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  1. #1
    Player
    DoubleT's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    284
    Character
    Double Toker
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    really, we are comparing atmas to Pandemonium Warden now?
    (6)

  2. #2
    Player
    Synestr's Avatar
    Join Date
    Aug 2013
    Location
    Ul
    Posts
    853
    Character
    Synestr Ashbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by DoubleT View Post
    really, we are comparing atmas to Pandemonium Warden now?
    If you Trio him with DNC, PUP, and BLU he drops all 12, twice.
    (0)

  3. #3
    Player
    Asael's Avatar
    Join Date
    Feb 2013
    Posts
    146
    Character
    Asael Drakengard
    World
    Cactuar
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by DoubleT View Post
    really, we are comparing atmas to Pandemonium Warden now?
    Apparently so, but rather in this case AV.

    Though you really shouldn't say nor write the the full wording for AV as he might hear you. He can smell the despair...

    I can still hear that horrifying voice saying those haunting words... I can still hear them at night when I try to sleep... the cold sweats... balance... the balance.

    No.. No.. Never again... never... F#*k you Tanaka
    (1)

  4. #4
    Player
    Darki's Avatar
    Join Date
    Sep 2013
    Posts
    348
    Character
    Dar'kai Krauser
    World
    Famfrit
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by DoubleT View Post
    really, we are comparing atmas to Pandemonium Warden now?
    I'll admit that this is an extreme example. The point I am trying to make is that any mechanic in a game needs to be desirable for a large enough group of people for it to be worth it development wise as an enticement to keep players coming back. I am merely trying offer an alternative solution rather then the ad nausem argument of "drop rates."
    (0)