Page 1 of 2 1 2 LastLast
Results 1 to 10 of 155

Thread: Garuda 1.0

Hybrid View

  1. #1
    Player
    Velthice's Avatar
    Join Date
    Sep 2013
    Posts
    560
    Character
    Ozzie Nyandias
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Roris View Post
    Nice strawman bro. Good job still trying to sound cool and trying to appeal to someone by saying how much 1.X sucked, even though it's practically the same base and the team aside from the director and producer, the sound director, the UI director and the battle director who has since left the team and is now the XI director, are exactly the same from 1.0. If it weren't for 1.0 ARR wouldn't even exist, let alone it wouldn't have been produced in under 2 years since most of the hardest work related to making a game was simply carried over from it.
    You're exactly right. If 1.0 wasn't such a miserable failure ARR would indeed not exist. Makes you think, doesn't it?
    (1)

  2. #2
    Player
    Roris's Avatar
    Join Date
    Aug 2012
    Location
    Limsa Lominsa
    Posts
    976
    Character
    Rori Uguu
    World
    Sargatanas
    Main Class
    Weaver Lv 80
    Quote Originally Posted by Velthice View Post
    You're exactly right. If 1.0 wasn't such a miserable failure ARR would indeed not exist. Makes you think, doesn't it?
    Makes you think what the original had been if it had been made in a competent engine, wasn't as rushed and if they had given them enough time to polish it like ARR was, since ARR's original planned release date was January 2013, yes.
    (1)

  3. #3
    Player
    Velthice's Avatar
    Join Date
    Sep 2013
    Posts
    560
    Character
    Ozzie Nyandias
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Roris View Post
    Makes you think what the original had been if it had been made in a competent engine, wasn't as rushed and if they had given them enough time to polish it like ARR was, since ARR's original planned release date was January 2013, yes.
    Thank goodness that didn't happen! Can you imagine how dull it would be if we had to wait until 2015 for ARR?
    (0)

  4. #4
    Player
    Roris's Avatar
    Join Date
    Aug 2012
    Location
    Limsa Lominsa
    Posts
    976
    Character
    Rori Uguu
    World
    Sargatanas
    Main Class
    Weaver Lv 80
    Quote Originally Posted by Velthice View Post
    Thank goodness that didn't happen! Can you imagine how dull it would be if we had to wait until 2015 for ARR?
    But then ARR wouldn't even had existed like you said. At best you would have needed to wait until mid or late 2011 if they had given them enough time to polish it, but you know, typical bad SE decisions and Cataclysm.
    (1)

  5. #5
    Player
    Velthice's Avatar
    Join Date
    Sep 2013
    Posts
    560
    Character
    Ozzie Nyandias
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Roris View Post
    But then ARR wouldn't even had existed like you said. At best you would have needed to wait until mid or late 2011 if they had given them enough time to polish it, but you know, typical bad SE decisions and Cataclysm.
    The joke
    -
    -
    -
    Your head
    (1)

  6. #6
    Player
    Roris's Avatar
    Join Date
    Aug 2012
    Location
    Limsa Lominsa
    Posts
    976
    Character
    Rori Uguu
    World
    Sargatanas
    Main Class
    Weaver Lv 80
    Quote Originally Posted by Velthice View Post
    The joke
    -
    -
    -
    Your head
    I'm sorry your poorly written strawmans lack in humor. Them's the breaks.
    (1)

  7. #7
    Player
    Velthice's Avatar
    Join Date
    Sep 2013
    Posts
    560
    Character
    Ozzie Nyandias
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Roris View Post
    I'm sorry your poorly written strawmans lack in humor. Them's the breaks.
    I wasn't even making an argument, except for maybe 1.0 was a bad game, and that's not something that needs to be argued. It's just a fact.
    (1)

  8. #8
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,966
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Roris View Post
    But then ARR wouldn't even had existed like you said. At best you would have needed to wait until mid or late 2011 if they had given them enough time to polish it, but you know, typical bad SE decisions and Cataclysm.
    They started on FFXIV in 2005 they had 5 years to work on it and still with that time didn't turn out the way they wanted.
    (2)

  9. #9
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Zumi View Post
    They started on FFXIV in 2005 they had 5 years to work on it and still with that time didn't turn out the way they wanted.
    2007, as WotG in XI suffered heavily from it. They didn't have the time because it got pushed out before completion or even evaluation to see if they need to make any core changes. XI was developed in about the same amount of time and still needed a fresh coat of paint before the NA release but it was their first MMO.
    (0)

  10. #10
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Velthice View Post
    You're exactly right. If 1.0 wasn't such a miserable failure ARR would indeed not exist. Makes you think, doesn't it?
    It does - ARR got lucky that WoW had no updates for an extremely long time and it had 1.x to build off of, because the 2.0 exclusive content would have cause that, as well to be a massive failure as the only thing 2.0 offered was the main storyline (and a handful of exclusive dungeons to arr) and binding coil of bahamut. This is ignoring the already existing open world dungeons being retooled into instanced dungeons.

    So as much as you want to try to say this, ARR only survived because of 1.x (which was actually going to become 2.0 if they didn't downgrade everything to mimick WoW.) Heck ARR woulda launched with less content than even the most mass produced Korean grinder lol, so Roris isn't incorrect, 1.x was the main saving grace for ARR as it provided more than enough assets unreleased and released to offer a great launch.
    (0)

Page 1 of 2 1 2 LastLast