Quote Originally Posted by RiceisNice View Post
Enjoyable is pretty subjective, though I do agree that hunts were previously OP'd in the rewards they give. In the end though, it's still a pretty stupid implementation that they really never hit a middle ground for. It's an over-glorified world spawn that used to give Overpowered rewards, now it's an over-glorified world spawn that only really gives overpriced rewards (the hunting set glamour goes around 600 seals for one piece last I checked, and dear god why is the twin adder one so bad ugly).

Top that off with users still running into some issues as far as S ranks loading up, or just the hunts in genral being an overall douchebag with their placements for a leveling/new player
Agree to your point. In my server at least hunts are still very active because:

- Some people loves the concept.
- Others who didn't, now love it because there are less people, it feels better and more challenging now.
- It stills being the best way to get novus fast.
- It is a good way to get some extra soldiery while waiting for a queue or other thing. (You just go two minutes, kill the monster, gain half of what you'd gain in a 20 min dungeon).

I personally still hunting with some friends, not that frenzy of 2.3, but when I'm bored waiting for queue, I need extra soldiery for Animus and I can't afford to buy soldiery gear, so allied seals are used for obtaining the 110 gear instead.

In my opnion, now hunting is awesome, likeable, not forced anymore, and even has some attractive because not so many people spamming it (Except S ranks)