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  1. #101
    Player
    Spiritus's Avatar
    Join Date
    Nov 2013
    Posts
    48
    Character
    Spiritus Umbra
    World
    Hyperion
    Main Class
    Dark Knight Lv 80
    Honestly, they aren't gonna buff every other dps class to bring it up to Ninja, I'd hope not anyway. I don't want content faceroll easy. My guess is in 2.45 expect either a nerf to their utility or their potency. Im hoping it'll be a pretty decent potency nerf to put them somewhere between bard and dragoon. You can't have utility and dmg, just unbalanced and we end up with this issue here.
    (1)

  2. #102
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Mardel View Post
    ....
    Honestly, the way the DRGs play right now I feel is fine; you want all classes to have a distinct playstyle so it doesn't feel like you're "playing a melee dps" but rather "playing MNK/DRG/NIN". When I say that though, I mean in how DRGs have a good hand on their controlled burst damage and jumps...not the positional requirements for their skills. Something like that is just asking way too much and can put a damper on mechanics.
    >Monks don't get positionals? Slight DPS loss. Dragoons can't get positionals? Your combo isn't even going to work.

    Quote Originally Posted by JayCommon View Post
    ...
    When I started in 2.2, Rain of Death was unchanged going into 2.3, so I'd guess i wasn't even around for when that nerf hit. BfB getting it's damage though I can agree; considering bard has so many cooldowns tagged to them on top of Barrage synergizing extremely well with damage increase, burst damage was pretty outrageous when the situation demanded it.

    Again, it still may be too soon (But I still wish I can stop saying this to defend ninja) to determine if they're overpowered or not, but I can't disagree with the fact that they bring a lot more to the table compared to a DRG;
    - Goad for TP regen similar to paeon, without the damage penalty
    - Better overall cooldowns for survivalbity
    - Not a miserable magic defense for unavoidable damage
    - A debuff that's exclusive to their class (10% damage taken on the target for 10 seconds, and people try to downplay this)

    And their AoE isn't a slouch either; all of Doton's ticks can crit combined with Kassatsu.
    (0)
    Last edited by RiceisNice; 11-06-2014 at 03:36 AM.

  3. #103
    Player

    Join Date
    Aug 2013
    Posts
    133
    Quote Originally Posted by Sessurea View Post
    Now nin is here, who not only does highest dps/on par dps, he also can buff damage, and look at that...he doesn't need a specific class to fulfil his potential, as he buffs all.
    Sure they buff damage for all, but the damage buff for all is only for 10 seconds of an entire fight.

    Trick Attack:

    Delivers an attack with a potency of 240.
    400 when executed from behind target.
    Rear Bonus: Increases target's damage taken by 10% for 10s
    Can only be executed when under the effect of Hide, and shares a recast timer with Sneak Attack.

    Hide:

    Blend in with your surroundings, making it impossible for most enemies to detect you, but reducing movement speed by 50%.
    Has no effect on enemies 10 levels higher than your own, or certain enemies with special sight.
    Cannot be executed while in combat.
    Effect ends upon use of any action, including Hide.

    Edit: someone informed of this.

    Quote Originally Posted by RiceisNice View Post
    Buff can be applied for 10 seconds every minute, making it pretty damn powerful.
    (0)
    Last edited by Dark_Legacy; 11-06-2014 at 04:00 AM.

  4. #104
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Dark_Legacy View Post
    Sure they buff damage for all, but the damage buff for all is only for 10 seconds of an entire fight.

    Trick Attack:

    Delivers an attack with a potency of 240.
    400 when executed from behind target.
    Rear Bonus: Increases target's damage taken by 10% for 10s
    Can only be executed when under the effect of Hide, and shares a recast timer with Sneak Attack.

    Hide:

    Blend in with your surroundings, making it impossible for most enemies to detect you, but reducing movement speed by 50%.
    Has no effect on enemies 10 levels higher than your own, or certain enemies with special sight.
    Cannot be executed while in combat.
    Effect ends upon use of any action, including Hide.


