Quote Originally Posted by Dyvid View Post
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So, you want the summons to be nothing more than casting animations and spell effects?

I never solidified my position, but I am perfectly happy with the SMN implemented as a "DoT caster + pet" class. I also like the SMN/SCH split, which I think (intentionally or unintentionally) brings the summoner's characteristic utility to this game's role based class design. That being said, the one area I wish was improved was using summons other than Garuda-igi. Right now, the pets suffer the same fate as the warlock minions did in WoW - once you got the feel hunter, there was little reason to use the other 3. I'm waiting to see how the other egis work out.