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  1. #31
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,502
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    As incomplete as it was, I do miss a number of Tanakas ideas.
    Sadly, as others have said, they didn't translate well into an MMO setting.
    (3)

    http://king.canadane.com

  2. #32
    Player
    Zaero's Avatar
    Join Date
    Sep 2013
    Posts
    212
    Character
    A'linhbo Taqah
    World
    Behemoth
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Gramul View Post
    Awful lot of twisted and terrible hate here.
    Welcome to the internet!!!!

    Quote Originally Posted by Amberion View Post
    It's not SE that gets the blame in this case though. Even when most of it is because of the upper management.
    FF13. All I need to say here. (side example: Mass Effect 3).
    (1)

  3. #33
    Player
    Dannythm's Avatar
    Join Date
    Dec 2011
    Location
    Gridania
    Posts
    771
    Character
    Kenshiro Joestar
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    I think may people is misunderstanding this thread.

    This is not a 1.0 vs ARR thread, or was not my intention of it to be one.

    I'm just sad to see everything that Tanaka tried to put into the game go instead of being worked on or improved (because gameplay ideas and mechanics are only good or bad depending on how they are implemented). Sure, 1.0 was severely lacking in that aspect and the consumers made it pretty clear, but that doesn't mean the ideas behind it are not valid, it just make them unfinished, unpolished and incomplete.
    I'm not saying that 1.0 was perfect (even though I enjoyed it more than ARR so far, and I've been on opposition or disagreement for almost every change Yoshi-p has brought to the game ever since he took the mantle as Director/Producer) or that Tanaka is better than Yoshi-P or whatever. I just happen to be an alien that likes Tanaka style of making games, Yoshi has another, which I enjoy too (hence why I'm still, and will keep playing ARR) but not as much as Tanaka's.

    The change of DRK not having a base Class is just another indicator if the intention of getting rid of the Armory, which is one of the main axis that made XIV a great and original game among all those in the market, so it's just another step in the "WoWfication" of FFXIV and that makes me sad. And even if I can enjoy this kind of game, I like more Tanaka's way of doing things, even if he would have been a better producer if he listened to his customers a little more, and to his execs a little less.

    It's just a matter of personal taste, nothing more nothing else.

    On a final note, all of you guys have nothing to fear because Yoshi-P is here to stay and will keep making the game more akin to your tastes, and the few of us that liked Tanaka way of doing things are left with no game to go (yet).
    (6)

  4. #34
    Player
    Mardel's Avatar
    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    761
    Character
    Eru Meru
    World
    Gilgamesh
    Main Class
    Pugilist Lv 55
    Quote Originally Posted by Dannythm View Post
    snip (yet).
    So you hate that Yoshi is trying to phase out the armory system, and praise Tanaka. The same Tanaka who worked on FF 11 with no class system and only jobs? I have a high fever and still I can logic better than this.



    Edit: I will say this, I neither hate nor love Tanaka and his work. Like other people have said, sometimes even Producers get forced into a position that they cannot fix.

    At least with Yoshi, he seemed to have fought back management, who probably wanted to save money by just making changes/fixes. Said, "we have to start from scratch this is a janky system." Did research, got funding, improved the team, and made a now popular mmo. (This is why he is currently getting a lot of respect.) Maybe had it been the other way around we'd be praising Tanaka but we will never know.
    (3)
    Last edited by Mardel; 10-26-2014 at 01:49 AM. Reason: Small addition
    If whatever you're shooting doesn't die after you pump 8, 32 caliber, slugs into it, it's probably a dragon.

  5. #35
    Player
    Katsaria's Avatar
    Join Date
    Apr 2012
    Posts
    115
    Character
    Daermon Ire
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Tanakas flop or not, he has a far better established career than Yoshi-P. Sure, XIV was a disaster, but you have to be a fool to believe that all of those mistakes were made by him and not management above.
    (4)

  6. #36
    Player
    Dannythm's Avatar
    Join Date
    Dec 2011
    Location
    Gridania
    Posts
    771
    Character
    Kenshiro Joestar
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Mardel View Post
    So you hate that Yoshi is trying to phase out the armory system, and praise Tanaka. The same Tanaka who worked on FF 11 with no class system and only jobs? I have a high fever and still I can logic better than this.
    I don't hate Yoshi-P, I admire him deeply too, he took a challenge very few people would have and succeeded with it, I just don't enjoy his gameplay and game mechanic ideas as much as Tanaka's.

    One game had just jobs, which was fine, but I don't want another game with just jobs, I love the concept of the Armory where you level classes and then combining skills and gear you freely create your own job, I never wanted XI-2, what I liked about Tanaka's direction of XIV is that it was different from any other MMO, broken or not.
    (1)
    Last edited by Dannythm; 10-26-2014 at 02:03 AM.

  7. #37
    Player
    Hyouretsuzan's Avatar
    Join Date
    Aug 2013
    Posts
    221
    Character
    Hyouretsuzan Vlondett
    World
    Behemoth
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Gextiv View Post
    Good Riddance.


    Long Live Yoshi P! \o/
    your gif
    (2)

  8. #38
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    To be frank, classes are pretty pointless in the grand scheme of things. As soon as you equip the job crystal you never look back as to be fair there is no real reason to. The amount of cross class skills are severyly limited making the choice of what is usefull pretty mandatory.

    But they can still cross job abilities, maybe with the removal of the class system they can expand on that even more allowing for more variety in choice. Also they could easily add prerequisites to unlock jobs by making it similar where you need xx level in one job and yy level in a second job to unlock the new one. As a theoretical example, 15 PLD and 30 WAR to unlock DRK.
    (0)

  9. #39
    Player
    Headfilter's Avatar
    Join Date
    Apr 2012
    Posts
    32
    Character
    Bastion Graves
    World
    Hyperion
    Main Class
    Machinist Lv 65
    I wonder if this is a precursor for things to come..... Maybe we'll see the class system scrapped altogether in 3.0 which I would like seen done just due to the fact that it limits the actual jobs to just 5 abilities.
    (0)

  10. #40
    Player
    Dannythm's Avatar
    Join Date
    Dec 2011
    Location
    Gridania
    Posts
    771
    Character
    Kenshiro Joestar
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Sapphic View Post
    To be frank, classes are pretty pointless in the grand scheme of things. As soon as you equip the job crystal you never look back as to be fair there is no real reason to. The amount of cross class skills are severyly limited making the choice of what is usefull pretty mandatory.
    And this, the introduction of jobs and job crystals, was the first step to eliminate the armory, where you could freely combine 10 skills from all classes to make your own job.

    Quote Originally Posted by Headfilter View Post
    I wonder if this is a precursor for things to come..... Maybe we'll see the class system scrapped altogether in 3.0 which I would like seen done just due to the fact that it limits the actual jobs to just 5 abilities.
    If you want to cross equip more than 5 abilities, then it's the job system what should be scrapped and go back to polish and balance he class system.
    (0)

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