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  1. #1
    Player
    Dubont's Avatar
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    Mar 2011
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    Ul'dah
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    Dubont Matteus
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Betelgeuzah View Post
    I don't have to. People are dealing with both mechanics just fine. That's all it takes to prove that nothing is broken. This is what you keep saying:



    "It should be hard, but it shouldn't be hard."
    it should be hard but it shouldn't be broken. Also, just because people can complete something doesn't mean that it isn't completely broken. PW was completely broken. A few of the COP missions were completely broken. People could complete them, yes, but they were completely unbalanced.
    (1)
    Healer strike is ridiculously foolish and accomplishes nothing

  2. #2
    Player
    Betelgeuzah's Avatar
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    Mar 2011
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    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by Dubont View Post
    it should be hard but it shouldn't be broken.
    "It should be hard but only to the point where I can still clear it."

    . A few of the COP missions were completely broken.
    AHAHAHA

    I understand now completely. Dark times are indeed ahead for you if CoP missions were too much for you.
    (3)

  3. #3
    Player
    Dubont's Avatar
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    Dubont Matteus
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    Midgardsormr
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    Dark Knight Lv 100
    Quote Originally Posted by Betelgeuzah View Post
    "It should be hard but only to the point where I can still clear it."



    AHAHAHA

    I understand now completely. Dark times are indeed ahead for you if CoP missions were too much for you.
    l2read? I said SOME of the COPs were a bit broken. Mammets took forever and you need the perfect setup. The airship fight also was a bit broken. The rest were fine, but hey, what would you know about ff14? You still haven't gotten out of the first camp yet =)
    (0)
    Healer strike is ridiculously foolish and accomplishes nothing

  4. #4
    Player
    Betelgeuzah's Avatar
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    Mar 2011
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    Captain Lalafist
    World
    Odin
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    Arcanist Lv 82
    Quote Originally Posted by Dubont View Post
    l2read? I said SOME of the COPs were a bit broken. Mammets took forever and you need the perfect setup. The airship fight also was a bit broken. The rest were fine, but hey, what would you know about ff14? You still haven't gotten out of the first camp yet =)
    Well, you compared this to CoP, so now I know enough. Ahahah

    "Broken" indeed, oh man.
    (3)

  5. #5
    Player
    Betelgeuzah's Avatar
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    Mar 2011
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    Captain Lalafist
    World
    Odin
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    Arcanist Lv 82
    Quote Originally Posted by Dubont View Post
    Get out. You've done nothing but belittle me from the start. You really are a terrible human being.
    Not at all, I see the potential in you, but you are never going to meet it if you keep blaming others for your own shortcomings.

    I'm not the only one here trying to speak some sense into you, yet you keep refusing to listen to any of us. It is telling.
    (3)

  6. #6
    Player
    MeowyWowie's Avatar
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    Mar 2011
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    Character
    Meowy Wowie
    World
    Balmung
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Dubont View Post
    it should be hard but it shouldn't be broken. Also, just because people can complete something doesn't mean that it isn't completely broken. PW was completely broken. A few of the COP missions were completely broken. People could complete them, yes, but they were completely unbalanced.
    Ah, so the truth surfaces finally. Face it, you just aren't as good a player as you might think you are. PW was just INCREDIBLY difficult in his infancy. CoP (original) difficulty was PERFECT, nothing was broken at all. None of those were broken. You wanna talk broken or downright insane, why not bring up pre-nerf Absolute Virtue? Though I'm fairly sure most recognized him as SE's untouchable baby and was mostly a joke boss never meant to be defeated.

