Quote Originally Posted by Deusteele View Post
If players aren't forced to bring a support, they won't. Why would they bring 50%-75% of a dps/healer when they could just bring a pure dps/healer? We've seen, first hand. on the goddamn front page right now, players dropping extra roles in a fight to clear it faster with a "burn it" mentality.

http://forum.square-enix.com/ffxiv/t...-single-healer

How many times do we have to bring events like this to peoples attention that players will drop non-dps roles to kill boss faster.
People will also not take members that have not cleared an instance previously. People will also kick members that are not geared to their satisfaction or worse... watch the cut scenes... *gasps* People.... are DBs. Why should the players that want to play support classes be punished because other players are too impatient or self-focused to consider taking on content in another way other than the boring done to friggin death 'throw tons of DPS at it and hope it dies before we do' mentality.

Anyone consider that one of the reasons tanks and healers are in such short supply is because DPS players cannot be bothered to take their feelings into consideration for two seconds and realize keeping all that aggro and keeping all those glass cannon DPS players alive is too much stress and makes playing those classes miserable? I never minded tanking or healing in games with decent CC because everything was under control. This put all the responsibility and blame on the tanks and healers to keep us DPS up mentality has a lot to do with the fact that we have no support or cc to ease the burden and stress. Adding those classes will chafe a few nownownowpullnowmoarfastur players but I would put gil on that it would also see the rise of more players willing to take on the difficult slots.