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Thread: MAGE STRIKE

  1. #251
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    They shouldn't have made heals that much in MP cost. If they cut it in half of what it is now, things might be a little easier. Spiritbind is useless because the minute you use it, you get enmity. Soughspeak never has done what it's supposed to. Silhoette and the CON one doesn't do anything. Pretty much ANY of the enmity moves does not work. I'm pissed because of the enmity problems. The Provokes and Taunts being used are almost useless. I might as well go all into vitality as I'm the one 'tanking' all the mobs.

    And why did they make Siphon MP single target? >.> Not saying I can't deal with it, but the cost of spells and the cost of gaining ALL enmity isn't worth it.
    (2)

  2. #252
    Player
    Deceptistar's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    530
    Character
    Deceptistar Meow
    World
    Leviathan
    Main Class
    Astrologian Lv 91
    Quote Originally Posted by Buuul View Post
    The changes are great. This adds some skill to the game. MP management is an actual thing now, instead of spamming cures for no reason.
    there is only so much room for skill if a taunt+provoke+featherfoot barely generates more enmity than a emergency heal3 and im sure pple who did HNM in XI know about emergency cure IV heals...
    (3)

  3. #253
    Player
    Raze's Avatar
    Join Date
    Mar 2011
    Location
    Margaritaville
    Posts
    407
    Character
    Glass Blades
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Deceptistar View Post
    there is only so much room for skill if a taunt+provoke+featherfoot barely generates more enmity than a emergency heal3
    Well I don't know about featherfoot being an enmity draw, but accomplice would solve that problem. (I assume you mean cure or sacrifice I've never heard of heal)
    (0)

  4. #254
    Player
    Deceptistar's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    530
    Character
    Deceptistar Meow
    World
    Leviathan
    Main Class
    Astrologian Lv 91
    Quote Originally Posted by Raze View Post
    Well I don't know about featherfoot being an enmity draw, but accomplice would solve that problem. (I assume you mean cure or sacrifice I've never heard of heal)
    unless the patch changed featherfoot it was enmity alright. and yeah i mean cure and sacrifice but its a waste of space to type out both when i can round them 2 up in 4 letters: heal
    (2)

  5. #255
    Player
    zaviermhigo's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    1,820
    Character
    Zavier Mhigo
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    So tired of the idiots with their ez mode crap, because they play the game so hard. No one wanted ez mode, and no one wanted an mp sink. You are a blantant fool if you think mp sink= strategy/difficulty/challenge. It just equals annoying and frustration. Mp cost are ridiculously high now compared to xi's, keep raises same mp, but some of these spells mp need to be decreased by 20-30 mp, not even that much. It really has nothing to do with the idiots "ez mode" they keep tooting like it makes them look cool.
    (3)

  6. #256
    Player
    Neptune's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Buuul View Post
    The changes are great. This adds some skill to the game. MP management is an actual thing now, instead of spamming cures for no reason.
    I'd appreciate if you took a second to actually read. No one has praised cure spam.
    (3)

  7. #257
    Player
    Madruk's Avatar
    Join Date
    May 2011
    Posts
    379
    Character
    Madruk Darkrune
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by DeadRiser View Post
    And why did they make Siphon MP single target? >.> Not saying I can't deal with it, but the cost of spells and the cost of gaining ALL enmity isn't worth it.
    Probably because you could get full MP back in one cast, making soloing Dodore and the Goblin possible, among other things.

    The main problem with enmity right now is regular mobs die so fast and don't hit hard enough that a tank is not really needed. Long term fights it works well.
    (2)

  8. #258
    Player
    Rubicon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    439
    Character
    Rubicon Vale
    World
    Excalibur
    Main Class
    Summoner Lv 90
    No thanks. I like the changes. Makes mages less like Jesus and more like a playable class.
    (4)

  9. #259
    Player
    Neptune's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Rubicon View Post
    No thanks. I like the changes. Makes mages less like Jesus and more like a playable class.
    Jesus couldn't throw fireballs.
    (1)

  10. #260
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    Quote Originally Posted by Neptune View Post
    Jesus couldn't throw fireballs.
    i bet i can find you 10 christians who would seriously claim he could....

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