Quote Originally Posted by BobbinT View Post
yeah. What Grekumah said doesn't make any sense. More like a diversion by using cheat excuse.
It's a perfectly valid reason. There can be no cheating if you can't recover your synth and you lose everything. It is a plain fact, not an excuse.

Alternatives have been suggested, but there are factors in those which need to be considered:

Where do you store the progress, and how much space should be available for this?
Obviously, this would have to be server side to prevent any potential cheating client side.

But then, for how many players at a time do you store things, and how much space does that take up?
And what about processing that stored data to restore the craft to the same point it was left at?

And then there's finding the time to actually look into solving the problem and then implementing and testing the solution, which all takes up resources that they may have unavailable.

Connection issues and network problems are something to consider when you start something that could potentially be devastating. It's an underlying problem for anything that requires a network. What's next? Please restore my progress in T9 because we had some DCs? I understand the complaints, as I've lost mats for synths before through a disconnection. If time can be given to find a feasible solution, I'm sure it will be.