    The r50 dungeon difficulty is comparable to that of early CoP. It needs no adjustment at all except perhaps making it harder for ARC/CON/GLD setups. Though some people still prefer the easy route in hard content so that doesn't really bother me.
    (5)

  7. #7
    Player
    Dubont's Avatar
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    Dubont Matteus
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    Midgardsormr
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    Dark Knight Lv 100
    Quote Originally Posted by MeowyWowie View Post
    Ah, so the truth surfaces finally. Face it, you just aren't as good a player as you might think you are. PW was just INCREDIBLY difficult in his infancy. CoP (original) difficulty was PERFECT, nothing was broken at all. None of those were broken. You wanna talk broken or downright insane, why not bring up pre-nerf Absolute Virtue? Though I'm fairly sure most recognized him as SE's untouchable baby and was mostly a joke boss never meant to be defeated.

    The r50 dungeon difficulty is comparable to that of early CoP. It needs no adjustment at all except perhaps making it harder for ARC/CON/GLD setups. Though some people still prefer the easy route in hard content so that doesn't really bother me.
    looks like another elitist here. Look, I'm not looking for an easy route because I've been one of the ones asking for challenging content from the start, but I honestly don't see how to get past a room full of AoE spamming mobs, most of which can't be killed, unless by just pure luck. ENM generation on cures is completely broken. Stats don't work properly and there is absolutely nothing in the game that prepares you for a room full of AoEs that will 1 shot just about any mage. But, obviously you will take the side of the "this isn't hard" people because you, with quite a bit of luck, finally completed it. Good job. I'm happy for you, but that doesn't change the fact that something needs to be done about the rate of skill use by those mobs. At least make the ghosts killable -.-
    (0)
    Healer strike is ridiculously foolish and accomplishes nothing

  8. #8
    Player
    MeowyWowie's Avatar
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    Meowy Wowie
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    Balmung
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    Pugilist Lv 70
    Quote Originally Posted by Dubont View Post
    Look, I'm not looking for an easy route because I've been one of the ones asking for challenging content from the start, but I honestly don't see how to get past a room full of AoE spamming mobs, most of which can't be killed, unless by just pure luck
    I don't get it then. You say you wanted challenging content, why are you complaining. The dungeons are hard, but not impossible, not a by a long shot. The final boss was defeated in under 48 hours by a number of linkshells. If anything, it's not hard enough.
    (7)

  9. #9
    Player
    Dubont's Avatar
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    Ul'dah
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    Dubont Matteus
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    Midgardsormr
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    Dark Knight Lv 100
    Quote Originally Posted by MeowyWowie View Post
    I don't get it then. You say you wanted challenging content, why are you complaining. The dungeons are hard, but not impossible, not a by a long shot. The final boss was defeated in under 48 hours by a number of linkshells. If anything, it's not hard enough.
    not hard enough? Are you crazy? I mean, I get that you're an elitist and all, but come on. With the current system, the very basic and very gimped AA system, the horrible stat system and the lack of a decent ENM calculation system, this fight is not exactly a walk in the park and it shouldn't be, true, but it definitely shouldn't be harder than say...Kirin...or..hell, aside from PW and AV, I can't really think of a fight in FFXI that was harder than this crap...well maybe Archangels with a bunch of scrubs that didn't know how to kite...but seriously. How the hell do I avoid getting AoE spammed in the face? No where in that room is safe -.-
    (0)
    Healer strike is ridiculously foolish and accomplishes nothing

  10. #10
    Player
    MeowyWowie's Avatar
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    Meowy Wowie
    World
    Balmung
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    Pugilist Lv 70
    Quote Originally Posted by Dubont View Post
    but it definitely shouldn't be harder than say...Kirin
    Is the "shouldn't" a typo or is that for real? You can call me elitist all you want, though I don't believe I am one. Only reason I'm getting upset is because you're asking SE to dumb down the first bit of REAL content we've gotten in 10 months since release. It's only been what, 3 days since 1.18 released? Don't expect everyone to beat all the content already, it's supposed to last us till 1.19 after all.
    (8)
    Last edited by MeowyWowie; 07-24-2011 at 09:03 PM. Reason: meant shouldn't* >.>

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