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  1. #1
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,927
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    I'd like to see 2nd coil added to the duty finder so I can at least practice without having to be attached to a static just now.
    (0)

  2. #2
    Player
    Exstal's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    1,582
    Character
    Shichi Mamura
    World
    Behemoth
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by LaylaTsarra View Post
    I'd like to see 2nd coil added to the duty finder so I can at least practice without having to be attached to a static just now.
    It is being added to duty finder. Just not right now. I think it'll be added in 2.45 (maybe earlier).
    (0)

  3. #3
    Player

    Join Date
    Oct 2011
    Posts
    1,561
    Quote Originally Posted by LaylaTsarra View Post
    I'd like to see 2nd coil added to the duty finder so I can at least practice without having to be attached to a static just now.
    Agreed. +1

    Almost every single PF group has if die=kick, no noobs, soldiery bonus=kick, 100% experience required, link item on entry and the list goes on and on with people being refused entry into (almost) all PF's. The irony is the party leader who made the PF often does not expect to get kicked if they die or mess up but happy to kick everyone else who does...when and if does get kicked they tend to throw hissy fit despite it being in the rules they themselves listed for the run. They also quite often never bother to prove as party leader they have item/achievement too but expect everyone else to do so.

    Making own PF is a way around it if you have a million years to wait for group to fill up (if fills up at all before the amount of time you have to play for an evening ends because sadly far too many people avoid helping new players to learn content) and will still get idiots who rage quit though, try to vote kick or vote abandon after a wipe or two or leave when see soldiery bonus pop up even if in the description says training session with no rage quitters and new players welcome as long as read guide or watched video on fight.

    I think personally people are often put off/feel as though their only option is training in DF because of the elitism, ignorance (which explained in a previous post) and arrogance of most listings in PF plus hypocrisy sometimes of PF leaders which puts many people off taking part in PF until they have done the places already which is unfortunate. It does not apply to all PF groups but does seem to be the case for most in one way or another.

    So I am in favor of adding 2nd coil to DF too without the need for full pre-made before can enter...if they want to avoid using PF of which I can see why people would then it just would give people more options as to how to take part in the content but does not make the content any easier once get in and as such does not dumb down the content just because entered it in a different way.

    I was bit surprised they never made 2nd coil open to DF in 2.4 given final coil had come with it so 2nd coil has now become old content. I am guessing in future patch or expansion 2nd coil will be added to DF but should of been added in 2.4.
    (0)
    Last edited by Snugglebutt; 11-11-2014 at 06:29 PM.

  4. #4
    Player
    Delorean's Avatar
    Join Date
    Sep 2013
    Posts
    714
    Character
    Altani Dotharl
    World
    Diabolos
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Snugglebutt View Post
    Agreed. +1
    Okay, so let's say you could queue up for Turn 6 & 7. Notoriously easy stuff.

    Pray tell, what exactly might you practice? How to increase your tolerance for sitting in long queues only to abruptly end a dungeon with a vote abandon? How to watch someone do something wrong over and over again so badly that you can't even see another phase of a fight without getting irritated?

    I have no doubt it will eventually be added, but it really won't be all that you might believe it's cracked up to be.
    (0)

  5. #5
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by Delorean View Post
    Okay, so let's say you could queue up for Turn 6 & 7. Notoriously easy stuff.

    Pray tell, what exactly might you practice? How to increase your tolerance for sitting in long queues only to abruptly end a dungeon with a vote abandon? How to watch someone do something wrong over and over again so badly that you can't even see another phase of a fight without getting irritated?

    I have no doubt it will eventually be added, but it really won't be all that you might believe it's cracked up to be.
    rather than DF, I'd like to seen echo on T6-9. blah blah blah not needed but easier to catch up and then go tackle T10-13

    Quote Originally Posted by Exstal View Post
    ...why not both!

    It takes too long to kill even with people who've cleared many times. I would like that 20% echo to farm turns super fast.
    oh sure both. But if something has to come first, I'd like echo before DF ^_^
    (0)
    Last edited by Kuwagami; 11-11-2014 at 07:07 PM.

  6. #6
    Player
    Exstal's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    1,582
    Character
    Shichi Mamura
    World
    Behemoth
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Kuwagami View Post
    rather than DF, I'd like to seen echo on T6-9.
    ...why not both!

    It takes too long to kill even with people who've cleared many times. I would like that 20% echo to farm turns super fast.
    (0)

  7. #7
    Player
    Fornix's Avatar
    Join Date
    Aug 2013
    Posts
    645
    Character
    Fornix Amygdala
    World
    Odin
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Exstal View Post
    ...why not both!

    It takes too long to kill even with people who've cleared many times. I would like that 20% echo to farm turns super fast.
    Even with 20% echo buff it'd still take a long time to farm T9. Way too much time in the fight is not lost upon DPS, but on mechanics. The wait in between drop of first green comets and golem spawns. The wait after golem deaths till new comet drops. Once more the wait between green comet drops and golem spawns. The wait for nael to come crashing down again. The heavensfall durations. The duration of divebomb phases. And may even have missed some elements still. Ultimately there's probably around 2 minutes of non-DPS phases like that in the fight, of which easily half of that time could be nibbled off and still make the fight perfectly doable for farm groups.
    (0)

  8. #8
    Player
    Empressia's Avatar
    Join Date
    Oct 2013
    Posts
    595
    Character
    Carnage Incarnate
    World
    Tonberry
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Kuwagami View Post
    rather than DF, I'd like to seen echo on T6-9. blah blah blah not needed but easier to catch up and then go tackle T10-13



    oh sure both. But if something has to come first, I'd like echo before DF ^_^
    Then dun even think about trying final coil if u really need echo for 2nd coil
    (1)

  9. #9
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by Empressia View Post
    Then dun even think about trying final coil if u really need echo for 2nd coil
    have you even read what I wrote ?

    not needed but easier to catch up and then go tackle T10-13
    odds are my group started to work on T6 2 days ago, 2 hours on it so far. echo would just push us (dps is slow to start on middle bulb) enough to go through. We have the hang of every mechanic of P1 and P2, our only problem comes from slow dps on middle bulb (lag on free weekend mostly, we still have to re enter).

    Echo is not needed and will never be needed. It just helps.
    (0)

  10. #10
    Player
    KarstenS's Avatar
    Join Date
    Aug 2013
    Posts
    6,246
    Character
    Lilli Karani
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Kuwagami View Post

    Then dun even think about trying final coil if u really need echo for 2nd coil
    have you even read what I wrote ?

    not needed but easier to catch up and then go tackle T10-13
    odds are my group started to work on T6 2 days ago, 2 hours on it so far. echo would just push us (dps is slow to start on middle bulb) enough to go through. We have the hang of every mechanic of P1 and P2, our only problem comes from slow dps on middle bulb (lag on free weekend mostly, we still have to re enter).
    No. It would not ease catching up. If your DPS is not high enough to get your described issues away without echo you don't need to enter FCoB. For T10+ you will need really high DPS. Our group DPS was not really bad for SCoB. No second bee (T6). Phase push to alagan field at the end of the last 2 tower set (T8). Phase change to the last phase within the second heavens fall (T9). But at our first time we reached the "Enrage" in T10, the boss still had 23% of life left. Groups that need echo for "clean" kills in SCoB will see no light in what is coming after.

    Quote Originally Posted by Vhailor View Post
    I'll put it this way; if I'm playing a team-based FPS and one of my teammates sucks, it doesn't mean that I lose every round.
    As far as I remember, muiltiplayer FPS is PvP. You can't compare PvP with PvE.
    (0)

    Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100

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