When I was at around 80% crafting Maleficent Moogle Mogstaff, I dc'ed. 3+ million worth of mats gone. Worst of all, it was someone else mats I'm working on, and the staff should be for him ofc. ^^;


When I was at around 80% crafting Maleficent Moogle Mogstaff, I dc'ed. 3+ million worth of mats gone. Worst of all, it was someone else mats I'm working on, and the staff should be for him ofc. ^^;
The process of materials being lost upon disconnection is, as players have mentioned, in order to guard against cheating.
There are also technical difficulties surrounding the preservation of the progress for when a player would log back in, so we do not have any plans to change this system at the moment.
Colby "Grekumah" Casaccia - Community Team


I see the point when it comes to cheating, but there HAS to be a better design choice than losing a potentially huge time/gil investment just because your connection decided to hiccup. Oo
What exactly do you suggest?
If it's technically difficult to store where your craft was when you relog, then there's only "dc'ing making you get your materials back upon logging back in" where people would fake dc whenever they wouldn't get HQ.


How hard is it to save progress anyways? All the craft action you did are stored in chat log including how much progress/quality/CP it took or gain, so it's easy to parse that in progress. And I'm sure saving those durability/condition/progress/quality/CP would take very minimal space memory.
If you have saved all that, where's the part of cheating? You should already know that cancelling craft midway equals losing the mats. And in case player using Reclaim, then it should guarantee the mats are returning back, dc or not.
Just to point out the obvious:
As you can see, the chat log noted every action it does and how many it takes/gains. And I believe SE also stored all these in their servers.[14:46]You begin synthesizing a circle of hippogryph leather.
[14:46]You remove the following from your bag:
[14:46]3 earth crystals
[14:46]1 hippogryph skin
[14:46]1 pinch of black alumen
You use Comfort Zone.
You gain the effect of Comfort Zone.
[14:47]You use Tricks of the Trade Success!
[14:47] 20 CP recovered.
You use Inner Quiet.
You gain the effect of Inner Quiet.
[14:47]You use Tricks of the Trade Success!
[14:47] 20 CP recovered.
You use Steady Hand II.
You gain the effect of Steady Hand II.
[14:47]You use Tricks of the Trade Success!
[14:47] 20 CP recovered.
You use Waste Not II.
You gain the effect of Waste Not II.
[14:47]You use Hasty Touch Success!
[14:47] Quality increases by 124.
[14:47] Durability decreases by 5.
You gain the effect of Inner Quiet.
[14:47]You use Hasty Touch Success!
[14:47] Quality increases by 144.
[14:47] Durability decreases by 5.
You gain the effect of Inner Quiet.
[14:47]You use Hasty Touch Success!
[14:47] Quality increases by 165.
[14:47] Durability decreases by 5.
You gain the effect of Inner Quiet.
You lose the effect of Steady Hand II.
You use Steady Hand II.
You gain the effect of Steady Hand II.
You lose the effect of Comfort Zone.
[14:47]You use Hasty Touch Success!
[14:47] Quality increases by 186.
[14:47] Durability decreases by 5.
You gain the effect of Inner Quiet.
[14:47]You use Hasty Touch Success!
[14:47] Quality increases by 208.
[14:47] Durability decreases by 5.
You gain the effect of Inner Quiet.
[14:47]You use Hasty Touch Success!
[14:47] Quality increases by 229.
[14:47] Durability decreases by 5.
You gain the effect of Inner Quiet.
[14:47]You use Hasty Touch Success!
[14:47] Quality increases by 377.
[14:47] Durability decreases by 5.
You gain the effect of Inner Quiet.
You lose the effect of Waste Not II.
You use Manipulation.
You gain the effect of Manipulation.
You lose the effect of Steady Hand II.
You use Steady Hand II.
You gain the effect of Steady Hand II.
[14:48]You use Standard Touch Success!
[14:48] Quality increases by 342.
[14:48] Durability decreases by 10.
You gain the effect of Inner Quiet.
[14:48]You use Byregot's Blessing Success!
[14:48] Quality increases by 81.
[14:48] Durability decreases by 10.
You lose the effect of Inner Quiet.
You lose the effect of Manipulation.
You use Ingenuity II.
You gain the effect of Ingenuity II.
[14:48]You use Careful Synthesis II Success!
[14:48] Progress increases by 116.
[14:48] Durability decreases by 10.
[14:48]You synthesize a circle of hippogryph leather
Last edited by BobbinT; 09-23-2014 at 05:01 PM.


This. They have a VERY DETAILED synthesis log (to the point that the chat gets unusable due to synth spam).
It should be trivial to save progress on the fly and restore that progress upon login.
Them not saving it is either incompetence or unwillingness.
Personally I believe it's the latter, because if you have to grind stuff again it's more money/playing time for them.
And yet we all know that when we log back in, the chat log is gone too.
There are various technical issues that people are choosing to ignore here:
- the chatlog does not register the state the synth is in (excellent, good, poor, normal).
- just because the chatlog registers what you do, that doesn't mean that it's technically easy to restart the synth at the place it was when you log back in. None of us here knows that.
- if you dc inside your house the game sends you outside upon relogging. They implemented this for some reason (I hate it), so I assume that there are technical difficulties in having the old system back. This would need to be addressed first.
It doesn't seem like it'd be too hard... buffs/debuffs are in a suspended state whilst crafting already... save CP value, condition, durability, & item. Done.
Also, I read Yoshi's reply regarding Housing, it was neither appropriate nor sufficient.
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