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  1. #1
    Player
    HiranaiVashai's Avatar
    Join Date
    Jan 2012
    Location
    TREES_AND_GRASS
    Posts
    32
    Character
    Y'hiranai Vashai
    World
    Goblin
    Main Class
    Bard Lv 100
    PC, PSP slim, XBox 360.... Skype.

    True, not a game, but it is one service that has been cross platform. Games and applications are basically still the same. Both code with data and references, CPU instructions and what not. Not many games have been made cross platform and even this day and age some games are isolated to a single platform per implementation, Destiny being an example. I don't know many games that implement a voice chat server, UT2004 being one of the earlier servers to provide such features. I also honestly don't know many actual cross platform games aside of FFXI and FFXIV.
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    Last edited by HiranaiVashai; 10-04-2014 at 05:00 PM.

  2. #2
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by HiranaiVashai View Post
    PC, PSP slim, XBox 360.... Skype.

    True, not a game, but it is one service that has been cross platform. Games and applications are basically still the same. Both code with data and references, CPU instructions and what not. Not many games have been made cross platform and even this day and age some games are isolated to a single platform per implementation, Destiny being an example. I don't know many games that implement a voice chat server, UT2004 being one of the earlier servers to provide such features. I also honestly don't know many actual cross platform games aside of FFXI and FFXIV.
    First off cross platform is extremely common in this day and age so this problem would likely have had a solution if one existed. This is hardly the first game that was on multiple systems at the same time but they almost never share servers. Did you ever wonder why? Because it's not an implementation choice. It's because the console developers themselves specifically limit it. Xbox One for example requires developers to use their Azure servers and for the game to be locked to there system. FFXI was an exception that square fought for on the xbox 360 and even it never had cross platform chat.

    So you bring up skype instead of an actual game. Skype is cross platform sure but it's also an application that had special support from the console developers (just like FFXI on the 360) to function this way. It's not a game app, it's an application. I still don't see a single game listed that has cross platform chat.

    Both code with data and references, CPU instructions and what not.
    Sure it's all 0's and 1's and a nice internet connection to tie it all together. That means absolutely nothing if the companies policy prevents that functionality.

    Cross system voice chat will never ever happen because the companies (Sony, Microsoft) will never let it happen. It has absolutely nothing to do with square or their decisions or feasibility of the system to perform it.

    Trying to convince square is useless. Expecting anything but "no" as an answer is useless. They literally can not provide this functionality without the support of sony even if they wanted to and it appears they don't.
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