I did a 1 star Leve in nanawa mines with my rank 25 archer. I died twice, and got only 80sp per kill WITH guardian's aspect. Then at the end of the leve, I got another 1k SP. Whoop-dee-do.

I did a 1 star Leve in nanawa mines with my rank 25 archer. I died twice, and got only 80sp per kill WITH guardian's aspect. Then at the end of the leve, I got another 1k SP. Whoop-dee-do.
KissesLinkshell of Gysahl
www.KissesLS.net

From what I've experienced, sp for a killing a monster or crafting an item during leves has been reduced. That much is true. However... The final reward at the end is about 5% of the total sp needed to get to the next rank, and seems to depend on your current rank.
That means that lower ranked players will not get as much sp per leve, while higher ranks (receiving more bonus at the end) will get about the same sp and sometimes more (my one friend keeps excellent tabs on his leve sp lol). So for the higher ranking players, it hasn't changed much. And for the lower ranks... well they lose a bit of sp from leves, but if you remember a while ago, SE make it much easier to rank up at lower ranks, so this sort of evens it out a bit. It is no longer: woot early ranks are super easy, this game is great... then you hit higher ranks... WTF this is gay! taking forever to rank up!
This helped make it a more fluid transition between these two states I would say.
Also, idk about you people who are complaining, but have you tried parties yet? I mean, my friend and I took about 30 minutes checking potential camps and it didn't take us long to find one that gave about 20k/hour at rank 22... and I'm not talking the FFXI camping style. I'm talking about an active camp that moved, so for those of you who say "omg camping NO THX" this was not what you would think. In many senses it was more active and the mobs were layed out better than in a leve. Now I can't reveal the location until I'm past the place, so that people don't crowd me, but still... get out there and try new things. The game will really open up to you.

Lv. 19 killing a Lv.26~27 yields around 400SP~ (duo kill Lv.28-33~ for around the same)
If grinding could be done in parties i wouldn't mind, but solo/duo is so mindlessly boring. I really hope they add some kind of EXP chains & FoV/GoV crap at this point...
Duo of 36 and 38 killing rank 45+ Amaaljas gave 450 SP rather reliably and quickly. From what I can understand it's not just rank that gives SP.
Chances are much like XI certain mob types gives more SP.
I fought a rank 43 dewhair and got 220 SP Rank 42 Toxic toad 270.
leading me to believe the more challenging the kill the more sp you get so people that are complaining about the 60 sp/kill need to lay off the trashmobs (marmots, dodos, cobylns?) and go for the meat risky kills if you want the sp... unless of course you like the easylulz. I mean every mmo does that they have their trashmob set which gives horrid xp because they arent what you should be killing....
Xeto Milanti Bei


This is definitely true. Usually the highest rank mob at each area is giving the best SP. The highest ranked Aldgoats, the highest ranked crabs, the highest ranked Puks, etc.
Peach Parfait/Khulan Angura on Gilgamesh

I think the new beastmen definitely have some sort of bonus as well. Most people I've talked to have agreed that they give higher SP than other mobs of the same rank. Also, raptors seem easier to kill now.


Have you tried crafting recently? It gives an insane amount of SP right now.
R17 WVR making Cotton Turbans = 400-500 SP and 900+ XP per success and about 150-200 per failure. I was like ":O."
Haven't tried any leves yet though. At the awkward stage where there's no R15 leves around and too low to succeed on R20 leves...
Peach Parfait/Khulan Angura on Gilgamesh



Thats what I mentioned earlier. Crafting SP overall = WAY more than battle sp, and gathering guildleve SP = WAY more than battle SP. A 2000sp bonus on battle leve is crap compared to what we were getting prior-1.18, but a 2000sp bonus on a local or gather leve is a godsend.Have you tried crafting recently? It gives an insane amount of SP right now.
R17 WVR making Cotton Turbans = 400-500 SP and 900+ XP per success and about 150-200 per failure. I was like ":O."
Haven't tried any leves yet though. At the awkward stage where there's no R15 leves around and too low to succeed on R20 leves...
With this patch theyve made it take a lot less longer to rank up gathering and crafting, while making it take longer to rank up battle.
PS: Just got 2790 bonus on a R40 TAN leve. More than half of the of what i needed for r38 woot![]()
Last edited by Reika; 07-25-2011 at 07:38 PM.
Anyone who is complaining that SP has been nerfed has not been out there playing the game but have been in here whining and shaking their fists in rage. They have no evidence what so ever to support this crazy notion. In one relativity short 2 hour play I managed to get from half way to r46 to half way to r47 gla. All I did was one behest, a few quests for 3000 sp, the rank 45 Ul'dah story quest for an INSANE 46,000 sp, and a few leves. That is over 80,000 sp in two hours.
I then did a few DOL Miners leves for over 10'000 sp and called it a night.
SP was not nerfed it was just balanced.
Get over yourselves.
Yoshi P you did a good job.
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