We are talking about coil? Like I said, the elitism is strong in this game. Take a breath - nothing will be taken away from you if someone else gets to experience a story at a lower difficulty level. Absolutely nothing. T5 is probably the best example of a fight that just adding echo to doesn't help the less skilled player out in anyway - one guy can wipe the whole group with a divebomb despite echo, and you can't recover from it. So what they did to "help" the community didn't actually "help" anyone clear it.
And gosh it's ancient content, why do you even care?
Unless they make content with 0 cutscenes or tie-ins whatsoever someone's going to call everything "story content". HM and EX primals are story content because they attach a quick quest to unlock them. Hey, even Frontlines is story content, let's make that easier to win too huh?![]()
That's what youtube is for. I apologize for my elitist views that are imprisoning you from the loot at the end of the pixel internet dragon that was made to be downed by i80-85 players at an average i110 raid. Also you can definitely survive divebomb swoops at this level, it's pretty comedic.We are talking about coil? Like I said, the elitism is strong in this game. Take a breath - nothing will be taken away from you if someone else gets to experience a story at a lower difficulty level. Absolutely nothing. T5 is probably the best example of a fight that just adding echo to doesn't help the less skilled player out in anyway - one guy can wipe the whole group with a divebomb despite echo, and you can't recover from it. So what they did to "help" the community didn't actually "help" anyone clear it.
And gosh it's ancient content, why do you even care?
My condolences.
PS: read more than one line of a post: "Not the same area or storyline, but to a degree, their answer to your need."
Last edited by Taruinatho; 09-30-2014 at 06:40 AM.
T5 as an example :That's the thing, the troubles most people are having here are basic mechanics, or that they simply don't have enough time to learn the mechanics.
People who can't dodge, silence or follow the basic flow of the fight can be fixed over time, but some people don't want to wait.
As for the ones who don't have enough time, there's no real remedy for that besides stripping the fight bare and making it a zerg-fest like CT.
They'd have to completely redesign the fight in order to accommodate this.
That's why it would be a nightmare for them to currently focus on, which is why they're not doing it just yet but are simply planning it for now.
get rid of twister, make DS not apply the heal debuff, reduce the damage of fireball by 1/3rd. story version that should take about less time than new dubbed down mechanics to create and really low investment on players to clear to enjoy the story. Would even be possible to make it for 2.4 to give access to all to SCoB when TCoB comes if needed
(inb4 the flame : this is obviously overly exagerated )
idk, to me it sounds like a long version of an Ex primal :
=> rushes (dives)
=> fireballs that hurt
=> minor adds dps check (conflag with echo eased y the fireball change, DK, snakes. Could nerf snakes as well)
=> minor big hits (DS nerfed)
=> ONE OH-KO (the wall)
=> an enrage
"do me a favor and watch all CS of the next game you like instead of buying it to enjoy it yourself". That's about how idiotic you sound
point ?
Last edited by Kuwagami; 09-30-2014 at 06:48 AM.
I'm going to call it now by saying even if you implemented those changes. People would still complain that it's too hard.T5 as an example :
get rid of twister, make DS not apply the heal debuff, reduce the damage of fireball by 1/3rd. story version that should take about less time than new dubbed down mechanics to create and really low investment on players to clear to enjoy the story. Would even be possible to make it for 2.4 to give access to all to SCoB when TCoB comes if needed
(inb4 the flame : this is obviously overly exagerated )
That's what youtube is for. I apologize for my elitist views that are imprisoning you from the loot at the end of the pixel internet dragon that was made to be downed by i80-85 players at an average i110 raid. Also you can definitely survive divebomb swoops at this level, it's pretty comedic.
My condolences.
PS: read more than one line of a post: "Not the same area or storyline, but to a degree, their answer to your need."
To be fair, you edited that in after my quote. I quoted your post and responded to what was there. There is no reason to have such an attitude, but this is a prime example of why folks are fleeing from this game. The community is one of the most toxic I have ever seen, and this is coming from someone who played during the height of the alleged toxicity of WoW.
You have managed to give me a perfect segue. http://youtu.be/sZrgxHvNNUc
I really don't see what you lose. Development time as earlier mentioned. Or how about we do like other MMOs and not give you any story as to why you're going through. There, we've solved the problem. No story for future raids.
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