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  1. #1
    Player
    ApolloGenX's Avatar
    Join Date
    Aug 2013
    Posts
    1,396
    Character
    Galen Amaranthe
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    SE could write the lore to justify anything they want... it doesn't make it less lame. It just means they made another ring arena fight with a dragon (who btw is nothing compared to the cut scenes... or even dragons in a lot of other games)... and just cheesed some writing to justify it.

    This is just tacky. They can take this lame Bahamut and stick in their wind up Dalamud.
    (0)

  2. #2
    Player
    Lord_Zlatan's Avatar
    Join Date
    Oct 2013
    Location
    Ul' Dah
    Posts
    1,188
    Character
    Zlatan Tarrant
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by ApolloGenX View Post
    SE could write the lore to justify anything they want... it doesn't make it less lame. It just means they made another ring arena fight with a dragon (who btw is nothing compared to the cut scenes... or even dragons in a lot of other games)... and just cheesed some writing to justify it.

    This is just tacky. They can take this lame Bahamut and stick in their wind up Dalamud.
    are you even fighting him yet?
    (0)

  3. #3
    Player
    ApolloGenX's Avatar
    Join Date
    Aug 2013
    Posts
    1,396
    Character
    Galen Amaranthe
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Lord_Zlatan View Post
    are you even fighting him yet?
    Do you even lift?

    I'm sorry, is this question meant to address the design and appearance of the fight, or is this an ad hominem question that is supposed to discredit my opinion based on my in game activities?

    To be helpful, I will elaborate on why I am disappointed -

    1. The ring setup is overdone in FFXIV - Just sticking bosses in instanced ring arenas really contributes to the instance/hub feeling of the game.
    2. The size is sad (I fought many dragons in EQ, did raids in Ultima, in EQ 2, and in WoW - Dragons have been something that are generally impressive (EQ had MASSIVE dragons).
    3. This has been a key figure in advertising, and the delivery is underwhelming compared to the marketing hype
    4. The fight follows the same small group setup - I think that is sad... sad because it's cookie cutter... and sad because it should (imo) be a larger group event, preferably one that could be done by server organized large groups (since the character is so central to the storyline)
    5. They used a moon prison to indicate size and gravity of the threat - they delivered the fight in an arena.... /gag.
    (1)
    Last edited by ApolloGenX; 11-01-2014 at 12:51 AM.