Results 1 to 10 of 853

Hybrid View

  1. #1
    Player
    Ariakan's Avatar
    Join Date
    Jul 2011
    Posts
    2
    Character
    Ariakan Majere
    World
    Excalibur
    Main Class
    Gladiator Lv 50

    Wow

    I absolutely HATED FFXI because of the nerfed lvling process and utter lack of time available to actually explore the game due to this problem. Now they've gone and done the same thing to FFXIV. As a casual gamer who has a real job and a real life, I expect to get the most out of my time playing. However, with the changes patch 1.18 brought, this is clearly not going to happen. I played for three days off and on following implementation of the patch and am sorely disappointed in just about every change made, all save for the auto attack feature. Leves are incredibly gimped. SP for grinding is atrocious. SP for quests are somewhat OK, however those that you actually get decent SP from take far too long, and when considering the anima cost to actually complete them - a total waste of time and energy.

    I'm sorry, but any game that requires a month to gain 4 levels/ranks, whatever, clearly is not worth playing, at least not for those of us with relatively limited time - and at the rate that things have gone since implementation of the patch, I think this is going to be the norm.

    FAIL, Square Enix - You should stop listening to what your developers THINK the players want, and actually listen directly to the players for a change. The game as it is now, I will not pay a single dollar per month to play.
    (0)

  2. #2
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Ariakan View Post
    I'm sorry, but any game that requires a month to gain 4 levels/ranks, whatever, clearly is not worth playing, at least not for those of us with relatively limited time - and at the rate that things have gone since implementation of the patch, I think this is going to be the norm.

    FAIL, Square Enix - You should stop listening to what your developers THINK the players want, and actually listen directly to the players for a change. The game as it is now, I will not pay a single dollar per month to play.
    LOL the only FAIL i see is in your post. This game doesn't require even NEARLY a month to gain 4 levels. Actually, even at the highest levels, you can easily gain a level in 3-4 hours, and that's if you're slow.

    Go on with the hyperboles, see where they bring you.

    Quote Originally Posted by Charismatic View Post
    However, asking a random person to team up ALREADY gives more gains than a leve does. That's where the problem lies. (and what you seem to be ignoring)
    First of all, that's very debatable and situational, secondly, asking someone to team up and actually working with him efficently (which is definitely required to get more gains than with leves) requires more organization and coordination than just soloing a leve. Hence, it SHOULD be more rewarding.
    Thirdly, the "random person" is not always available, and not everyone is willing to bother, or have the time to, and that's where guildleves come in play.
    (0)
    Last edited by Abriael; 07-24-2011 at 08:56 AM.

  3. #3
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    548
    Quote Originally Posted by Ariakan View Post
    I absolutely HATED FFXI because of the nerfed lvling process and utter lack of time available to actually explore the game due to this problem. Now they've gone and done the same thing to FFXIV. As a casual gamer who has a real job and a real life, I expect to get the most out of my time playing. However, with the changes patch 1.18 brought, this is clearly not going to happen. I played for three days off and on following implementation of the patch and am sorely disappointed in just about every change made, all save for the auto attack feature. Leves are incredibly gimped. SP for grinding is atrocious. SP for quests are somewhat OK, however those that you actually get decent SP from take far too long, and when considering the anima cost to actually complete them - a total waste of time and energy.

    I'm sorry, but any game that requires a month to gain 4 levels/ranks, whatever, clearly is not worth playing, at least not for those of us with relatively limited time - and at the rate that things have gone since implementation of the patch, I think this is going to be the norm.

    FAIL, Square Enix - You should stop listening to what your developers THINK the players want, and actually listen directly to the players for a change. The game as it is now, I will not pay a single dollar per month to play.

    Agreed. The only ones complaining were the clans because they felt unimportant, since everyone could get the gear they had with effort and thinking. Now they can start rmt and overpricing gear. That's what they want SE! can't you see that? We almost didn't have those problems here, and whoever was doing that, wasn't making any money since people even solo, could get somewhere. Now, it's all in the hands of little mafia again. Why do every single MMO have to turn out like this? Can't you see that 70% of your userbase are casual gamers!?
    (2)

  4. #4
    Player
    Xmbei's Avatar
    Join Date
    Mar 2011
    Posts
    1,030
    Character
    Kiros Forsa
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Noir View Post
    Agreed. The only ones complaining were the clans because they felt unimportant, since everyone could get the gear they had with effort and thinking. Now they can start rmt and overpricing gear. That's what they want SE! can't you see that? We almost didn't have those problems here, and whoever was doing that, wasn't making any money since people even solo, could get somewhere. Now, it's all in the hands of little mafia again. Why do every single MMO have to turn out like this? Can't you see that 70% of your userbase are casual gamers!?
    wow... just wow... so let me get this straight.... by your logic anyone that is in a guild/ls/clan is a RMTer? wow..... just wow....
    (0)
    Xeto Milanti Bei

  5. #5
    Player
    Seirra_Lanzce's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,938
    Character
    Kuro L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Ariakan View Post
    I absolutely HATED FFXI because of the nerfed lvling process and utter lack of time available to actually explore the game due to this problem. Now they've gone and done the same thing to FFXIV. As a casual gamer who has a real job and a real life, I expect to get the most out of my time playing. However, with the changes patch 1.18 brought, this is clearly not going to happen. I played for three days off and on following implementation of the patch and am sorely disappointed in just about every change made, all save for the auto attack feature. Leves are incredibly gimped. SP for grinding is atrocious. SP for quests are somewhat OK, however those that you actually get decent SP from take far too long, and when considering the anima cost to actually complete them - a total waste of time and energy.

    I'm sorry, but any game that requires a month to gain 4 levels/ranks, whatever, clearly is not worth playing, at least not for those of us with relatively limited time - and at the rate that things have gone since implementation of the patch, I think this is going to be the norm.

    FAIL, Square Enix - You should stop listening to what your developers THINK the players want, and actually listen directly to the players for a change. The game as it is now, I will not pay a single dollar per month to play.
    Hey bro, i just hit 2 levels within 2 days and as casual as you are, even today i have few more sp to go around 60k which i can be done in 2-3 days in 3-4 hours max.
    (2)