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  1. #41
    Player
    ElHeggunte's Avatar
    Join Date
    Aug 2013
    Location
    The Nation of Domination
    Posts
    1,466
    Character
    Naiyah Nanaya
    World
    Diabolos
    Main Class
    Monk Lv 100
    Quote Originally Posted by Samsta View Post
    It has everything to do with it, as I have explained before, since the only this this drawbacks affects is your solo content, and having a high single targets dps makes certain solo content easier, and not having a ranged ability makes certain content harder.
    It really doesn't. You're also seriously overstating Monk's DPS in solo situations. Yes, well-geared Monk does incredible single target damage when there's someone else controlling the mob and you're able to go through your rotation properly and uninterrupted, but good luck doing much more damage than anyone else when you can't reach the rear or flank (read: whenever you're solo).

    You act like Monk blows everyone else out of the water all the time when that's hardly the case, especially when solo. We still do better than some other classes, but it's a wild exaggeration to think that DPS in select group content carries over into everything else.

    You are not really understanding my post that well, I argued against the argument that said that this is the only situation where a certain class only has a disadvantage in a certain area of the game, and I gave an example about other situation. The resource management part was just part of my example.
    I know what you were getting at, but just like bringing up Monk's DPS it still doesn't have anything to do with wanting a simple ranged pulling ability. It's an apple to oranges comparison.

    Yes, my point was exactly that there is no problem, and whm should not get any relief to it's mana problems, as monk should not get any ranged abilities. Also the chocobo DOES help even when you pull multiple mobs.
    What? The real problem here is you keep making bad comparisons in an attempt to justify Monk having a tough time pulling mobs. White Mage's resource management and Monk's ranged ability (or rather, the lack of) are both "disadvantages", but it's still comparing apples to oranges. Especially since in a long solo fight where a White Mage might go OOM and Monk is going to run out of TP too, but since you already have wild misconceptions about Monk's gameplay I don't feel like explaining how that's more detrimental to Monk's DPS than you apparently think.

    Also, since everyone else can use Chocobos too that's still a poor excuse and another poor comparison. The Chocobo isn't even helpful enough to bring up in the first place, but given the other post he made I'm pretty sure Uninstall was just trying to stir the pot instead of foster actual conversation anyway.
    (2)
    Last edited by ElHeggunte; 10-09-2014 at 12:38 PM.
    With this character's death, the thread of prophecy remains intact.

  2. #42
    Player
    Sen_Terrechant's Avatar
    Join Date
    Jan 2014
    Posts
    307
    Character
    Sen Terrechant
    World
    Leviathan
    Main Class
    Arcanist Lv 60
    There is no reason to give monk a ranged skill. I dont care if it has 10 potency, there is no reason for it.
    (0)

  3. #43
    Player
    DenariusJay's Avatar
    Join Date
    Aug 2014
    Location
    Sacramento, CA
    Posts
    223
    Character
    Denarius Jay
    World
    Ultros
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Surani View Post
    If Monk gets a ranged move, I want all classes to get a toggle-able flat out 10% damage, deference and speed buff without drawbacks.

    Some people don't understand MMOs at all. You have the highest single target DPS at a price of not having much utility or mobility, if you don't like it, roll something else.
    Last I check fist of fire is 5% dmg buff - big freaking whoop. Highest single target DPS? Only under the "perfect" storm situations - When a tanker is standing still and you have free uninterrupted reign on the targets flank and rear, then yeah, okay, marginally highest DPS. Still how often do that happen? Coil maybe? Have you played monk in dungeons at all? Its a cluster F. bards and summoners outperform monks in most of the content in this game.

    I'm only responding because I'm so tired of people thinking monk has godly single target DPS - its only good when you can stand there and do your rotations on your perfectly stand still target (like the test dummy) - most fights in the game are not this way and the monk gets the shaft in a lot of these battles.

    What I really want to see is an ability to turn our target the other way, this way when we solo we have the opportunity to take advantage of some of the higher potency attacks that rely on a rear attack. Of course it won't happen but one can dream.
    (2)
    Last edited by DenariusJay; 10-09-2014 at 06:24 PM.

  4. #44
    Player
    Samsta's Avatar
    Join Date
    Dec 2013
    Posts
    331
    Character
    Amael Yuki
    World
    Shiva
    Main Class
    White Mage Lv 80
    Quote Originally Posted by ziddyt View Post
    The level 6 pugilist actually believes they know what mnk solo play is like

    lmbo
    You ran out of arguments so this is your comeback?
    (0)

  5. #45
    Player
    ziddyt's Avatar
    Join Date
    Aug 2013
    Posts
    182
    Character
    Apollo Dioscuri
    World
    Malboro
    Main Class
    Pugilist Lv 81
    Quote Originally Posted by Samsta View Post
    You ran out of arguments so this is your comeback?
    I'm sorry you lack the ability to understand, but my "argument" is that you keep spouting nonsense about monk solo play and its effect on the existence of a ranged attack, when you clearly don't know what you're talking about. Learn the class and then get back to me.
    (2)

  6. #46
    Player
    Rochedalaix's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    42
    Character
    Leodaire Rochedalaix
    World
    Malboro
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Samsta View Post
    It has everything to do with it, as I have explained before, since the only this this drawbacks affects is your solo content, and having a high single targets dps makes certain solo content easier, and not having a ranged ability makes certain content harder.



