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  1. #61
    Player
    Talaya's Avatar
    Join Date
    Oct 2012
    Location
    Limsa Lominsa
    Posts
    67
    Character
    Talaya Edana
    World
    Cerberus
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Razard View Post
    Awaiting you in 7 months complaining that Dark Knight Doesn't FEEEEEEEEEEEEEEEL like a FF(XI) Dark Knight.
    i will only complain if DRK is not a DPS wielding a scythe.

    i complained about SMN not really being a summoner, becaust its not...., OMG, it just hit me, its a magical beastmaster, the pet will forever be 1/3rd of the damage and the player is the main damage source ... well sh!t, why couldnt SE just call it that, id believe it more!

    SMN for me, is hereby known as Petmaster, because in honesty, its not quite as badass as BST, no axes.
    (1)
    Last edited by Talaya; 10-20-2014 at 04:54 PM.

  2. #62
    Player
    dday3six's Avatar
    Join Date
    Dec 2013
    Posts
    199
    Character
    River's Edge
    World
    Leviathan
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Talaya View Post
    i will only complain if DRK is not a DPS wielding a scythe.
    From what I remember XI was only time Dark Knight use a scythe. Most of the other games had them using a sword.
    (2)

  3. #63
    Player
    Lethorian's Avatar
    Join Date
    Aug 2014
    Location
    Limsa Lominsa
    Posts
    58
    Character
    Lethorian Tesildor
    World
    Diabolos
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Talaya View Post
    So ive been playing for a while and i played FFXI for 8 years, ive started to come to a conclusion that FFXIV summoner, really, reallly blows...
    i am very dissapointed, i must admit.
    i was very much looking forward to being a summoner again, it was my most favourite job in FFXI, i was able to fend for myself, level myself on my own and more, i enjoyed being a good asset in a party and out of one also.

    what is my problem with FFXIV version of summoner?
    well this image sums up one of the issues, it really does.

    yes SE, WTH HAPPENED!?
    this was most disheartening thing
    as much as the egis are kinda cute, i just, i cant, i feel like this is a step back.
    will we be getting some kind of upgrade from this?
    (please say yes!)
    because, right now, i dont have that summoner feeling, the egi's are the equiv. of, well ... FFXI Spirits ... and every summoner knows how "amazing" they are (sarcasm!)
    First things first, I am kind of confused about your post, at first you start out talking about the functionality of the job, fending for yourself, being useful in parties, ect. Then you turn around and post a picture of the summon, and the thing that confuses me is what does the aesthetics have to do with your functionality? SMN being DoT class with a summon makes SMN one of the most functional job in the game. While everyone is running around dodging mechanics losing uptime on a boss there you are still doing 95% of your job without having to cast a spell for the moment, especially while you have ruin 2 and fester which are two instant casts you can perform while running. Don't try to hook people in with a complaint about the functionality of a job just to complain about how it looks. Secondly the reason for the looks of the summons is HEAVILY described in the lore of the job and it makes perfect sense when broken down the way it is. Nothing is changing, at least not for a long time and SMN is just fine the way it is.
    (0)

  4. #64
    Player
    ZeratoTyrael's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    87
    Character
    Ryshad Aries
    World
    Malboro
    Main Class
    Arcanist Lv 60
    Honestly I'm not a huge fan of the "image" of SMN and countless people I've talked to aren't fans either. They are however, fine with the playstyle. SCH I feel is fine when it comes to image, the fairies feel perfect in size and overall visuals. However, to people that may be drawn to the game from the title of "Final Fantasy" to play as SMN it can be jarring. I do have to say I have a few friends that wanted to play SMN but are completely put off by the Egis. I didnt mind it at first, but the more and more I played SMN the more I detested it mainly due to egis, to the point that I don't feel SMN is for me anymore. A game like Final Fantasy where SMN is synonymous with *Flash Boom Bang*, that combined with it being a pretty flashy mmoRPG, visuals and aesthetics matter quite a bit to a lot of people and many expect alot more in the *Flashy* department.

    Trust and believe when I say I completely understand the lore of FFXIV and blah blah blah, but it doesn't mean I or anyone else has to like it, nor does it always have to remain that way. Lore can evolve over time aka SMNs getting stronger, learning different methods of summoning, etc. Myself and most (sane) people that I've discussed this with would have no problem with a Miqote/Hyur sized avatar that looked at least close to the actual primal. Honestly I'd be happy with just regular elementals/sprites if I could instead of egis even if it was only cosmetic (hell give me back Carbuncle and I will forever shut up on this subject: dead serious). Not everyone offering feedback (or complaining) wants huge, oversized primals. No I won't quit the game over it and I might pick SMN back up every once in a while to solo something, but as a main I'm done with it. Gearing alt jobs, but not coming back to SMN main unless something changes.
    (0)
    Last edited by ZeratoTyrael; 10-20-2014 at 09:13 PM.

