Page 8 of 16 FirstFirst ... 6 7 8 9 10 ... LastLast
Results 71 to 80 of 155
  1. #71
    Player Tsuwu's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    244
    Character
    Way Extra
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    My "perfect" SMN Novus cost me around 3.8 million.
    I failed twice, ever. Once on a grade II Savage Aim, and once on a grade IV savage might.
    Not that bad.
    50% still means decent odds.

    It made it more fun, that apprehension as to whether or not my materia would stick.
    I don't get why everyone wants safety nets put up around an already forgiving system.

    Danger/risk/accomplishment... {Can I have it?}
    (1)

  2. #72
    Player
    Toodles's Avatar
    Join Date
    Aug 2014
    Posts
    432
    Character
    Toodles Mcduff
    World
    Coeurl
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Tsuwu View Post
    My "perfect" SMN Novus cost me around 3.8 million.
    I failed twice, ever. Once on a grade II Savage Aim, and once on a grade IV savage might.
    Not that bad.
    50% still means decent odds.

    It made it more fun, that apprehension as to whether or not my materia would stick.
    I don't get why everyone wants safety nets put up around an already forgiving system.

    Danger/risk/accomplishment... {Can I have it?}
    It's just 'too severe' I think.

    Plenty of players lose 16 Grade IV's in a row.

    Perhaps if the odds increased with every successive failure.

    Or it takes plenty of players 100+ hours to get a measly 4 Atma's.

    I don't think this' a very choice of area to implement such a hefty risk, personally.
    (0)

  3. #73
    Player Dwill's Avatar
    Join Date
    Sep 2013
    Posts
    915
    Character
    Elenath Lanthir
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Toodles View Post
    Plenty of players lose 16 Grade IV's in a row.
    Got any proof of that or is it simply your own anecdotal evidence ?
    (1)

  4. #74
    Player
    Toodles's Avatar
    Join Date
    Aug 2014
    Posts
    432
    Character
    Toodles Mcduff
    World
    Coeurl
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Dwill View Post
    Got any proof of that or simple your own anecdotal evidence ?
    Seen plenty of screenshot proof on Reddit, etc. Heard about it a lot, seen it happen in-game.

    Easy enough to find if you browse around. Also, 16 is obviously an erroneous figure but I've seen that figure surpassed on multiple occasions.

    It's reasonable to assume it happens elsewhere, besides just in front of me or apart from those who decide to post it to Reddit.

    Heck, I got up to 14 consecutive failures myself.

    It's just fact that it happens period, even if only to a handful of people, it's too punishing still IMHO.

    I just don't think it makes for good gameplay whatsoever.

    I think SE puts too much reliance on "pure" or "true" RNG.
    (1)
    Last edited by Toodles; 09-24-2014 at 06:20 AM.

  5. #75
    Player
    Barboron's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    630
    Character
    Bar Boron
    World
    Odin
    Main Class
    Marauder Lv 80
    Novus melding is perfectly fine as is in my opinion. Failure/success rates don't even drop that low, lowest being a 50% chance.
    If it costs too much, can spiritbind. It doesn't take that long really. Don't want to put the time in? Go for the coil weapon.
    (2)

  6. #76
    Player
    Parodine's Avatar
    Join Date
    Aug 2013
    Posts
    1,044
    Character
    Cullen Dionysion
    World
    Adamantoise
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Tsuwu View Post
    My "perfect" SMN Novus cost me around 3.8 million.
    I failed twice, ever. Once on a grade II Savage Aim, and once on a grade IV savage might.
    Not that bad.
    50% still means decent odds.

    It made it more fun, that apprehension as to whether or not my materia would stick.
    I don't get why everyone wants safety nets put up around an already forgiving system.

    Danger/risk/accomplishment... {Can I have it?}
    Being lucky with meld chances isn't an accomplishment.

    This post is akin to all the people who got their atma in a single day going 'The system isn't that bad! Stop being lazy.' Womp.
    (6)

  7. #77
    Player
    PandaPause's Avatar
    Join Date
    Sep 2013
    Posts
    433
    Character
    Tonbo Skywarp
    World
    Goblin
    Main Class
    Monk Lv 70
    I failed quite a few melds on mine. By the time of completion I was 9.5M invested. It sucked blowing up so much materia but I knew the risk since RNG is involved just like everyone else. There were cheaper options available to me and I still chose to do it.

    I think its fine the way it is. If SE decides to change it thats fine too. Makes no difference to me. I would still build another one either way.

    InB4 "you got your atma in a single day" response.
    (1)

  8. #78
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Dwill View Post
    Got any proof of that or is it simply your own anecdotal evidence ?
    Not sure how to quantify plenty but more than 16 has likely happened at least once (discussing the statistical probability a statistic happened, I'm in love with this conversation! lol).

    I hate %s.. lol, even when I'm lucky I can't help but think some poor soul just got back stabbed. You know "shit happens" when you fail 95% success rate for all gathering attempts on a +1 gathering node (thankfully it was all garbage materials and I laughed at how /incredibly/ lucky (unlucky) that moment was).

    It would be nice for each failed attempt you get one guaranteed attempt of the same materia and grade.
    (2)

  9. #79
    Player Dwill's Avatar
    Join Date
    Sep 2013
    Posts
    915
    Character
    Elenath Lanthir
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Toodles View Post
    Seen plenty of screenshot proof on Reddit, etc. Heard about it a lot, seen it happen in-game.

    Easy enough to find if you browse around. Also, 16 is obviously an erroneous figure but I've seen that figure surpassed on multiple occasions.

    It's reasonable to assume it happens elsewhere, besides just in front of me or apart from those who decide to post it to Reddit.

    Heck, I got up to 14 consecutive failures myself.

    It's just fact that it happens period, even if only to a handful of people, it's too punishing still IMHO.

    I just don't think it makes for good gameplay whatsoever.

    I think SE puts too much reliance on "pure" or "true" RNG.
    The statistical possibility of failing 16 in a row even with 50% are excessively low. I'm not saying that it never happened to anyone but I highly doubt it's as common as you're making it out to be.

    Could it be better ? Sure. Is it as bad as people are making it out to be ? Not at all.

    Quote Originally Posted by Shougun View Post
    Not sure how to quantify plenty but more than 16 has likely happened at least once (discussing the statistical probability a statistic happened, I'm in love with this conversation! lol).

    I hate %s.. lol, even when I'm lucky I can't help but think some poor soul just got back stabbed. You know "shit happens" when you fail 95% success rate for all gathering attempts on a +1 gathering node (thankfully it was all garbage materials and I laughed at how /incredibly/ lucky (unlucky) that moment was).

    It would be nice for each failed attempt you get one guaranteed attempt of the same materia and grade.
    It does suck to fail at a high percentage chance of success but as long as it isn't 100% chance, the probability that it might fail will exists. Like I said in the previous quote, it could be a better system but it's far from being as bad as people are making it out to be.
    (1)
    Last edited by Dwill; 09-24-2014 at 07:23 AM.

  10. #80
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Dwill View Post
    The statistical possibility of failing 16 in a row even with 50% are excessively low. I'm not saying that it never happened to anyone but I highly doubt it's as common as you're making it out to be..
    With a 100,000 people attempting that meld, there's something like an 80% chance for it to happen to someone. There are more than 100,000 people playing the game. Why is it acceptable for some people to just get screwed for no other reason than RNG hates them.

    And that's only failing 16 times in a row, you'll see 10 in a row a lot more frequently.
    (3)

Page 8 of 16 FirstFirst ... 6 7 8 9 10 ... LastLast

Tags for this Thread