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  1. #21
    Player
    Granyala's Avatar
    Join Date
    Sep 2014
    Posts
    1,635
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by BobbinT View Post
    As you can see, the chat log noted every action it does and how many it takes/gains. And I believe SE also stored all these in their servers.
    This. They have a VERY DETAILED synthesis log (to the point that the chat gets unusable due to synth spam).

    It should be trivial to save progress on the fly and restore that progress upon login.

    Them not saving it is either incompetence or unwillingness.
    Personally I believe it's the latter, because if you have to grind stuff again it's more money/playing time for them.
    (3)

  2. #22
    Player
    Eye_Gore's Avatar
    Join Date
    Jun 2014
    Posts
    1,628
    Character
    Yolanda Freebush
    World
    Malboro
    Main Class
    Gladiator Lv 80
    How would it safe guard against someone pulling the plug on their internet to simulate a disconnect if the synth isn't going their way?
    (0)

  3. #23
    Player
    BobbinT's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    1,523
    Character
    Bobbin Threadbare
    World
    Masamune
    Main Class
    Thaumaturge Lv 90
    yeah. What Grekumah said doesn't make any sense. More like a diversion by using cheat excuse.
    (0)

  4. #24
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,456
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Rex View Post
    Yoshi-P already addressed this. Please look for the info instead of constantly asking.
    I think you misunderstood what he was asking, he wants them to apologize and change it to the way he wants it, not just respond to it.
    (1)

  5. #25
    Player
    Themis's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    396
    Character
    Temisu Namisu
    World
    Kujata
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by BobbinT View Post
    yeah. What Grekumah said doesn't make any sense. More like a diversion by using cheat excuse.
    It's a perfectly valid reason. There can be no cheating if you can't recover your synth and you lose everything. It is a plain fact, not an excuse.

    Alternatives have been suggested, but there are factors in those which need to be considered:

    Where do you store the progress, and how much space should be available for this?
    Obviously, this would have to be server side to prevent any potential cheating client side.

    But then, for how many players at a time do you store things, and how much space does that take up?
    And what about processing that stored data to restore the craft to the same point it was left at?

    And then there's finding the time to actually look into solving the problem and then implementing and testing the solution, which all takes up resources that they may have unavailable.

    Connection issues and network problems are something to consider when you start something that could potentially be devastating. It's an underlying problem for anything that requires a network. What's next? Please restore my progress in T9 because we had some DCs? I understand the complaints, as I've lost mats for synths before through a disconnection. If time can be given to find a feasible solution, I'm sure it will be.
    (2)

  6. #26
    Player

    Join Date
    Dec 2012
    Posts
    1,132
    Quote Originally Posted by BobbinT View Post
    As you can see, the chat log noted every action it does and how many it takes/gains. And I believe SE also stored all these in their servers.
    And yet we all know that when we log back in, the chat log is gone too.

    There are various technical issues that people are choosing to ignore here:

    - the chatlog does not register the state the synth is in (excellent, good, poor, normal).
    - just because the chatlog registers what you do, that doesn't mean that it's technically easy to restart the synth at the place it was when you log back in. None of us here knows that.
    - if you dc inside your house the game sends you outside upon relogging. They implemented this for some reason (I hate it), so I assume that there are technical difficulties in having the old system back. This would need to be addressed first.
    (1)

  7. #27
    Player
    BobbinT's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    1,523
    Character
    Bobbin Threadbare
    World
    Masamune
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Gilthas View Post
    And yet we all know that when we log back in, the chat log is gone too.
    Are you sure about that? lol

    Anyway, I see your point about state of synth. But I think it was also recorded in chat log, albeit hidden.

    And yes, it does possible to implement saving state of your craft progress. I had similar situation from one of my project as DB PL/SQL programmer, so this is sort of nothing new really. But... there were other factor to consider, hence Grekumah pointed on his 2nd sentence. Financial or strict schedule could be one of biggest factor, as to what Themis just explained.

    It does kinda irk me a bit when someone pointed out of how these would become one of SE ways for adding time & gil sink, albeit questionable as I do still hope they might have better solution for these problems.
    (0)

  8. #28
    Player
    Granyala's Avatar
    Join Date
    Sep 2014
    Posts
    1,635
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Themis View Post
    And then there's finding the time to actually look into solving the problem and then implementing and testing the solution, which all takes up resources that they may have unavailable.
    I believe this is the kicker: A few people with unreliable connections are not worth the effort. They probably have way bigger fish to fry. Also I doubt hardcore japanese players would even dare to complain about sth like this. Peeps over there have a completely different mindset.
    (0)

  9. #29
    Player
    mbncd's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,383
    Character
    Crystal Dreams
    World
    Sephirot
    Main Class
    Alchemist Lv 88
    Not all 90k errors are from the player's side though. Sometimes a server is unreliable and you don't know that until it kicks you and 100 other people off. When that happens, you often don't get the warning lag icon above your head that would otherwise probably have you trying to save your mats while you still had the chance. By then, it's too late to realise this was a bad time to be crafting too.
    (0)



  10. #30
    Player
    Pharacelcus's Avatar
    Join Date
    Mar 2012
    Location
    Limsa
    Posts
    67
    Character
    Phara Verus
    World
    Gilgamesh
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Geologo View Post
    My suggestion:
    When you relog in just make the synthesis continue where you left it, so if you won't lose materials.
    a million times this. there's honestly no real reason why this is not implemented yet.
    would solve the problem then and there and completely eliminate player frustration.

    giving the items back is not a fix, it would just promote disconnecting (but it's also not the only answer to this topic.)
    (0)

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