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  1. #1
    Player
    Brightshadow's Avatar
    Join Date
    Mar 2011
    Posts
    798
    Character
    Lumen Stargazer
    World
    Diabolos
    Main Class
    Red Mage Lv 80

    Why don't Paladins have any unique "Cures"

    I think Paladins should get some new spells especially some "cures" because it's very sad for these holy warriors to not have any unique "cures" except tier 1 cure from conjurer, while pure dps classes like summoner get physick and a trait to improve the spell and black mages that shouldn't even have the ability to heal are capable of healing much better than a paladin due to their magical attributes, so I think Paladins should get some reliable unique cures that would mostly be to assist with their tanking.

    1.) Radiance
    -Recovers the target health. Healing Potency: 300 Addition Effect: Enmity Regen (On Caster)
    -Gradually Increases Enmity overtime / Duration: 8 Seconds
    -Decent MP Cost (Comparable to Cure II)
    -Recast: 15 Seconds
    -Attribute Focus: VIT

    2.) Radiance II
    -Recovers the target health. Healing Potency: 600 Addition Effect: Enmity Regen (On Caster)
    -Gradually Increases Enmity overtime / Duration: 16 Seconds
    -High MP Cost (Comparable to Adloquium)
    -Recast: 15 Seconds
    -Attribute Focus: VIT

    The "Enmity Regen" mechanic is the same as what regen does when healing overtime but without the healing overtime effect. The reason for the enmity regen, high MP cost, and decent recast time is to prevent them from main healing. While providing a new tool for tanking, or as a backup heal.
    (9)
    Last edited by Brightshadow; 11-06-2014 at 12:40 AM.

  2. #2
    Player
    Edli's Avatar
    Join Date
    Jun 2014
    Posts
    408
    Character
    Edli Papami
    World
    Balmung
    Main Class
    Marauder Lv 50
    I love how you just give this skill everything. It heals and even adds regen, increases enmity and all of this on such low recast time. You can basically just spam it.
    (4)

  3. #3
    Player
    Brightshadow's Avatar
    Join Date
    Mar 2011
    Posts
    798
    Character
    Lumen Stargazer
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Edli View Post
    I love how you just give this skill everything. It heals and even adds regen, increases enmity and all of this on such low recast time. You can basically just spam it.
    No you cannot because Paladins do not have the MP for that, and the MP cost is very high, the regen is also very low potency.

    White Mage gets 50 potency from Medica II

    and 150 from regen

    But I did increase the recast to 10 seconds to not make flash useless.
    (0)
    Last edited by Brightshadow; 11-06-2014 at 12:24 AM.

  4. #4
    Player
    Tam_Hawkins's Avatar
    Join Date
    Nov 2013
    Posts
    347
    Character
    Tam Hawkins
    World
    Shiva
    Main Class
    Gladiator Lv 90
    if the Attribute Focus is mind then you can Forget it, that is one of the reason why cure doesn't work for us.
    (0)

  5. #5
    Player
    Brightshadow's Avatar
    Join Date
    Mar 2011
    Posts
    798
    Character
    Lumen Stargazer
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Tam_Hawkins View Post
    if the Attribute Focus is mind then you can Forget it, that is one of the reason why cure doesn't work for us.
    Your right MND would just make the spell useless so I increased the recast to 15 second on both spells so they cannot be spammed, the regen was removed and I changed the attribute focus and the potency of Radiance II.
    (1)

  6. #6
    Player
    ReplicaX's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    1,020
    Character
    Methos Ranperre
    World
    Jenova
    Main Class
    Ninja Lv 70
    I'd rather have an ability(oGCD) added when the LVL cap increases.

    Anyone remember Holy Succor?
    - Restores HP of target. When cast on another player, you also heal 50% of the amount restored.

    We might see this come back and tweaked for ARR.
    (14)

  7. #7
    Player
    Xandim's Avatar
    Join Date
    May 2012
    Location
    Ul'dah
    Posts
    139
    Character
    Iskandar Emmerich
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    Give it sometime, maybe with the expansion PLD will get a nice heal? Besides, according to the lore, they are just the glorified sultana's personal guard, isnt it? So they aren't "serving" any god. IIRC in Japanese this job is called Knight, probably the localization team tought that paladin would sound better? I dont remember the 1.0 PLD lore tho, so that could be different =\
    (4)
    Iskandar Emmerich - Behemoth Server

  8. #8
    Player
    OranKells's Avatar
    Join Date
    Jul 2011
    Posts
    207
    Character
    Oran Kells
    World
    Hyperion
    Main Class
    Dark Knight Lv 100
    No.

    Because balance.

    That is all.
    (4)

  9. #9
    Player
    Nanaho's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    251
    Character
    Palamula Anamaleth
    World
    Faerie
    Main Class
    Lancer Lv 51
    Paladin's used to have an Ability for this "Succor" it had another name infront of Succor, honestly cant remember it, it healed a decent chunk (at lvl 50 in 1.0 it healed about 1400 HP) it had the additional effect of if the PLD cured someone else, it cured the PLD for half that much, so 1400 to another player, healed 700 to the PLD, it was a unique Cure spell for PLDs, that had a nice Emnity tool to it, due to healing other's, it did cost quite a bit of Magic too, so it wasn't something you could spam.
    (2)

  10. #10
    Player
    Pterois's Avatar
    Join Date
    Feb 2014
    Posts
    572
    Character
    Pterois Volitans
    World
    Excalibur
    Main Class
    Gladiator Lv 60
    hmmm... pld moves closer to a healing/support roll with cap increase and war moves closer to total destruction/dps roll... i would like to see this further separation of tank class's and play styles.
    (7)
    "Try not. Do or do not. There is no try."

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