I did actually.
I didn't write an essay about it because it should have been obvious. Suddenly people farmed for GC points to buy items for crafting from the GC vender. Lots of people did this. This and the addition of ventures made GC much more useful. So yes the removal of philo directly enhanced the GC store. Ignoring me a second time won't change that.
Also more reading comprehension please. I clearly pointed out that the gc was enhanced specifically and you ignored it and then called me out like I didn't give an example at all.
This tells me everything I need to know. You aren't concerned with all the aspects of the change. All your posts show that you're only interested in how hard things are to get compared to before.
The funny things is that last one there is exactly what I described. They took those philo items and added to GC shop and it suddenly DID make people want to use GC because there was a reason to use it. Which was my entire point to begin with. That system was indeed enriched. In addition to adding more crafting items to GC it added ventures. Which was a new item just like you suggested. What is important to remember is that Ventures were not the only reason people used GC. I personally knew many people who farmed GC to make crafted accessories from the crafting items because after all there were many items that could be crafted from those crafting items whereas ventures could only be used in one way. I also knew desynthers who used it to make items to level desynth on. GC had many uses after 2.2 and it was largely because of this change. In addition turning in gear dropped from high-level roulette is super fast for getting GC making even the complaint that it was easier to get philo thand GC pretty suspect.
While where at it lets examine some pro's and cons.
Pro of removing Philo items
GC is more Valuable.
Less currencies to display on character screen and less things to reward in content.
More loot in dungeons.
Simplifies end game systems. I mean FFXI has like what. 10 different currencies? It's ridiculous.
Cons of removing Philo items
GC is slower to gain than Philo for comparable goods. Although this was only true near the end after philo drop rates were increased.
Darklight drops were included in a drop pool that is rather saturated with other loot.
Seems like it's better for the game to get rid of them to me and this was just a quick list. I'm sure there are more game balance reasons that could be given.
An yet this does nothing to change the fact you're complaining about darklight which hasn't been relevant since the second month of the game. Who cares. It's glamor. It drops from non expert dungeons and therefore gear drops more commonly than crafting items. Unlike expert roulette which doesn't drop darklight to begin with and drops tons of crafting items. The only reason this gear is tough to get is because there is so much low level gear that can drop from those dungeons. Not because of crafting items. I mean seriously. Crafting gear is rather uncommon from those dungeons compared to actual gear. I get gear all the time from High-level roulette and rarely from expert roulette. There is a reason for that.
If your fear is the myth gear will have the same problem then to you I say NO WORRIES! The myth gear is already on hunt points at an even cheaper rate than myth could buy it so that won't have the same issues as philo gear did making you're arguement even more of a moot point and even more focused solely on darklight.
So in summary. Darklight is only for glamor and not a reason to keep an entire currency around, and GC points are more useful now largely because philo crafting items were moved to the GC store. The inclusion of Ixal dailies and the Ixal Oaknuts makes your complaint that they are tough to get even more pointless. It's outrageously easy to get them.
If you have a issue with treadmill games then stop playing. This game will never change that style. It's what WoW did and it's exactly what this is going to do too. This game used WoW as a template.
MMO's change. They adapt, and they move on.

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