Results 1 to 10 of 155

Thread: Garuda 1.0

Hybrid View

  1. #1
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Velthice View Post
    You're exactly right. If 1.0 wasn't such a miserable failure ARR would indeed not exist. Makes you think, doesn't it?
    It does - ARR got lucky that WoW had no updates for an extremely long time and it had 1.x to build off of, because the 2.0 exclusive content would have cause that, as well to be a massive failure as the only thing 2.0 offered was the main storyline (and a handful of exclusive dungeons to arr) and binding coil of bahamut. This is ignoring the already existing open world dungeons being retooled into instanced dungeons.

    So as much as you want to try to say this, ARR only survived because of 1.x (which was actually going to become 2.0 if they didn't downgrade everything to mimick WoW.) Heck ARR woulda launched with less content than even the most mass produced Korean grinder lol, so Roris isn't incorrect, 1.x was the main saving grace for ARR as it provided more than enough assets unreleased and released to offer a great launch.
    (0)

  2. #2
    Player
    Velthice's Avatar
    Join Date
    Sep 2013
    Posts
    567
    Character
    Ozzie Nyandias
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Where is the portal to the bizarro world where ET for the Atari 2600 was considered a smashing success. I need to know so I can close it, tia.
    (0)

  3. #3
    Player
    Velthice's Avatar
    Join Date
    Sep 2013
    Posts
    567
    Character
    Ozzie Nyandias
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Tupsi View Post
    It does - ARR got lucky that WoW had no updates for an extremely long time and it had 1.x to build off of, because the 2.0 exclusive content would have cause that, as well to be a massive failure as the only thing 2.0 offered was the main storyline (and a handful of exclusive dungeons to arr) and binding coil of bahamut. This is ignoring the already existing open world dungeons being retooled into instanced dungeons.

    So as much as you want to try to say this, ARR only survived because of 1.x (which was actually going to become 2.0 if they didn't downgrade everything to mimick WoW.) Heck ARR woulda launched with less content than even the most mass produced Korean grinder lol, so Roris isn't incorrect, 1.x was the main saving grace for ARR as it provided more than enough assets unreleased and released to offer a great launch.
    I'm sorry everyone thought the game you liked was terrible and that it's never ever coming back. Sometimes them's the breaks.
    (2)