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  1. #51
    Player
    Sainya's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah!! and Gridania
    Posts
    229
    Character
    Mjara Kigaomoi
    World
    Excalibur
    Main Class
    Machinist Lv 90
    In 1.0 pugilist had "taunt", was similar to provoke but not as strong. I would like it back.
    (0)
    <- The real reason Yoshi-P stressed watching all the cutscenes.

    Matoya: And that should give you a notion of how sick and tired I was of those spineless wretches of the Forum. All talk and no trousers, that lot.

  2. #52
    Player
    Akamu_Aniketos's Avatar
    Join Date
    Apr 2011
    Posts
    93
    Character
    Akamu Anikatos
    World
    Cactuar
    Main Class
    Pugilist Lv 70
    Warriors have tomahawk, a ranged attack that does decent damage. The drawback is the HIGH TP cost that keeps you from spamming it.

    Give us monks a ranged attack that does decent damage, that we can't spam, like wars.

    Lifting rocks from the ground to throw -OR- Chi Blast; your choice SE.
    (0)

  3. #53
    Player
    Rochedalaix's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    42
    Character
    Leodaire Rochedalaix
    World
    Malboro
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by ChaozK View Post
    Surely thats why they buffed BLM single target dps to be almost on par with MNKs.
    And this post has to do with what exactly?
    (0)

  4. #54
    Player
    Almalexia's Avatar
    Join Date
    Mar 2011
    Posts
    856
    Character
    Almalexia Indoril
    World
    Hyperion
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Sainya View Post
    In 1.0 pugilist had "taunt", was similar to provoke but not as strong. I would like it back.
    Taunt forced PGL to the top of the enmity list for 5s before returning to pre-taunt (plus enmity generated in between) enmity levels. Great for controlling a mob that may KO someone, pursue a ranged player, etc.

    And, yes, you could also pull with it.
    (1)

  5. #55
    Player
    ChaozK's Avatar
    Join Date
    Aug 2013
    Posts
    572
    Character
    Baal Mirtaq
    World
    Shiva
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Rochedalaix View Post
    And this post has to do with what exactly?
    Seriously?

    I am going to assume that you are aware that BLM AOE is quite strong. So them having the second best single target dps should make clear that mnks low AOE is not the reason why their single target dps is so high. If it was, BLM would be bottom single target dps.
    (0)

  6. #56
    Player
    Sen_Terrechant's Avatar
    Join Date
    Jan 2014
    Posts
    307
    Character
    Sen Terrechant
    World
    Leviathan
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by ziddyt View Post
    Like this would have literally 0 effect on you. You don't even play the job as it is. The only reason you're arguing against it is out of selfishness and a "**** you got mine" attitude.
    You dont need it, and it would effect game balance. Get over it.
    (1)

  7. #57
    Player
    ziddyt's Avatar
    Join Date
    Aug 2013
    Posts
    182
    Character
    Apollo Dioscuri
    World
    Malboro
    Main Class
    Pugilist Lv 81
    Quote Originally Posted by Sen_Terrechant View Post
    You dont need it, and it would effect game balance. Get over it.
    lol
    Try to name one reason it would be affected negatively.
    (0)

  8. #58
    Player
    Rochedalaix's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    42
    Character
    Leodaire Rochedalaix
    World
    Malboro
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by ChaozK View Post
    Seriously?

    I am going to assume that you are aware that BLM AOE is quite strong. So them having the second best single target dps should make clear that mnks low AOE is not the reason why their single target dps is so high. If it was, BLM would be bottom single target dps.
    BLM's and MNK's are balanced around different concepts which is why your post has nothing to do with anything.
    (0)

  9. #59
    Player
    ChaozK's Avatar
    Join Date
    Aug 2013
    Posts
    572
    Character
    Baal Mirtaq
    World
    Shiva
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Rochedalaix View Post
    BLM's and MNK's are balanced around different concepts which is why your post has nothing to do with anything.
    My post is relevant in the regard that MNKs deal high dps because of higher ramp up time and dependency on GL upkeep, not because of low AOE, just as BLMs deal high dmg because of cast time issues. AOE has never been a factor when it comes to single target dps.
    Just because you dont see the connection doesnt mean there isnt any.
    (0)

  10. #60
    Player
    ElHeggunte's Avatar
    Join Date
    Aug 2013
    Location
    The Nation of Domination
    Posts
    1,466
    Character
    Naiyah Nanaya
    World
    Diabolos
    Main Class
    Monk Lv 100
    Quote Originally Posted by ChaozK View Post
    My post is relevant in the regard that MNKs deal high dps because of higher ramp up time and dependency on GL upkeep, not because of low AOE, just as BLMs deal high dmg because of cast time issues. AOE has never been a factor when it comes to single target dps.
    Just because you dont see the connection doesnt mean there isnt any.
    Having to manage a lot of buffs and positions is indeed part of why Monk's single target damage is so high. Monk's single target DPS being so high also is part of why their AoE ability is so low. Monk's high single target DPS no doubt plays a factor in their low AoE damage.

    At launch Black Mage had superior AoE damage in exchange for interrupted casts when they moved (which includes cast times) and lower single target ability. SE simply decided that Black Mage's single target was too low so they buffed it. It doesn't change the original design philosophy, it just means the developers decided their design didn't work so they adjusted it.

    Your posts are irrelevant because they don't detract from what Rochedalaix said in any way. Also because Black Mage's single target buff has nothing to do with Monk's design, at least not in the manner you're trying to correlate.

    Whatever the case may be, it still has nothing to do with this topic. DPS, whether it be AoE or single target, has nothing at all to do with giving Monks some kind of pulling ability. Nothing. It shouldn't have been brought up in the first place, but that's what happens when people who don't know what they're talking about try to join a conversation.

    Quote Originally Posted by Sen_Terrechant View Post
    You dont need it, and it would effect game balance. Get over it.
    Monks being able to grab a mob from a distance won't change class balance. It won't impact class uniqueness. All it is is a simple quality of life change for leveling and solo Monks. How don't you get that? I swear half of you are arguing just because you can. Otherwise I can't wrap my head around why someone would legitimately think Monks having a ranged pulling ability would hurt the game in any way.
    (1)
    With this character's death, the thread of prophecy remains intact.

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