    You are not really understanding my post that well, I argued against the argument that said that this is the only situation where a certain class only has a disadvantage in a certain area of the game, and I gave an example about other situation. The resource management part was just part of my example.




    Yes, my point was exactly that there is no problem, and whm should not get any relief to it's mana problems, as monk should not get any ranged abilities. Also the chocobo DOES help even when you pull multiple mobs.
    Your argument is silly because Monks having low AOE dmg, is the trade off for its high Single Target dmg not having a ranged attack.
    (0)

  7. #47
    Player
    ChaozK's Avatar
    Join Date
    Aug 2013
    Posts
    572
    Character
    Baal Mirtaq
    World
    Shiva
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Rochedalaix View Post
    Your argument is silly because Monks having low AOE dmg, is the trade off for its high Single Target dmg not having a ranged attack.
    Surely thats why they buffed BLM single target dps to be almost on par with MNKs.
    (0)

  8. #48
    Player
    Samsta's Avatar
    Join Date
    Dec 2013
    Posts
    331
    Character
    Amael Yuki
    World
    Shiva
    Main Class
    White Mage Lv 80
    Quote Originally Posted by ziddyt View Post
    I'm sorry you lack the ability to understand, but my "argument" is that you keep spouting nonsense about monk solo play and its effect on the existence of a ranged attack, when you clearly don't know what you're talking about. Learn the class and then get back to me.

    Would you like to back that up? Me not being a monk does not mean I can't know certain facts from it. That is an argumentation fallacy. It can mean that, but you must prove that I am wrong, right now you are basically saying: "You are wrong because you are not a monk".
    (0)

  9. #49
    Player
    ziddyt's Avatar
    Join Date
    Aug 2013
    Posts
    182
    Character
    Apollo Dioscuri
    World
    Malboro
    Main Class
    Pugilist Lv 81
    Quote Originally Posted by Samsta View Post
    Would you like to back that up? Me not being a monk does not mean I can't know certain facts from it. That is an argumentation fallacy. It can mean that, but you must prove that I am wrong, right now you are basically saying: "You are wrong because you are not a monk".
    It doesn't mean you can't, but when you clearly don't, it's obvious that's the reason why. Because, you know, I actually know what leveling a Monk is like.
    Monks do not have the best anything dps solo. Solo dps is virtually all burst or aoe, both of which Monks come in last. The only instance of sustained DPS in solo/open world play are boss fates and hunts, where their top dps means crap. Regardless, this means nothing. You're bringing up the dps of classes which is measured at 50. The use of a ranged pull is largely during leveling, where DPS does not in fact vary significantly.

    You brought up self healing, I already pointed out how other classes are better at it.

    Still, even if these were mitigating factors (which, they clearly aren't), they only apply in the case of wanting to avoid facepulling multiple mobs. You had (or at least didn't offer) any good reason why you believe this one "deserved" disadvantage should also leave monks disadvantaged in claiming open world mobs vs other players who all have ranged attacks (I guess because of all that single target dps, monks don't need to farm drops). Why should this one situation leave monks disadvantaged in tagging fate mobs (I guess all that single target dps means monks don't need gold rewards). Does it make it significantly harder to achieve success? No, but why should MNK endgame status (and I suppose we'll pretend that T8 isn't the only fight with a MNK advantage) mean they don't deserve a level playing field outside of endgame?

    Like I said, it could literally be 0 potency and serve the same purpose. There's only one point against a ranged attack and you didn't even bring it up. Ironically it is due to DPS even. MNK single target dps is clearly balanced around the forced dropping of GL and lack of the ability to attack at range. That's the one and only argument, that MNKs don't need added dps in situations where they have to disengage from a boss. And as I previously stated, this can be mitigated easily.
    (1)
    Last edited by ziddyt; 10-10-2014 at 03:04 AM.

  10. #50
    Player
    ziddyt's Avatar
    Join Date
    Aug 2013
    Posts
    182
    Character
    Apollo Dioscuri
    World
    Malboro
    Main Class
    Pugilist Lv 81
    Like this would have literally 0 effect on you. You don't even play the job as it is. The only reason you're arguing against it is out of selfishness and a "**** you got mine" attitude.
    (1)

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