Quote Originally Posted by Ellatrix View Post
This is an MMO. You are absolutely required to network with other players if you want to make meaningful progress.
Or DF all day then come here and complain about how the game is broken (hint: it's not).
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You failed at networking with competent players.
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So either be that leader, or continue to fail until you find someone to latch on to.
Attitudes like this do more harm than good. All this does is put people off even attempting this content, which is what causes these problems to begin with.

Only the most bigoted player can say "Coil is easy". It's not. In the Twintania fight alone there are so many little things that can go wrong. Divebombs which hit the party because players didn't move quick enough or lagged briefly, kill debuff not being applied to the targets, that annoying twister attack which is literally the DUMBEST concept in a video game ever. Doubly so since some of them seem to spawn directly ON you instead of where you were, so running does literally nothing.

The point is, these toxic attitudes make players less likely to pick up newcomers as party members for running coil and new groups tend to disband quickly when they're repeatedly hitting a brick wall in content. It can be incredibly frustrating to fail at a fight and not understand where things went wrong, and coil is FULL of these little surprises. There are so many instant death mechanics that it stops being about a fun challenge and becomes little more than a glorified memory game that only takes a single person to screw up.

Players like you are literally the worst kind of poison a community can absorb. Instead of being willing to help people learn, you shoot them down for being less 'competent' than yourself. The sooner we start teaching instead of preaching, the better off new players will be and the sooner they can get to the same level.