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Thread: Garuda 1.0

  1. #41
    Player
    Mholito's Avatar
    Join Date
    Aug 2014
    Location
    Limsa Lominsa
    Posts
    1,316
    Character
    Mholi'to Lihzeh
    World
    Zodiark
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by assassinated View Post
    "Judging"? Do you know what judging isn't? Judging isn't stating the facts. Here's judging: you are in denial. It can also be a fact, and in this case seems to be confirmed.

    1.0 is the ugliest thing I have ever seen. Good riddance and may anyone who wants 1.0 go away. The only reason this thread exists is to highlight just how absolutely ridiculous people can be with demands that some older and clearly broken (and unpopular) version of a game is still demanded by 1-2 people. 1.0 looks terrible and looks like people are standing around.

    The only singular thing I liked from 1.0 is the circular skill bubbles rather than square ones. Aside from that, no thanks.
    The opinion of the majority is still just an opinion, and therefore not a fact. People are allowed to have different opions.
    (3)

  2. #42
    Player
    Roris's Avatar
    Join Date
    Aug 2012
    Location
    Limsa Lominsa
    Posts
    976
    Character
    Rori Uguu
    World
    Sargatanas
    Main Class
    Weaver Lv 80
    That ugliest thing was actually made by the exact same team that also created ARR and currently still operates it, aside from some very few additions to the team. I'm sure that same team recognizes their past failures and loves being reminded about them, insulting all their work, rushed and unfinished or not. The exact same groundwork that coincidentally still makes up about 80% of ARR including same art assets, same mobs, same basic systems, same music, same world and lore, etc.
    (3)

  3. #43
    Player
    Fated's Avatar
    Join Date
    Jun 2011
    Posts
    1,154
    Character
    Fated Erskine
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    The old Spirits Within sound and weight are probably one of two things I miss from that crap heap of a game.
    (0)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  4. #44
    Player
    Strika23's Avatar
    Join Date
    Sep 2013
    Posts
    224
    Character
    Zehvena Vegah
    World
    Faerie
    Main Class
    Astrologian Lv 90
    Wow the combat is very slow paced and very stiff. I wouldn't be able to handle those angles either. The graphics look a bit better though in so far as the detail of the characters. Also, the characters seem a bit bland in appearance compared to the colorful, unique looks we can have now. The poses aren't as good as now either.
    (0)
    Last edited by Strika23; 11-10-2014 at 01:12 PM.

  5. #45
    Player
    Alexia89's Avatar
    Join Date
    Aug 2013
    Posts
    306
    Character
    Clara Necris
    World
    Tonberry
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Killsion View Post
    This Stockholm syndrome really needs to stop.
    Hahahaha, this post right here made my day xD
    (1)

  6. #46
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Here is some classic 1.0 Ifrit hard mode taken by the whm in my FC. But my character is in the video I think I was playing monk.

    https://www.youtube.com/watch?v=7uLJEASgYco

    In order to get a sense of what 1.0 Ifrit was like you got to watch from start to finish without skipping.
    (1)
    Last edited by Zumi; 11-10-2014 at 02:51 PM.

  7. #47
    Player
    Riko_Futatabi's Avatar
    Join Date
    Aug 2013
    Posts
    425
    Character
    Riko Futatabi
    World
    Excalibur
    Main Class
    Black Mage Lv 90
    Current battle system/pace with the 1.0 HD graphics/lighting/audio. Please make it happen Yoshi.
    (1)
    Last edited by Riko_Futatabi; 11-10-2014 at 03:03 PM.

  8. #48
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    I do miss some of the animated effects 1.0 had.
    I don't see why they can't upgrade the textures of ps4 and pc version.
    At very least giving each zone better ground textures would be a large improvement overall.
    (1)

  9. #49
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Wow, watching those videos made me think that none of the characters are taking anything seriously. Like the PLD in Garuda just casually backhanding her with his sword, or the BRD and MNK in the Ifrit video just kinda. . .being there.
    (2)

  10. #50
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by assassinated View Post
    "Judging"? Do you know what judging isn't? Judging isn't stating the facts. Here's judging: you are in denial. It can also be a fact, and in this case seems to be confirmed.

    1.0 is the ugliest thing I have ever seen. Good riddance and may anyone who wants 1.0 go away. The only reason this thread exists is to highlight just how absolutely ridiculous people can be with demands that some older and clearly broken (and unpopular) version of a game is still demanded by 1-2 people. 1.0 looks terrible and looks like people are standing around.

    The only singular thing I liked from 1.0 is the circular skill bubbles rather than square ones. Aside from that, no thanks.
    Say what you will about 1.0, but looks are one thing it had in spades. From the world to the warriors, everything was beautifully high in detail. Admittedly that was also part of its downfall, requiring a system which was a powerhouse to run it. From clothes you could see the individual weave of to foliage which you could make out each individual leaf on, they put an insane amount of effort into making everything beautiful.

    The Youtube video compression doesn't do it any justice. It was gorgeous.

    Gameplay wise, yeah... it was a total train-wreck and I doubt even the most hardcore 1.0 fans would disagree there. Simple menus would sometimes take ages just to load and maps, although massive, repeated terrain pieces in very noticeable places giving you a weird sense of deja vu. That said, it did a few things right and only the blind would ignore that simple fact. One thing it got right was the sense of exploration.

    The main areas were seamless. You didn't walk out of Ul'dah through a magical barrier and end up in Thanalan, you walked out the door of Ul'dah as smoothly as you would walk around any other area. The big old bridge in Limsa Lominsa leading to Middle La Noscea? You crossed it each time you wanted to exit. It's much easier to get immersed in a seamless world than it is to be hit with loading screens every time you see a magical dotted line floating around.

    So, is there nostalgia involved? You bet your last dollar there is. Is it entirely unjustified? No, and only a fool would believe otherwise. If most 1.0 players are willing to admit there were some serious flaws with the game, then why can't 2.0 players be willing to admit it did some things better than the current incarnation?
    (6)

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