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  1. #1
    Player
    Syon's Avatar
    Join Date
    Apr 2011
    Location
    LL
    Posts
    32
    Character
    Syon Elewir
    World
    Sargatanas
    Main Class
    Marauder Lv 50
    idk how this thread is still up <.< imho - sp for anyone playing 2-3h a day has been nerfed, while for anyone playing more sp is the same, if not even increased thanks to not having to sit in towns for hours without knowing wth to do.. so yoshi didn't lie, overall exp is about the same for anyone having the anima/time/will to do leves/grind/dungeons/blahblahblah... added anima there cos honestly all those activities are so anima consuming that i preferd to quit/takeabreak to refresh it..not adding that mrd is more like LOLmrd atm-
    (0)

  2. #2
    Player
    Elkwood's Avatar
    Join Date
    Mar 2011
    Posts
    591
    Character
    Elkwood Davidson
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    We just did our first pre 40 grind party this AM post 1.18 Have to say aside from some camp locations being removed due to the placement of the new camps really not much has changed. We were able to grind out a good 23-28k /hr with some minor deaths cause we were being retardedly stupid at times at level 30.

    Level 40+ not much has changed we can still top 30-40k /hr on Raptors with an optimal setup, biggest difference now is we have no surplus to deal with so noone stops after a bit.

    If you know where the good grind camps are then it truly is not an issue. Once SE moves more mobs around then I am sure all will be fine.

    The problem with things now is not the game it is the playerbase in this thread constantly complaining it is not to the way they want things. Learn 2 play and you will have no issues, stop comparing everything to WOW or Rift where most of the content is solo crap and you will have no Issues.
    (4)

  3. #3
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    R22 CON right now, R28 Aldgoat Nannies near Camp Horizon are giving me 274 SP per kill solo.

    :/ Seriously, it's just you.
    (4)

    Peach Parfait/Khulan Angura on Gilgamesh

  4. #4
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by SuzakuCMX View Post
    R22 CON right now, R28 Aldgoat Nannies near Camp Horizon are giving me 274 SP per kill solo.

    :/ Seriously, it's just you.
    Thats because prior to r24 you SP gains are buffed It will drop a lot once you get there.
    (4)

  5. #5
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    45
    Quote Originally Posted by Reika View Post
    Thats because prior to r24 you SP gains are buffed It will drop a lot once you get there.
    This. I'm rank 24 now and 28 aldgoat nannies only give me 120 and rank 22-24 dodos only give me ~60 sp. Thats about half of what I was getting before the patch.
    (2)

  6. #6
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by napalmninja View Post
    This. I'm rank 24 now and 28 aldgoat nannies only give me 120 and rank 22-24 dodos only give me ~60 sp. Thats about half of what I was getting before the patch.
    120 is completely normal for an enemy that is only 4 ranks over you, max sp is granted at 10 ranks over you and max sp is 250 on a dodo. You want more you have to fight Humanoids which give a max of 350.
    (0)

  7. #7
    Player
    Seco_Gumz's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    24
    Character
    Seco Gumz
    World
    Hyperion
    Main Class
    Fisher Lv 50
    don't worry about the haters SE. I'm on your side on this one. 1.18 rules. SP gain was not nerfed, it was balanced. It was way too easy to rank at low levels, but now I find it a lot easier to rank up with my MRD (rank47 right now) the extra bonus after completion is quite significant for the higher ranks (not so much for lower ranks), but still I think 1.18 is awesome and SE is going in the right direction with this game. Keep up the good work!! woooooooooooooOOooOOo
    (0)

  8. #8
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Seco_Gumz View Post
    don't worry about the haters SE. I'm on your side on this one. 1.18 rules. SP gain was not nerfed, it was balanced. It was way too easy to rank at low levels, but now I find it a lot easier to rank up with my MRD (rank47 right now) the extra bonus after completion is quite significant for the higher ranks (not so much for lower ranks), but still I think 1.18 is awesome and SE is going in the right direction with this game. Keep up the good work!! woooooooooooooOOooOOo
    If it was balanced then why am I gaining so much more gather/crafter SP that battle SP now . especially from Guildleves. All they did was change positions.

    I can say... now is a time to take a break from battle, and get your crater/gatherer on!
    (0)

  9. #9
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    i dont think they altered sp gains from normal monsters directly, it basically has always been pretty lame, unless you are attacking one of the high end monster types, and at 10 levels higher they cap out at around 450, of course im guessing you can no longer solo those, because 3 cures usually isnt enough for an eft or a raptor, you might be able to do 1, but then you ll have to wait for mp, and you risk death each time. with a healer though you ll probably be fine. the sp gains will decrease the more people in your party after 2, exp is given a different multipliers each level up until 23 or 24. so that alters it a bit, after that its pretty much the same.

    i dont think for 5-8 man groups sp has changed much in straight grinds, maybe slightly, however the make up of the team and what each member can do has.

    but for smaller groups, and soloists, and other means like leves a behests it has mostly gone down, with the exception that leves are overall more balanced now, sp wise, and a soloist will probably get slightly more but only at level 33+ leves.

    whereas before the amount of sp you got for good leves didnt change drastically from 1-50, now your end reward, scales a lot with the level of the leve so while for a level 33+ guy most leves arent that bad, though definately not that great (most will give around 5-6k total) for lower levels your not going to see that.

    behests are basically lower sp, and probably noticeably lower at lower levels.

    also leves arent the same any more, the level range on the difficulty slider is not nearly as high, and going back and doing level 23 leves at 33 is a big loss.

    some of these changes do make a greater sense though, though the behest ones, im not so sure about. Leve changes balance leve gains, and promote you going to the next camp asap, lowering leve gains to 4-6k per leve isnt horrible, and it actually increases how many some leves would give especially unlinked.

    on the flipside you dont get much for helping people if its not your leve, its only really worth it to do leves if you have the same leves, but this makes a certain sort of sense.

    but overall, throughout the leveling process, across different party sizes and level ranges sp gains per hour have been reduced. You basically will get the best sp per hour now grinding.

    but yeah, grinding needs some type of chain system or some carrot because its not that entertaining. Leves are actually more entertaining when you do different ones, but even those get old. I hope they add some quest chains... and.... i dunno even more ways to get sp, that are more entertaining.

    For me battle feels really awkward now, and feels like most time is spent watching my cooldowns, control seems to have gone down, and strategy in battle sooo, i think grinding will be even more boring for me than before.
    (1)

  10. #10
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,968
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    I have a level 29 and yea I spent 2.5 hours doing 6 guild leves got about 8k SP total. Thats maybe 1 level per every week or so. Which is not much at all. I always try FFXIV whenever they have a new patch but they still have yet to fix SP and exp gain
    (1)

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