  5. #65
    Player
    dragonfire8974's Avatar
    Join Date
    Dec 2013
    Posts
    73
    Character
    Magus Sinspotter
    World
    Coeurl
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by ZeratoTyrael View Post
    but as a main I'm done with it. Gearing alt jobs, but not coming back to SMN main unless something changes.
    I seriously don't comprehend quitting a job for its looks and not its functionality. More power to you, but I just can't understand it at all. But this is coming from someone who doesn't care about graphics of anything, all I care about is substance. Summoner wasn't what I expected but that won't stop me from enjoying it
    (0)

  6. #66
    Player
    Talaya's Avatar
    Join Date
    Oct 2012
    Location
    Limsa Lominsa
    Posts
    67
    Character
    Talaya Edana
    World
    Cerberus
    Main Class
    Arcanist Lv 50
    @Lethorian

    If you read everything, the asthetics was only part of it. yeah id like summoner to look more like a summoner, but that i can get over if they fixed other issues.
    My summon has and sometimes still does, teleport randomly and attack when not being told to, im not sure why this is, it doesnt happen all the time, but when it does, its noticable.
    or how about the fact that my pet is only 1/3rd the jobs damage, ONE BLOODY 3RD, thats pathetic, summoner is about the summon, so can we please make the job about the summon and the main focus BE the summon, just saying, my pet should be doing more.

    @dday3six
    actually many other games and other FF games present DRK as a job that wields a Scythe or AT LEAST a Great Sword.
    id prefer they give DRK a Scythe however as it makes it stand out

    @ZeratoTyrael
    i love you, yes, id like carby back, carby made me feel like a summoner, red floaty elemental does not.
    i will most likely, like you, not play smn as a main for a long while
    (0)

  7. #67
    Player
    Talaya's Avatar
    Join Date
    Oct 2012
    Location
    Limsa Lominsa
    Posts
    67
    Character
    Talaya Edana
    World
    Cerberus
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by dday3six View Post
    From what I remember XI was only time Dark Knight use a scythe. Most of the other games had them using a sword.


    it actually looks like DRK will be Hand to Hand?
    ... they did that wierd thing they did in FFXI, i can live with it, its wierd, but w/e, gear looks nice
    (0)

  8. #68
    Player
    Razard's Avatar
    Join Date
    Apr 2014
    Posts
    429
    Character
    Razard Baleth
    World
    Odin
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Talaya View Post


    it actually looks like DRK will be Hand to Hand?
    ... they did that wierd thing they did in FFXI, i can live with it, its wierd, but w/e, gear looks nice
    Hate to break it to you, but thats the Dragoon Artifact Armour.



    And FFXI was the only time in the numbered series that DRK used a scythe as a weapon. They are mostly known for using swords.
    (1)
    Last edited by Razard; 10-21-2014 at 01:23 AM.

  9. #69
    Player
    Delily's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    666
    Character
    Delmania Shadowstar
    World
    Diabolos
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Talaya View Post
    i will only complain if DRK is not a DPS wielding a scythe
    Just like summoner, your view on the drk is based off FFXI, drk traditionally uses "dark blades" in contrast to the paladin. Think Cecil. I believe the only other game that had drk be a 2 handed was X-2. The drk signature is Soul Eater, not scythes.
    (0)

  10. #70
    Player
    Talaya's Avatar
    Join Date
    Oct 2012
    Location
    Limsa Lominsa
    Posts
    67
    Character
    Talaya Edana
    World
    Cerberus
    Main Class
    Arcanist Lv 50
    @Razard
    Ah you are correct, appears a few articals are using the incorrect images again. unless its referanced because it will look similar?

    in the numbered series yes, but there is many other games out of the numbered series, yes the scythe idea has only been used in game twice, but in concept it has been used a number of times.

    @Delily. Wielding a Scythe would be nice and more impacting, it certainly will make the job stand out just like Hand to Hand weapons do for Monk or Duel wielding blades for jobs like Ninja.
    Soul eater is the iconic ability, but maybe creating a weapon to make it stand out physically will work
    if they decide to ditch the scythe idea, it still needs to stand out. Since DRK is normally considered a DPS, the weapon would be a nice vocal point for that, if they decide to go for the tank route, it will be armour focus, otherwise i worry the job will just blend in to others.
    (0)

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