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  1. #1
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by Shiwayari View Post
    had to snip cuz way too long to quote, sorry man :x
    THIS is actually a great read on the discussion. Even though the separation on Normal/echo would not stand due to the "already happened" stuff (or rather, the echo mode now totally replaces normal mode, and gives access to the next normal mode tier).

    I did not consider a "no fight" version because of some stuff happening in the CS (yeah I have been spoiled long ago on T9) which wouldn't make that much sense without at least a fight.
    I still do not understand why do you actually want a specifically tuned down version, with removed mechanics at worst, just to see the story?
    It's just what I came up with thinking of :
    => needs to be doable (or can be hard carried) by all
    => should keep a fight.

    removing the unforgiving OH-KO is the simplest way to do it with the minimal amount of development needed, but I stated myself that it was probably a terrible idea that I had just thrown to give a way of thinking.


    Anyway, thank you sir for your well developed post, which brings way more to the discussion than the "go work for it lazy guys" we had since the start


    Quote Originally Posted by Sapphic View Post
    But yeah, they could add a "story mode" coil, when coil is no longer relevant, aka with the expansion. As by then practically no-one will be running it anyways.
    sorry to burst your bubble, but the BCoB is already pretty desert and by no mean relevant now that 2.4 is on the way
    (1)

  2. #2
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by Kuwagami View Post
    sorry to burst your bubble, but the BCoB is already pretty desert and by no mean relevant now that 2.4 is on the way
    Give players a hand and they demand the whole arm.

    Let's say they added a story mode for the first coil next week, how long do you think before posts start appearing demanding scob have a story mode? That it should give rewards? That clearing turns in story mode should unlock normal mode turns also? Then when 2.4 lands, same thing.

    Coil isn't that difficult, it's simply that players don't want to make an effort. TBH, coil does not require hours a week to progress. Start a PF and advertise for players that can fit into your schedule or are happy to just run when everyone is online together. Get them in an LS so easy to communicate. You can also send ingame mail to those not online in the LS.

    Don't just wait for someone to hand things over.
    (1)

  3. #3
    Player
    Mardel's Avatar
    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    761
    Character
    Eru Meru
    World
    Gilgamesh
    Main Class
    Pugilist Lv 55
    Quote Originally Posted by Sapphic View Post
    Give players a hand and they demand the whole arm.

    Coil isn't that difficult, it's simply that players don't want to make an effort. TBH, coil does not require hours a week to progress. Start a PF and advertise for players that can fit into your schedule or are happy to just run when everyone is online together. Get them in an LS so easy to communicate. You can also send ingame mail to those not online in the LS.

    Don't just wait for someone to hand things over.
    Pretty much this ^

    Also for those who claim their schedules are bad, don't want to commit to a group, and <random excuse>. You must realize that with MMO(s) there is a price you pay outside of the subscription fee and that is TIME. Your IRL JOB requires time as well, but there is one blaring difference. Typically your job will not suddenly change their business practice to suit your wants. (Not saying NEEDS because people usually want not need.) Sure you pay for the MMO but that doesn't not mean they have to cater towards this.

    You must also consider that the game needs time sinks. If everything could be viewed/killed/seen quickly how will SE make money? Think of the repercussions of this scenario if people didn't have something to challenge and keep them subscribed. At this point you maybe thinking and getting ready to argue, "Well if they can't beat it they will unsubscribe anyways." This is not entirely true, I've seen so many people who complain complain complain for months that they cannot beat new coil. Guess what? I still see them complain because they are subscribed and determined to clear the content.

    SE has done a decent job in adding various content to cater to people. Don't water down content that can be revisited in the future.
    (3)
    Last edited by Mardel; 09-30-2014 at 10:58 PM.
    If whatever you're shooting doesn't die after you pump 8, 32 caliber, slugs into it, it's probably a dragon.

  4. #4
    Player

    Join Date
    Aug 2013
    Posts
    1,176
    Quote Originally Posted by Mardel View Post
    Sure you pay for the MMO but that doesn't not mean they have to cater towards this.
    Actually they do, hence 1.0 was a flop.

    Quote Originally Posted by Mardel View Post
    Don't water down content that can be revisited in the future.
    That's exactly why they did by adding Echo to Coil/Ex's.

    I'd much rather them add a Story Only Mode and not add "Echo".
    (4)
    Last edited by scarebearz; 09-30-2014 at 11:14 PM.

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