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Thread: Dark Knight

  1. #151
    Player

    Join Date
    Oct 2014
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    6
    The comment about it being a magic/parry/dodge tank worries me. Because that's what they tried to do with Rune Fencer in XI and they failed horribly because it struggles to survive physical based damage and the % reduction of Paladin's cooldowns/shields just totally outclass its resistance to magic damage. It could turn into 2.0 Warrior all over again if they don't balance it properly (Being different does not make you better, or even preferable as a niche case). Nobody is going to care if you're only taking like 1/3 of the magical damage from Megaflare or whatever if Ravensbeak is doing 2/3 more (Than a standard tank). Most of the attacks in this game that are actually expected to kill tanks are large or continuous physical hits (Death Sentence, Ravensbeak, Bahamut's Claws, Mountain Buster, Hood Swing, Double Wicked Wheel). Being resistant to magic damage more than physical damage doesn't help you survive any of that. The only thing it does help you with are reduce the damage to things like Earthen Heart, Mega Flare, Avatar Lasers/Mines in T8...none of which is really expected to kill the tank with the exception of some unfortunate mine juggling in T8.
    (0)

  2. #152
    Player
    whoopeeragon's Avatar
    Join Date
    Mar 2011
    Location
    Navigator's Glory
    Posts
    1,245
    Character
    Azarim Erro
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by EdwinLi View Post
    I will like to point out the reason why Dark Knight may not have a class is because it is a Advance Job.

    Yoshi-P mentioned back in 2.0 he has plans for Advance Jobs that will require may be 2 Jobs to unlock such as the example he used being Red Mage requiring both Black Mage and White Mage.
    Someone who actually uses their brain when reading that statement! And not jumping on the 'get rid of the classes/yay no classes anymore' train!

    Sure, adjustments here and there will be nice, but getting rid of the current classes? You'll be butchering the lore and backstories of three city-states to the point that history may as well take a dump people obviously don't care for it. Asides from PLD, none of the jobs have ANY special history with the three starter city-states. Let's use Gridania as an example~

    Gridania's lore involving the elementals will be utterly destroyed if Conjurer got removed. You can hardly say its easy to replace conjurers with White Mages considering their powers have a substantial difference, with White Mage already established a source of their power (Amdapor City) and how Conjurers have a deep history with interactions of the forest's elementals.. If DRGs were to replace Lancers? May as well cut out the entire history of Wood Wailers then, because Dragoons came from Ishgard, so congratulations, you just eliminated a third of Gridania's battle force!

    I don't mind adjustments. I want jobs themselves to have more prominent features and skills, but cutting out the class system is not an option.

    It's not hard to imagine why DRK may not require a class. Of Limsa Lominsa, Gridania, Ul'dah and Ishgard, Ishgard is the one city-state which ties a job so heavily into its history that it doesn't have a base class in its city of origin; Dragoon. Or if it does, it's expected by lore for Dragoons to lead the war against the Dravanian Horde, so it remains a big part of Ishgard. Seeing this, it won't be hard to imagine the expansion having other cities with heavy roots with jobs instead of classes.
    (5)

  3. #153
    Player
    Sighearth's Avatar
    Join Date
    Mar 2014
    Location
    Limsa Lominsa
    Posts
    184
    Character
    Axel Walker
    World
    Gilgamesh
    Main Class
    Arcanist Lv 90
    great DK was a tank we need more cool tanks, and this is not ffXI so please people, stop to want this game to be another game
    (4)

  4. #154
    Player
    Erudain's Avatar
    Join Date
    Aug 2013
    Posts
    390
    Character
    Eldarion Telcontar
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Viridiana View Post
    Well, and those of us who really wanted a sword-based DD >_>
    Maybe SAM will be he answer to your pleas?
    (1)

  5. #155
    Player
    OmniKLD's Avatar
    Join Date
    Jan 2014
    Posts
    33
    Character
    Karu Igami
    World
    Excalibur
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Rosalynd View Post
    And there goes one iconic class butchered by the XIV team....

    Truly disappointed in it being a tank.
    You realize drk was a tank before a dps right?Check out ff4
    (2)

  6. #156
    Player
    Rosalynd's Avatar
    Join Date
    Oct 2014
    Posts
    161
    Character
    Elrica Edoras
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by OmniKLD View Post
    You realize drk was a tank before a dps right?Check out ff4
    Pseudo tank. Kain was actually the better tank in that game before Cecil became a paladin.
    (1)

  7. #157
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Erudain View Post
    Maybe SAM will be he answer to your pleas?
    Maybe. Of the two, I'd rather have had DRK be the DD, I think; but time will tell. Honestly, neither of them make me think of tanks, but a lot of the posters here were sure that one or both (or neither) would become a tank. I'm not averse to the idea, so I'm taking it in stride.

    Of course, there's still an opportunity for SE to make SAM a magic DPS job.
    (1)

  8. #158
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    No base class? Could we finally get rid of the others then?

    Shame about awkwardly shoving everything into the 3 role system. But great swords are a tempting offer.
    (0)

  9. #159
    Player
    RagnaBahamut's Avatar
    Join Date
    Jul 2011
    Posts
    63
    Character
    Rayquaza Bloodedges
    World
    Sargatanas
    Main Class
    Dark Knight Lv 80
    no Scythe weapon? maybe will a add the scythe.
    (0)

  10. #160
    Player

    Join Date
    Oct 2014
    Posts
    6
    Quote Originally Posted by Gramul View Post
    No base class? Could we finally get rid of the others then?
    Makes what they did with Summoner and Scholar just appear awkward and forced at this point since it looks like they're going to just do away with the diverging class thing altogether at this point.

    Quote Originally Posted by RagnaBahamut View Post
    no Scythe weapon? maybe will a add the scythe.
    I love XI, but Dark Knights have always traditionally been sword users. Either one-handers in IV or great swords in X-2 or XI. Yoshi-P even said a long time ago that he didn't understand why they would use Scythes.
    (2)

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