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  1. #1
    Player
    ReplicaX's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    1,020
    Character
    Methos Ranperre
    World
    Jenova
    Main Class
    Ninja Lv 70
    I'd rather have an ability(oGCD) added when the LVL cap increases.

    Anyone remember Holy Succor?
    - Restores HP of target. When cast on another player, you also heal 50% of the amount restored.

    We might see this come back and tweaked for ARR.
    (14)

  2. #2
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by ReplicaX View Post
    Anyone remember Holy Succor?
    - Restores HP of target. When cast on another player, you also heal 50% of the amount restored.

    We might see this come back and tweaked for ARR.
    You mean back when people expected us to do part of the healer's job? No thanks.

    PS: PLDs are not holy knights in this game. They're the bodyguards of the sultanate.
    (3)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  3. #3
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,304
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Duelle View Post
    You mean back when people expected us to do part of the healer's job? No thanks.

    PS: PLDs are not holy knights in this game. They're the bodyguards of the sultanate.
    ^This pretty much. The reason PLD lost it's healing abilities in ARR is probably due to the fact that SE added SCH as a healer (which didn't exist in 1.0), thus freeing PLD of that responsibility and allowing them to concentrate on tanking. In 1.0 there was just CNJ/WHM in the healer role, so PLD was made into a hybrid pseudo-healer/tank simply out of desperation.

    And as Duelle said PLD are not holy knights, but members of the Sultansworn Elite, the royal guards of Ul'dah. Also considering holy as an element really doesn't even exist in FFXIV (okay, there is the 'astral' alignment, but that's not really an actual element in the true sense), it's kind of moot to even call them 'holy knights' (as someone else mentioned, PLD is actually simply called 'Knight' in the Japanese client).

    Having said that, I'm certain SE is keeping missing abilities and spells from version 1.0 in reserve for future level cap increases, so who knows what might happen once Heavensward is released and level 60 is reached (and levels beyond) - PLD just may get back it's healing abilities after all, anything is possible really.
    (2)
    Last edited by Enkidoh; 11-06-2014 at 09:38 AM.
    Quote Originally Posted by Rannie View Post
    Aaaaannnd now I just had a mental image of Lahabrea walking into a store called Bodies R Us and trying on different humans.... >.<

    Lahabrea: hn too tall... tooo short.... Juuuuuust right.
    Venat was right.