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Thread: MAGE STRIKE

  1. #261
    Player
    Neptune's Avatar
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    Neptune Deepsea
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    Balmung
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    Thaumaturge Lv 80
    Quote Originally Posted by TheVedis View Post
    i bet i can find you 10 christians who would seriously claim he could....
    lol ..
    (0)

  2. #262
    Player
    Meleena's Avatar
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    Meleena Steelheart
    World
    Odin
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    Pugilist Lv 74
    Jesus could throw fireballs before 1.18 nerf though...

    And BTW Neptune I wanted to say that I know what do you mean with your points and, I know that some of them are right and I agree for the most part, Conjurer is my second highest class after all.

    Buuut I really don't like the way you chose to protest, what's a mage strike supposed to mean?
    If you want some of these things to change do some constrictive critisism, don't start the hate - "I will avenge you" threads.

    I was 100% sure that Conjurer will become the dedicated healer of this game from day 1 and I thought it was weird that we could have 2 mages with the same roles in this game.
    When we "the players" decided that we wanted more unique classes then it became 1000% clear that Con will be the main healer, I thought none was so naive to believe that THM will become the one for this job (Dark healer? Even the lore is against it).

    So when the Jobs come out, one class will have one Job, Con is gonna be WHM 100%, I don't know about THM though, my guess is that he will be BLM (don tell me about the elemental nukes, I know).
    The thing is that I dont think CON will ever be "or was meant to be" BLM, (I believe that his elemental nukes were wrongly placed on him from the start) so I think that if a genuine dedicated nuker comes in to play, it will be either a new mage class, or BLM when it will become available.

    Asking the dev team to change CON to a nuker is like asking to make a game without a healer and they will never change this aspect I am sure of it.
    It was a simple matter of having to choose between a healer and a nuker, we already have DDs but no healers, so what was the one that had to go? (although nukes are not gone you can still nuke on CON as long as another CON takes care of healing).
    The only thing possible to change right now is the MP costs of the abilities and that's it.

    It's good to ask stuff but some times you have to think if they are possible to implement at the curent stage or not and I believe that once things became like that, they are impossible to change even with a mage strike.
    My 2 cents.
    (1)
    Last edited by Meleena; 07-26-2011 at 11:53 AM.

  3. #263
    Player
    Aku's Avatar
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    Ul'dah
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    Character
    Aku Crimson
    World
    Ragnarok
    Main Class
    Archer Lv 80
    Some people say they're nerffing the mages... I say they're fixing them. They were pretty broken, many things still are, in both the overpower and the useless sense. I've no clue what they're going to do with us when the job system come out, the roles are a mess.
    (4)

  4. #264
    Player
    DeadRiser's Avatar
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    Mar 2011
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    Limsa Lominsa
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    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Madruk View Post
    Probably because you could get full MP back in one cast, making soloing Dodore and the Goblin possible, among other things.

    The main problem with enmity right now is regular mobs die so fast and don't hit hard enough that a tank is not really needed. Long term fights it works well.
    Well if you are fighting mobs at the appropriate level with a party... like doing behest, it's so easy to gain enmity from doing nothing or even getting it when you use a move to reduce enmity. They need to focus a LOT on enmity right now and some of it on the mp part. Reduce it by a little, not back to cure spam before
    (0)

  5. #265
    Player
    Haziel's Avatar
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    Character
    Haziel Wishmaster
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    Ragnarok
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    Thaumaturge Lv 90
    Mages Nerfed?! Where?! <.< Guys, i'm wondering if you are still playing ffxiv ... <.<
    (2)
    Legacy, since day 1

  6. #266
    Player
    Neptune's Avatar
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    Neptune Deepsea
    World
    Balmung
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    Thaumaturge Lv 80
    Quote Originally Posted by Meleena View Post
    Jesus could throw fireballs before 1.18 nerf though...

    And BTW Neptune I wanted to say that I know what do you mean with your points and, I know that some of them are right and I agree for the most part, Conjurer is my second highest class after all.

