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  1. #361
    Player
    Havenchild's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    990
    Character
    Avalen Koma
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Squa11_Leonhart View Post
    You stopped having a valid opinion when you got it in 8 days.

    There are people who have been trying for hours every day for months and didn't get a full set.
    You don't suddenly lose credibility on an opinion simply because I got it faster then you did or others. I agree the Atma is the WORST part of this quest chain I fully agree as well their should be a NON RNG option for it.


    I can't disregard the fact I was lucky enough to get my atmas fairly quickly but I also can say I busted my ass for hours on end farming them. Several of my friends as well as myself farmed them up from 0 within 3-4 days as well after the Nexus patch.

    You have a mix of several people saying they've farmed their atmas for days on end, when there are also some who claim the same and they maybe put an hr or less into it. These both different types of people shouldn't count towards the claim atma has terrible drop rates. It's not great but it can drop if you persevere at it, but then again most people on this game aren't THAT dedicated to one thing so it seems like endless grind and maybe to those who put extensive hrs into it, it rightly is 'endless'.

    They only need to add something that's progressional for atma and it will be solid enough to be ok. Grind for one, with a chance of getting one by luck. Atmas shouldn't be given out like cake either. So I'm rather skeptical for a drop rate increase. Exactly how much would be fair? You shouldn't be allowed to get all your atma in less then an hr either.
    (1)
    Last edited by Havenchild; 09-28-2014 at 01:37 PM.

  2. #362
    Player
    HumsterMKX's Avatar
    Join Date
    Mar 2013
    Posts
    1,252
    Character
    Helinin Landgravine
    World
    Masamune
    Main Class
    Fisher Lv 70
    Quote Originally Posted by Wobble View Post
    Too bad the artist have left the game
    (4)
    Heli's Black Market open for business. Sells black market items for your exotic needs.

    closed for business till further notice

  3. #363
    Player Alukah's Avatar
    Join Date
    May 2014
    Posts
    1,475
    Character
    Alukah Bast
    World
    Excalibur
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Havenchild View Post
    You shouldn't be allowed to get all your atma in less then an hr either.
    The current system allows you to get all 12 atmas in less than an hour if you're lucky enough, so it's a moot point.

    A step 100% reliant on a 1% rate is bad, those who get lucky will end up not working for it, making the moronic argument that "it's not meant to be a handout" extremely ironic, and guess who usually make that kind of argument? Those got their atma handed out.

    Hypocrisy is strong in this thread.
    (4)

  4. #364
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,353
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Havenchild View Post
    You shouldn't be allowed to get all your atma in less then an hr either.
    A friend of mine got seven Atma in an hour. Funny how RNG works :I
    (2)

  5. #365
    Player
    Numenor1379's Avatar
    Join Date
    May 2014
    Posts
    376
    Character
    Lucius Magnus
    World
    Famfrit
    Main Class
    Black Mage Lv 90
    I have talked about the drop rate with my friends and the solution we came up with was a simple hard cap of total FATEs needed in a zone, reached by gradually increasing the drop rate.

    Start with the initial drop rate of 2% for the first 25 FATEs you do in the zone, then starting on FATE 26 and every one after the drop rate increases by 2%. Thus, by the 50th FATE in the zone you will have a 50% drop rate, and you will get the drop by the 75th one you do. This would keep the same rough averages we have right now of 50 FATEs per Atma while providing a limiter on horrid RNG tails.
    (2)

  6. #366
    Player
    Nyhmrae's Avatar
    Join Date
    Sep 2014
    Location
    Limsa Lominsa
    Posts
    32
    Character
    Nahare Mergrey
    World
    Balmung
    Main Class
    Machinist Lv 60
    Ah, the "Gimme, gimme!" being shouted in this thread is palpable. Atma was created for you lot that don't want to/don't have time to do for raiding. Don't like Atma? Then raid for your gear. Don't want to raid for your gear? Then suck it up and do your Atma. It's not supposed to be a cake walk and it's not easy for raiders, either. Praise be that RNG(esus) is in your favor, lest you have to duke it out with other folks your class for items. I'm not a big fan of the "suck it up, buttercup" attitude, but sometimes y'all make me facepalm.

    Edit: Btw, I saw a few people mention grinding Atma when they have other things like hunts, Coils, etc. to do. If you're hustling hours into grinding Atma while at the same time doing Coils, then wth are you doing Atma for!? Put all that time into getting yer crap from raids.
    (0)
    Last edited by Nyhmrae; 09-28-2014 at 03:13 PM.

  7. #367
    Player
    Spetsnaz's Avatar
    Join Date
    Jul 2014
    Posts
    110
    Character
    Spetlana Slovington
    World
    Malboro
    Main Class
    Weaver Lv 50
    One big thing all the people against a more lenient atma drop rate don't even seem to consider is that atma isn't even an upgrade... You get nothing and even lose the glow. The only thing that changes is the ilvl which means nothing.
    (2)

  8. #368
    Player
    Spetsnaz's Avatar
    Join Date
    Jul 2014
    Posts
    110
    Character
    Spetlana Slovington
    World
    Malboro
    Main Class
    Weaver Lv 50
    Another thing people seem to forget, finding fate parties for atma is rare now... Especially if you have most of your atma. It's my fault of course for not buying the game earlier and dedicating all my time to this game.
    (2)

  9. #369
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,353
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Nyhmrae View Post
    Edit: Btw, I saw a few people mention grinding Atma when they have other things like hunts, Coils, etc. to do. If you're hustling hours into grinding Atma while at the same time doing Coils, then wth are you doing Atma for!? Put all that time into getting yer crap from raids.
    Some people can't do Coil because they either don't meet the ilvl requirement people set up or aren't in a static. Some people don't want to do Hunts because they're exactly the same as FATE's (yeah, let's stop doing FATE's to do a boss FATE that spawns every 4 or something hours). Once again, the people who would like the RNG eased on the Atma are people who have been stuck on the Atma questline for weeks/months (time spent doing FATE farming is irrelevant as you could get seven Atma in an hour or none in twelve hours).
    (0)

  10. #370
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Havenchild View Post
    Atmas shouldn't be given out like cake either. So I'm rather skeptical for a drop rate increase.
    Genuinely curious now... why shouldn't they?

    Atma does... well, literally NOTHING to strengthen your weapon. No stat boosts, no increase in ability, just simply boosts the ilvl of your stick by 10. Does making Atma more accessible suddenly mean everyone is running around with full Zodiac? Not on your life. So, I ask again... why is Atma the worst possible grind for literally ZERO reward?

    As with all things, the end has to justify the means. Right now, it simply doesn't. In order to get to the same level as everyone else using SOLDIERY weapons you need both the Atmas AND the insane amount of Myth tomes, AND you need to complete all the tasks assigned therein. My argument is that the latter is grind enough to prevent people from powering through this quickly.

    So, one last time. Why shouldn't Atma be practically given away? It has no benefit to the player and serves only to add an extra wall to an already boring grind. A wall which is both dull and without reward, both during and after. I think it's time for these archaic practices to be consigned to the depths of Hell from which they were spawned.
    (2)

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