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  1. #1
    Player
    Ehayte's Avatar
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    Sep 2013
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    Ul'Dah
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    1,172
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    Supply Demand
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    Adamantoise
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    Warrior Lv 72
    Quote Originally Posted by Akamu_Aniketos View Post
    I know there would be some derps out there that will think "I can attack from the front, let me do dis all D time!" I'm pretty sure there are Monks out there right now that don't combo right, but that's on them. It would be on you to be smart enough to know that your stronger combo is NOT in front of the mob. I honestly don't see how the class would be overpowered because of a weaker frontal combo.
    You are totally missing the point. This is so beyond relevant to the core of this discussion. It doesn't become over-powered it becomes more powerful.

    Quote Originally Posted by Akamu_Aniketos View Post
    Monks and Dragoons should both have a frontal option, NIN's have this option:
    Sneak Attack:
    Trick Attack:
    1 - X class should have this because Y class has this makes no sense. Because BLM get Flare should MNK get an AE move just as powerful? This holds absolutely no water as an argument.
    2 - SA is the only skill in the game that gets a frontal bonus, because it is part of the ROG class about sneaking. Can a MNK sneak? No, so they can't do a sneaky attack that does extra potency from the from.
    3 - You DO have a frontal option, you can do ALL MNK attacks from the front. ALL OF THEM. THEY ALL WORK.

    Quote Originally Posted by Akamu_Aniketos View Post
    The weaker combo will not turn a Monk into a viable tank, just the same way Sneak Attack isn't turning NIN into a viable tank. It's only meant for special circumstances. it wouldn't be hurting the need for tanks, trust me.
    No. You don't get to tank in special circumstances. You don't get slightly reduced damage from the front in special circumstances, you get severely penalized. MNK is completely fine as it is with potency in the front. The only time they are in the front is if someone screwed up or you are soloing. If someone screwed up you pay the penalty for that. If you are solo you certainly don't need increased potency because all of the open world content is easy. SA is a ROG skill for the ROG playstyle, the fact that it exists has nothing to do with MNK skills.


    Quote Originally Posted by Akamu_Aniketos View Post
    Explain how taking a combo that is already in the game and making it weaker but usable from the front making a Monk over powered?

    You aren't buffing anything. You are taking a combo that is already there, and making it usable from the front; but with a penalty of being much weaker to discourage you from even wanting to use it.
    You're suggestions will not "over power" the MNK but its completely unnecessary. IT IS ALREADY MADE WEAKER FROM THE FRONT. THIS EXISTS.


    Quote Originally Posted by Akamu_Aniketos View Post
    You're talking about accuracy. If we weren't bound by positionals, and all we needed was to boost accuracy I would say nothing.
    You're assuming accuracy in this game works the exact same as accuracy in other games. In other games, 100% accuracy is impossible, so making you miss more is equivalent to decreasing your potency.


    You're points of "just make it weaker from the front," are ALREADY IN THE GAME:

    Bootshine - Front: 150 | Rear: Auto-Crit
    Twin Snakes - Front: 100 | Flank: 140
    Snap Punch - Front: 140 | Flank: 180
    Dragon Kick - Front: 100 | Flank: 150
    True Stike - Front: 150 | Rear: 190
    Demolish - Front: 30 | Rear: 70



    /head explode
    (0)

  2. #2
    Player
    Akamu_Aniketos's Avatar
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    Apr 2011
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    Character
    Akamu Anikatos
    World
    Cactuar
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Ehayte View Post
    1 - X class should have this because Y class has this makes no sense. Because BLM get Flare should MNK get an AE move just as powerful? This holds absolutely no water as an argument.
    Really guy?

    Monks should be able to attack with strength from every angle period. It has nothing to do with x class having xy. Sneak Attack is an example of a melee dps having a way to attack, with strength from the front.

    Quote Originally Posted by Ehayte View Post
    2 - SA is the only skill in the game that gets a frontal bonus, because it is part of the ROG class about sneaking. Can a MNK sneak? No, so they can't do a sneaky attack that does extra potency from the from.
    Exactly my point, Monks aren't Rogue's they shouldn't be heavily forced to attack only from the back or the side like a Rogue.

    Quote Originally Posted by Ehayte View Post
    You're suggestions will not "over power" the MNK but its completely unnecessary. IT IS ALREADY MADE WEAKER FROM THE FRONT. THIS EXISTS.
    "It simply makes them too powerful" "It makes you too strong"
    So now it's not too powerful, it's just unnecessary, make up your mind.

    The normal potency is too weak to not have a combo that you can use from the front. You only get the 1 minute cd steel peak to hold the target for a second to pull off 1 part of a combo, so that isn't reasonable.
    (0)

  3. #3
    Player
    Ehayte's Avatar
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    Adamantoise
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    Warrior Lv 72
    Quote Originally Posted by Akamu_Aniketos View Post
    Really guy?
    I'm not your guy, pal.

    Quote Originally Posted by Akamu_Aniketos View Post
    Monks should be able to attack with strength from every angle period. It has nothing to do with x class having this, Sneak Attack is an example of a melee dps having a way to attack with strength from the front.
    Why should MNKs be able to attack with strength from every angle period? Because you said so? OK, I think they shouldn't be able to do that. It seems we have hit an impasse.

    Quote Originally Posted by Akamu_Aniketos View Post
    Exactly my point, Monks aren't Rogue's they shouldn't be heavily forced to attack only from the back or the side like a Rogue.
    You are obviously basing your definition for what a job should do oustide of the context of FFXIV. This is FFXIV, the jobs will function as they are inside of this game, not as they are in any other game.

