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  1. #9
    Player
    MeowyWowie's Avatar
    Join Date
    Mar 2011
    Posts
    1,162
    Character
    Meowy Wowie
    World
    Balmung
    Main Class
    Pugilist Lv 70
    1: MP costs are a bit high, but only slightly. MP management does not seem to be a huge problem with the people I've played with so far. Don't forget, you couldn't get as much MP at lv50 in XI as you can in XIV, so the scaling is actually pretty close.

    2: Agreed

    3: Supposedly being taken care of in 1.19

    4: Beats exp loss. We need a death penalty, without it there's no risk whatsoever.

    5: NO NO NO MOTHER F'N NOOOOOO!!! Are you freakin serious???????? We finally get real, challenging content and you want them to nerf it because you don't know how to survive longer than the mini-bosses's opening attack???? If SE nerfes it, it will be the biggest mistake they've made yet. Can't believe you're actually just suggesting this.. Also, it's really not that hard to re-enter the fight after wiping, sometimes you take even less damage than you may have from his opening attack.

    6: ENM algorithms have changed. We have a hate meter for a reason now (something I was previously against, but now see the importance of it.) It actually works very well, you just have to get used to it. Only thing I would change though is ENM generated from cures a bit.
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    Last edited by MeowyWowie; 07-24-2011 at 07:48 PM.