so far. echo would just push us (dps is slow to start on middle bulb) enough to go through. We have the hang of every mechanic of P1 and P2, our only problem comes from slow dps on middle bulb (lag on free weekend mostly, we still have to re enter).
    No. It would not ease catching up. If your DPS is not high enough to get your described issues away without echo you don't need to enter FCoB. For T10+ you will need really high DPS. Our group DPS was not really bad for SCoB. No second bee (T6). Phase push to alagan field at the end of the last 2 tower set (T8). Phase change to the last phase within the second heavens fall (T9). But at our first time we reached the "Enrage" in T10, the boss still had 23% of life left. Groups that need echo for "clean" kills in SCoB will see no light in what is coming after.

    Quote Originally Posted by Vhailor View Post
    I'll put it this way; if I'm playing a team-based FPS and one of my teammates sucks, it doesn't mean that I lose every round.
    As far as I remember, muiltiplayer FPS is PvP. You can't compare PvP with PvE.
    (0)

    Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100

  6. #166
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by KarstenS View Post
    No. It would not ease catching up. If your DPS is not high enough to get your described issues away without echo you don't need to enter FCoB. For T10+ you will need really high DPS. Our group DPS was not really bad for SCoB. No second bee (T6). Phase push to alagan field at the end of the last 2 tower set (T8). Phase change to the last phase within the second heavens fall (T9). But at our first time we reached the "Enrage" in T10, the boss still had 23% of life left. Groups that need echo for "clean" kills in SCoB will see no light in what is coming after.
    except we won't be in i110 so we'll have more dps, and it's just a way to go faster (and circumvent lag on dps bursts). And tbh, I couldn't care less of other groups' performances. I'd just enjoy echo, that's it.
    (0)

  7. #167
    Player
    Lord_Zlatan's Avatar
    Join Date
    Oct 2013
    Location
    Ul' Dah
    Posts
    1,188
    Character
    Zlatan Tarrant
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Thistledown View Post
    It's not that I can't, it's just that without a static, there's always one person who doesn't get the mechanics.
    u don't need a static. You need to make a party competent party one time to clear the content. or you need to plug away at it in the DF. Are you in an FC? has no one in ur fc cleared T% yet? Have they cleared and won't help you? If so, you are in the wrong group.

    the "I can't clear because i don't have a static" is a crutch too many people are using. Take the time in the DF, take the time recruiting in PF, or simply beg ur FC to help u out.
    (0)

  8. #168
    Player
    Pterois's Avatar
    Join Date
    Feb 2014
    Posts
    572
    Character
    Pterois Volitans
    World
    Excalibur
    Main Class
    Gladiator Lv 60
    i have ran t5 and failed enough times to know that, without making it to easy, all they need to do is drop the death wall. that damn wall is just to unforgiving to people who cant time the Divebombs... and since there is no way to practice the movements then it will always continue to be this way. with just 1 or 2 deaths it makes the snakes very hard to manage.
    (1)
    "Try not. Do or do not. There is no try."

  9. #169
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by Pterois View Post
    i have ran t5 and failed enough times to know that, without making it to easy, all they need to do is drop the death wall. that damn wall is just to unforgiving to people who cant time the Divebombs... and since there is no way to practice the movements then it will always continue to be this way. with just 1 or 2 deaths it makes the snakes very hard to manage.
    practice the movement? for dodging divebombs? You can go to the pit as a group and practice moving in and out of it without starting the encounter. Also in i100-i110 gear 1 or 2 deaths even if its 2 dps deaths makes the snakes a bit harder sure, but still much easier than when 4 dps in i80-90 gear were doing in last year.
    (0)

  10. #170
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by Pterois View Post
    i have ran t5 and failed enough times to know that, without making it to easy, all they need to do is drop the death wall. that damn wall is just to unforgiving to people who cant time the Divebombs... and since there is no way to practice the movements then it will always continue to be this way. with just 1 or 2 deaths it makes the snakes very hard to manage.
    What practice is there? See a big green symbol and hear a ding and INSTANTLY AND AS QUICKLY AS POSSIBLE run 4 feet up a hill and 4 feet back down directly where you were standing. This isn't rocket science. It's only 4 feet and only after a very simple and specific signal. It's not ambiguous or anything. It's not on the other side of the screen. Every player is stacked on top of one another so it's right there in front of your face AND it has an audio queue. I completely fail to understand why this is a difficult concept for people.

    The thing people mess up the most isn't even the dodging. It's the simple concept that you need to be at the lowest part of the hill stacked on everyone or you'll get people killed. That's what I see go wrong the most.

    If people can't handle this mechanic they will have a very rough time in the second coil. This is about as simple as the bigger mechanics get and it's only tougher from here on out. If you really want to practice go pick a spot in the world, have a friend go *ding* on mumble and then move 4 feet and back as quickly as you can. It's not hard. This is literally all this mechanic is.

    If for some reason your always "late" then you may have either a high ping, are on a ps3, or you have graphics lag due to graphics settings being too high for your machine or just an old machine in general. I can understand those preventing you from getting it down, but not the difficulty of the mechanic.
    (1)
    Last edited by Tiggy; 11-13-2014 at 12:45 AM.

Page 17 of 21 FirstFirst ... 7 15 16 17 18 19 ... LastLast