But practically even for the casuals its useless - That's why Zumi is doing well by excluding them, old content is old for everyone, the gear progression in this game makes it so only one thing matters, for casuals in 2.2 it was soldiery (the dungeons themselves didn't matter, only the currency) in 2.3 ST, 2.4 will be currency again and 2.5 it will be WoD.

For raiders? Everything listed AND coil, because let's not forget that everyone ran/runs these dungeons and all CT iterations, since some BiS pieces are always spread out outside of coil.

Though I do agree with Nestama that we need more middle ground content.