    Buuut I really don't like the way you chose to protest, what's a mage strike supposed to mean?
    If you want some of these things to change do some constrictive critisism, don't start the hate - "I will avenge you" threads.

    I was 100% sure that Conjurer will become the dedicated healer of this game from day 1 and I thought it was weird that we could have 2 mages with the same roles in this game.
    When we "the players" decided that we wanted more unique classes then it became 1000% clear that Con will be the main healer, I thought none was so naive to believe that THM will become the one for this job (Dark healer? Even the lore is against it).

    So when the Jobs come out, one class will have one Job, Con is gonna be WHM 100%, I don't know about THM though, my guess is that he will be BLM (don tell me about the elemental nukes, I know).
    The thing is that I dont think CON will ever be "or was meant to be" BLM, (I believe that his elemental nukes were wrongly placed on him from the start) so I think that if a genuine dedicated nuker comes in to play, it will be either a new mage class, or BLM when it will become available.

    Asking the dev team to change CON to a nuker is like asking to make a game without a healer and they will never change this aspect I am sure of it.
    It was a simple matter of having to choose between a healer and a nuker, we already have DDs but no healers, so what was the one that had to go? (although nukes are not gone you can still nuke on CON as long as another CON takes care of healing).
    The only thing possible to change right now is the MP costs of the abilities and that's it.

    It's good to ask stuff but some times you have to think if they are possible to implement at the curent stage or not and I believe that once things became like that, they are impossible to change even with a mage strike.
    My 2 cents.
    You raised some good questions.

    What's a mage strike supposed to mean?

    It's just to show that there is protest to the changes #1, which is shown by the amount of agreement with the OP. Which leads to..

    What can the dev team do about it?

    http://forum.square-enix.com/ffxiv/t...ritics-of-1.18
    (0)

  7. #267
    Player
    Zozor's Avatar
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    Zozor Zaibon
    World
    Excalibur
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    Alchemist Lv 50
    I don't support the OP at all, and sincerely hope that the devs do not act on it.
    (3)

  8. #268
    Player
    Neptune's Avatar
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    Neptune Deepsea
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    Balmung
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    Thaumaturge Lv 80
    Quote Originally Posted by Zozor View Post
    I don't support the OP at all, and sincerely hope that the devs do not act on it.
    Can we get some more Marauders in here that not-support mages?
    (2)

  9. #269
    Player
    Mikita's Avatar
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    Character
    Mikita Nightsong
    World
    Anima
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Neptune View Post
    Can we get some more Marauders in here that not-support mages?
    It's pretty funny, isn't it?

    It they're not the designated tank (a Marauder tank?), I say let them fend for themselves. It's especially good for them if they like a challenge.

    Unless they're a friend, of course.
    (1)

  10. #270
    Player
    Shai's Avatar
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    Shai Hulud
    World
    Hyperion
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    Scholar Lv 60
    Quote Originally Posted by Rowyne View Post
    The same could be said for the way it was before. Before, CONs were expected to be a hybrid class. I was expected to nuke, but I didn't want to. I wanted to be a healer.

    So, now, the tables are turned.

    Maybe I'm biased. I play healers in all my MMOs. In FFXI I was a WHM. In WoW, I was a Holy Priest. In Aion, I was a Cleric. Being a party/raid healer is all I want to be.

    Before, I never felt satisfied in my role. Now, I couldn't be happier with the direction that CON is going.
    Right, but wouldn't you have been HAPPIER if they released a healing only class?

    I mean, your CON is only R25. It's not like you dedicated 9 months to it or anything. They could have left CON alone and opened up Prelate heal class. It would have suited your needs just find and not really cost ME anything, since I liked CON the way it was.

    Your opinion (as you admit indirectly) is simply a selfish one. You like healing (and so do I) and now you have a more defined healer, but that doesn't really account for any of the countless other people who aren't you that don't feel like you do about CON specifically.
    (2)

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