    Quote Originally Posted by Akamu_Aniketos View Post
    "It simply makes them too powerful" "It makes you too strong"
    So now it's not too powerful, it's just unnecessary, make up your mind.
    Over-powered and "Makes them too powerful" are not the same thing, in my vernacular. I can definitely see how that is confusing and I'll apologize for that confusion. Over-powered, to me, means game-breakingly strong. I was trying to communicate that it would make MNKs stronger in situations where they could be doing things outside their defined role, but it would not increase their power IN their assigned role of DPS.

    Quote Originally Posted by Akamu_Aniketos View Post
    The normal potency is too weak to not have a combo that you can use from the front. You only get the 1 minute cd steel peak to hold the target for a second to pull off 1 part of a combo, so that isn't reasonable.
    You. Don't. Get. To. Hold. Mobs.

    MNKs are the highest single target DPS in the game, that's what you get. And Mantra. You are asking for too much from a single job, and you are framing it in what your idea of MNK should be. You are playing in SE's world, not yours.

    Also - way to not address
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  4. #4
    Player
    Akamu_Aniketos's Avatar
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    Akamu Anikatos
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    Cactuar
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    Pugilist Lv 70
    Quote Originally Posted by Ehayte View Post
    Over-powered and "Makes them too powerful" are not the same thing, in my vernacular. I can definitely see how that is confusing and I'll apologize for that confusion. Over-powered, to me, means game-breakingly strong. I was trying to communicate that it would make MNKs stronger in situations where they could be doing things outside their defined role, but it would not increase their power IN their assigned role of DPS.
    When you play Monk for a majority of the content, you can see how often you get into a situation where a frontal combo would ease frustration.


    Quote Originally Posted by Ehayte View Post
    MNKs are the highest single target DPS in the game, that's what you get. And Mantra. You are asking for too much from a single job, and you are framing it in what your idea of MNK should be. You are playing in SE's world, not yours.
    I disagree. I am not asking for much, and I am framing my idea towards how SE has created their Monk. If I were to frame it in my way, my Monk would be very different from what you see in this game.
    (0)

  5. #5
    Player
    AsunaTear's Avatar
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    Oct 2014
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    Character
    Asuna Tear
    World
    Behemoth
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    Pugilist Lv 60
    Hi everyone. I'm a MNk since first day (My main of course) and i love that class pretty much. Even if u are fighting a mob on field and want to do most damage possible u can try using lock target and u can use all flanks attacks if u are fast enough to go to flank before mob turn around (with lock target u are pretty fast to change from front to flank and from flank to back). I try flanking every mob i found. The only time i had a hard time and sometimes died it was when i had to do a Alexandrite map by myself, but in the end i got used to that too. I'm a PS user so i need to use lock target all the time in dungeons to not lose any auto atack when i change positions (for instance fighting Avatar, lock target all the time to my max damage possible). U dont need a front attack, we MNKs are fast enough to go to flank and use a attack (with lock target) before mob turns and shoulder whenever u need to finish your combo. I love this class a lot ^^ , hope this info helps.
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  6. #6
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    dragonfire8974's Avatar
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    Character
    Magus Sinspotter
    World
    Coeurl
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Akamu_Aniketos View Post
    I disagree. I am not asking for much, and I am framing my idea towards how SE has created their Monk...
    I don't like the realism argument anyways despite me using it. Here is the best argument (in my view) against mnks having a more powerful frontal combo - Balance
    Mnks have decent armor, highest ST dps with no movement inhibition (animation lock) at the cost of needing lots of movement and some 40% dmg reduction without proper execution of that movement and a windup. You want to lessen that penalty to 10%. Looking at Turn 9 Dps numbers posted on the forums, that means mnk can deal comparable dmg to drg without any positioning (going from potential >500, to 470. i'm betting that merged numbers though). That's not good balancing
    (0)

  7. #7
    Player
    Ehayte's Avatar
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    Adamantoise
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    Warrior Lv 72
    Quote Originally Posted by Akamu_Aniketos View Post
    When you play Monk for a majority of the content, you can see how often you get into a situation where a frontal combo would ease frustration.
    I have mained MNK since 2.1, done Coil 1-9 on it, every single dungeon in the game on a MNK, pretty much all content imaginable on a MNK. It has not once frustrated me in any way.

    Quote Originally Posted by Akamu_Aniketos View Post
    I disagree. I am not asking for much, and I am framing my idea towards how SE has created their Monk. If I were to frame it in my way, my Monk would be very different from what you see in this game.
    You are asking for a 30% buff to DPS when out of position. The penalties for being out of position are there for a reason.

    Done.
    (1)

  8. #8
    Player
    Akamu_Aniketos's Avatar
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    Character
    Akamu Anikatos
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    Cactuar
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    Pugilist Lv 70
    Quote Originally Posted by Ehayte View Post
    I have mained MNK since 2.1, done Coil 1-9 on it, every single dungeon in the game on a MNK, pretty much all content imaginable on a MNK. It has not once frustrated me in any way.
    I don't believe that.

    If you are telling the truth, then you are a one-dimensional player. We are not the same.

    Quote Originally Posted by Ehayte View Post
    You are asking for a 30% buff to DPS when out of position. The penalties for being out of position are there for a reason.
    You're trolling again. That's not what I'm asking.
    (0)

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