    Only thing that's holding it back is the one minute cooldown, but it's still pretty damn powerful for a cooldown since it affects the entire party's damage than just your own.
    (0)

  5. #105
    Player
    Kamil's Avatar
    Join Date
    Oct 2011
    Posts
    12
    Character
    Kamil Bodomius
    World
    Balmung
    Main Class
    Alchemist Lv 50
    I did not think a change like this would occur...
    (0)

  6. #106
    Player

    Join Date
    Aug 2013
    Posts
    133
    Quote Originally Posted by RiceisNice View Post


    Only thing that's holding it back is the one minute cooldown, but it's still pretty damn powerful for a cooldown since it affects the entire party's damage than just your own.
    ahh, figured I was missing something. Yeah you're right even with the minute cooldown it's pretty damn powerful. I edited my post to reflect this.
    (0)
    Last edited by Dark_Legacy; 11-06-2014 at 04:01 AM.

  7. #107
    Player
    Bushido_Brown's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    168
    Character
    Lo Ra'mzei
    World
    Balmung
    Main Class
    Lancer Lv 50
    Tanks/Healers/DRG/BRD/NIN/Caster... perfect group. NIN can buff tank dps and give us TP, we buff the bard who in turn can keep healers topped up with MP, or buff casters... MNKs have no utility, mantra is a fall-back when a party is having issues getting hit by avoidable stuff, nothing more. I'm seeing more MNKs switching to NIN, and more bad DRGs switching to NIN as well because they want that "top DPS" title... the only thing that still urks me is our poor magic defense, but the difference is not gamebreaking, raid-wide AOEs will never kill us unless we were "smart" enough to B4B just before one is cast. IF you're good at your job, parties don't care what you run with. Just wait for Heavensward, the forum posts will then be people whining about how OP we are, because that's all these forums seem good for most of the time now, whining.
    (0)

  8. #108
    Player
    Moerser's Avatar
    Join Date
    Sep 2013
    Location
    1st Char was Gridania
    Posts
    161
    Character
    Chiyoko Hikeshibaba
    World
    Siren
    Main Class
    Paladin Lv 100
    Quote Originally Posted by TimelessShine View Post
    I know we got a nice buff with this update buy why are we getting excluded now from end game?
    Some people are asking why would I bring a dragoon over a ninja when they can buff the whole party dps vs 1 dps"bard".
    Any real reason why to bring a dragoon any more?
    Because u wanna play it.

    Greetz,
    Mörser out
    (0)

  9. #109
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Bushido_Brown View Post
    Tanks/Healers/DRG/BRD/NIN/Caster... perfect group. NIN can buff tank dps and give us TP, we buff the bard who in turn can keep healers topped up with MP, or buff casters... MNKs have no utility, mantra is a fall-back when a party is having issues getting hit by avoidable stuff, nothing more. I'm seeing more MNKs switching to NIN, and more bad DRGs switching to NIN as well because they want that "top DPS" title... the only thing that still urks me is our poor magic defense, but the difference is not gamebreaking, raid-wide AOEs will never kill us unless we were "smart" enough to B4B just before one is cast. IF you're good at your job, parties don't care what you run with. Just wait for Heavensward, the forum posts will then be people whining about how OP we are, because that's all these forums seem good for most of the time now, whining.
    Go disembowel Demon Wall for me and buff my DPS. I've never seen any DRGs do that in AK.
    (0)

  10. #110
    Player
    Bushido_Brown's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    168
    Character
    Lo Ra'mzei
    World
    Balmung
    Main Class
    Lancer Lv 50
    haha, there shouldn't be a need for any buffs from anyone on the demon wall, that thing is a total faceroll in anything beyond i80 gear. Kinda feel bad for Demon Wall nowadays, it used to be a badass progression-roadblock a la Titan
    (0)
    Last edited by Bushido_Brown; 11-06-2014 at 04:16 AM.

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