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Thread: Undercutting

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  1. #1
    Player
    dragonfire8974's Avatar
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    Dec 2013
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    Magus Sinspotter
    World
    Coeurl
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by DefendPopPunk View Post
    Yeah, but this also grants credence to another idea I brought up. And that's how this practice ends up ruining the prices on some items. This tends to happens with items that take longer than a couple days to sell. I've seen it happen, and sure I understand the market will reach an equilibrium price at some point. The seller either settles for the smaller sale price or forfeits selling that item altogether...
    another Cogent point. But I don't see a resolution to this problem unless there is some market regulation limiting the range of prices of an item around a certain standard set by the company.

    Maybe a more interesting fix would be making items wait a week before they are posted, thus everyone has the play a longer game while selling things instead of trying to grab immediate gold.
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  2. #2
    Player
    DefendPopPunk's Avatar
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    Aug 2013
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    Character
    Carson Warson
    World
    Siren
    Main Class
    Carpenter Lv 68
    Quote Originally Posted by dragonfire8974 View Post
    another Cogent point. But I don't see a resolution to this problem unless there is some market regulation limiting the range of prices of an item around a certain standard set by the company.

    Maybe a more interesting fix would be making items wait a week before they are posted, thus everyone has the play a longer game while selling things instead of trying to grab immediate gold.
    That's interesting. I've also seen mention in the past of there being a listing fee as well, which might help to reduce the tit-for-tat pricing wars that tend to occur. These types of fixes would require some will on part of the dev team though, which I'm all for if they even consider the issue.
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